[Blehm 98] Posted February 20, 2004 Report Share Posted February 20, 2004 I was thinking, what if some races had special weapons only they could use or they are better with a certain weapon? Sound like a good idea? Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 20, 2004 Report Share Posted February 20, 2004 Like mutons with the 300lb Kill-O-Matic?Great idea! Link to comment Share on other sites More sharing options...
[Blehm 98] Posted February 20, 2004 Author Report Share Posted February 20, 2004 Like floaters with a special gravity field thing, that makes stuff heavier, harder to walk, and you can't fly. It also lowers the accuracy of weapons. It will kill eventually. that kind of stuff Link to comment Share on other sites More sharing options...
Robo Dojo 58 Posted February 20, 2004 Report Share Posted February 20, 2004 300lb Kill-O-Matic? Like this? X-Corps Agent-->> Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 20, 2004 Report Share Posted February 20, 2004 Eh, I was thinking something more along the lines of this:http://pages.prodigy.net/rogerlori1/emoticons/cannon%2001.gifhttp://pages.prodigy.net/rogerlori1/emoticons/dead9.gif Link to comment Share on other sites More sharing options...
[Blehm 98] Posted February 20, 2004 Author Report Share Posted February 20, 2004 nice smileys facehugger! But mutons with a special armor, making them even stronger (oh, joy), and more accurate with there weapons due to its advanced targeting system, or etherials that can kill you with mind blasts, or pick up objects and discharge them with their mind. It is extremely difficult, and only etherials can do it. Link to comment Share on other sites More sharing options...
Puasonen Posted February 21, 2004 Report Share Posted February 21, 2004 Yes! Ethereals should use their powers more! Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 21, 2004 Report Share Posted February 21, 2004 Use the force! *Facehugger chokes from an etherial crushing his throat with its psionic powers.* Link to comment Share on other sites More sharing options...
FrozenIceman Posted February 21, 2004 Report Share Posted February 21, 2004 THE ALIENS HAVE WON FACE IS DOWN, FACE IS DOWN, RETREAT!!! Link to comment Share on other sites More sharing options...
[Blehm 98] Posted February 21, 2004 Author Report Share Posted February 21, 2004 Use the force! *Facehugger chokes from an etherial crushing his throat with its psionic powers.*:: haha that's a good idea, just it is very hard to do, and only leaders and commanders can do it. Link to comment Share on other sites More sharing options...
Magstar Posted February 22, 2004 Report Share Posted February 22, 2004 Ethereals are supposed to be physically retarded, right? I think they ought to be limited to light (i.e. tiny) arms, like pistols and grenades. Then give them the ability to use psychic attacks at every level of command. Ethereal soldiers might not be able to kill the X-Corp agents in one attack, but a powerful psychic creature like that ought to be able to cause a mild headache at the very least. Link to comment Share on other sites More sharing options...
XcomVic Posted February 22, 2004 Report Share Posted February 22, 2004 how about each rank in each race has a different weapon? i.e. the higher ranking you are, the more powerful your weapon and maybe armor? this would would to distinguish between the rank a bit more... Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 23, 2004 Report Share Posted February 23, 2004 Wasn't it already like this? Ie only the leaders and commanders got blaster bombs? Link to comment Share on other sites More sharing options...
[Blehm 98] Posted February 23, 2004 Author Report Share Posted February 23, 2004 yes, like that, but it extends only to the race, not rank Link to comment Share on other sites More sharing options...
Robo Dojo 58 Posted February 23, 2004 Report Share Posted February 23, 2004 Plasma pistols do almost no damage to an agent with a flying suit, and plasma rifles aren't much better. All aliens got heavy plasma so they'd stand a chance against X-COM later in the game. IIRC, there were a few rank specifics:Soldier- PP, then PR, then HP late in the gameEngineer+Nav- PR, then HPMedic- Stun launcherLeader- HP, then BB later in the gameCommander- Blaster bomb, always. Because the better races came much later in the game, they usually had the best equipment already. Don't all the aliens report to the same overmind? I don't think they'd have vastly unique equipment, except for their terrorists. Link to comment Share on other sites More sharing options...
Magstar Posted February 23, 2004 Report Share Posted February 23, 2004 Just because they all serve the same ruling creature doesn't mean they wouldn't be equipped with specific weapons that better take advantage of their unique abilities. Floaters and ethereals would need to carry pretty light weight equipment, or their ability to fly would be severely impacted. Conversely, you could strap a full out deployable plasma gatling gun to the back of a reaper without it being slowed down at all. Then a muton/sectoid/floater gunner could ride/follow the beast around and use it as a mobile weapons platform. Link to comment Share on other sites More sharing options...
LaserTag Posted February 23, 2004 Report Share Posted February 23, 2004 Ethereal are suppose to be physical weak, if we limit them to the light weapon (plasma pistol and rifle) we would have to give them more psi attack........ imagine your agents getting mind blast, psi control, and choke to death...... Link to comment Share on other sites More sharing options...
XcomVic Posted February 24, 2004 Report Share Posted February 24, 2004 Ethereal are suppose to be physical weak, if we limit them to the light weapon (plasma pistol and rifle) we would have to give them more psi attack........ imagine your agents getting mind blast, psi control, and choke to death......sounds like a good idea actually, maybe set it for higher difficulty levels? Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 25, 2004 Report Share Posted February 25, 2004 Eh, once I've screened my psi weenies, then those etherials will tremble with fear! Link to comment Share on other sites More sharing options...
Guest Azrael Posted March 8, 2004 Report Share Posted March 8, 2004 I've always hated the Ethereals' psi powers, used to mind control my soldier at the back of the skyranger... the one armed with the missile launcher. Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted March 9, 2004 Report Share Posted March 9, 2004 Then leave all your weapons on the ground! Link to comment Share on other sites More sharing options...
Robo Dojo 58 Posted March 9, 2004 Report Share Posted March 9, 2004 Those PSI guys always seem to know who's the PSI weenie, and who has the rocket launcher. Even if I never see them with a mind probe, the aliens always seem to know. <_> One tactic that I've been doing, is to drop a smoke grenade inside the skyranger. It really seems to protect the guys inside aginst PSI attacks. Link to comment Share on other sites More sharing options...
Black Dash Posted March 9, 2004 Report Share Posted March 9, 2004 How about Etheral PSI Healing powers.... could be a bit much but it would solve the medikit for aliens prob. Link to comment Share on other sites More sharing options...
Robo Dojo 58 Posted March 9, 2004 Report Share Posted March 9, 2004 Maybe the alien medics could have an alien version of the Medkit. The flying blob CTD mentions having a "blank slate" genetic code. That could be used by the aliens for healing. Link to comment Share on other sites More sharing options...
Albino Crow Posted March 9, 2004 Report Share Posted March 9, 2004 I've always hated the Ethereals' psi powers, used to mind control my soldier at the back of the skyranger... the one armed with the missile launcher... LMFAO! You have brought me back to my first go with X-COM. Link to comment Share on other sites More sharing options...
Guest Azrael Posted March 9, 2004 Report Share Posted March 9, 2004 Then leave all your weapons on the ground!Then how am I supposed to fight other aliens like snakemen and sectoids?, no weapons, no alien butt-kicking. It's just that it IS my first time with x-com 1, I've played X-com 3 a lot of times, used to counter psymorphs with androids, but in x1, i really don't know yet how to properly fight ethereals. Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted March 9, 2004 Report Share Posted March 9, 2004 At the end of every turn, drop any guns/grenades you are carrying. At the beginning of the next turn, pick up everything you've dropped. Or use powered armor and laser pistols. Link to comment Share on other sites More sharing options...
Black Dash Posted March 10, 2004 Report Share Posted March 10, 2004 How about this... "BAZILISK" Data: Snakeman specific wep Altough scientists know little about this wep, it is known for its power. Named Bazilisk because of the poison screting bullets - and the relation to the mitical beast.It seems it uses a truster sistem to fire the poison neddles at high speeds, this is why this wep is also known for its sniper preference.Studies are still at work. (need to think about what to write next.... did this in such a short time ) So... Link to comment Share on other sites More sharing options...
DwightMcNeil Posted May 10, 2004 Report Share Posted May 10, 2004 Each race having its own weapons makes sense for the game. I always seemed odd to me that a grey would be carrying the same weapon as a muton soldier. Also more violent races like the mutons and snakemen it seems to me would have some nasty looking swords and other hand weapons. Link to comment Share on other sites More sharing options...
UnknownWarrior Posted May 10, 2004 Report Share Posted May 10, 2004 Gee, I'd love to see a reaper with two blaster launchers under its neck and covered in armor I think it is a good idea, every time I get heavy Plasma and Flying Suit, none of their equipment acually kills me. Maybe their built-in weapons could be more powerful than the heavy plasma and humans couldn't carry it or extract it Link to comment Share on other sites More sharing options...
ChonkE Posted June 2, 2004 Report Share Posted June 2, 2004 Robo Dojo said it all : "Plasma pistols do almost no damage to an agent with a flying suit, and plasma rifles aren't much better. All aliens got heavy plasma so they'd stand a chance against X-COM later in the game. IIRC, there were a few rank specifics:Soldier- PP, then PR, then HP late in the gameEngineer+Nav- PR, then HPMedic- Stun launcherLeader- HP, then BB later in the gameCommander- Blaster bomb, always. Because the better races came much later in the game, they usually had the best equipment already. Don't all the aliens report to the same overmind? I don't think they'd have vastly unique equipment, except for their terrorists." 'Nuff said. Link to comment Share on other sites More sharing options...
Tuoppi Posted June 2, 2004 Report Share Posted June 2, 2004 I think the point was: Mutons can carry heavier and more destructive weaponry than sectoids. In general, all the races would use as good weaponry they are able to. In ver 1+ i would like to see sectoids limited to PR, leaders and commanders maybe HP due to their psi-abilities. Snakemen, floaters and ethereals would carry as standard, and mutons would have something far heavier than HP (Impossible for human soldier to use). Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted June 2, 2004 Report Share Posted June 2, 2004 and mutons would have something far heavier than HP (Impossible for human soldier to use).Well, those powered armor suits do boost stregnth to a pretty high level... Link to comment Share on other sites More sharing options...
Tuoppi Posted June 3, 2004 Report Share Posted June 3, 2004 Well, those powered armor suits do boost stregnth to a pretty high level... That´s a totally another Discussion, then... Hehe... And HWP:s too. But seriously... some creatures are stronger than others and it would be nice to see them take advantage of that. Link to comment Share on other sites More sharing options...
mikker Posted June 3, 2004 Report Share Posted June 3, 2004 But seriously... some creatures are stronger than others and it would be nice to see them take advantage of that.Agreed. This also help on dificulty, if you face Grays first, and they only carry plasma pistols, you won't have a problem getting the "thing" for the game. Other then the grays only carrying pistols, the other races could use weapons on chance (affected by dificulty level and time passed), with a certain limit. Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted June 3, 2004 Report Share Posted June 3, 2004 Well, those powered armor suits do boost stregnth to a pretty high level... That´s a totally another Discussion, then... Hehe... And HWP:s too. But seriously... some creatures are stronger than others and it would be nice to see them take advantage of that. That's a discussion for version 1. This is a discussion for post V1. After V1 is out, we can make powersuits boost stregnth, to let them use the 300lb kill-o-matic that the Morlocks are so fond of. Link to comment Share on other sites More sharing options...
Tuoppi Posted June 4, 2004 Report Share Posted June 4, 2004 That's a discussion for version 1.??Last time i checked the discussion was still in lab-section?? And my link was broken for some reason, sorry. This one should work. Link to comment Share on other sites More sharing options...
GDD Posted August 9, 2004 Report Share Posted August 9, 2004 Yerh I recon ethtills should have light weapons, also don't forget to give them a grenade though, I love MC them then getting them to activate the grenade and drop it , boom! boom! Link to comment Share on other sites More sharing options...
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