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XCOMUFO & Xenocide

Error


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Exception: The specified module could not be found. (Exception from HRESULT: 0x8007007E)

StackTrace:

at ProjectXenocide.Program.CheckGraphicsHardware()

at ProjectXenocide.Program.Main() in E:\PXenocide\trunk\trunk\Xenocide\Source\Program.cs:line 47

 

 

I used the installer, which download directX9.0c, and I manually installed the .NET framework 2.0 and the XNA Redistributable 1.0 thing (and yes I rebooted afterwards!)

People have suggested this problem is to do with the videocard. I just bought a new computer, and I have a GeForce 8800GT 512M.

 

(I read the other thread about this error, but couldn't find a solution. BTW I'm a complete noob, so please speak in layman's terms)

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Guest Azrael Strife

Better post it here so we can all take a look at it.

 

What is your videocard?

Edited by Azrael Strife
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Not sure if this is what you want, but here it is:

 

**********************************************************

* Checking windows version/architecture,...

* - Windows Version: "XP"

* - Platform Architecture: "32"

* - CPU: Intel® Core2 Quad CPU Q6600 @ 2.40GHz, ~2400 Mhz

* - RAM: 2048 MB

* - Video Card: NVIDIA GeForce 8800 GT

* - VRAM: 256 MB.

* End of System Information Section

**********************************************************

 

* MSI Installer version is OK (3.1.4000.4039)! Installation can continue.

Checking your .NET Framework version...

* .NET Framework not found, download is required for program to run.

Beginning download of .NET Framework 2.0 SP1.

Downloading from mirror 1: http://www.filehippo.com/download/file/79d...56bdd6759f1499/

Download completed.

* Completed download of .NET Framework 2.0 SP1.

Pausing installation while downloaded .NET Framework installer runs.

Execute: C:\DOCUME~1\User\LOCALS~1\Temp\NetFx20SP1_x86.exe /q /c:"install /q"

* Completed .NET Framework install/update.

* Found/Installed .Net Framework 2 SP1! Proceeding with remainder of installation.

Execute: 0

* Failed to download XNA Framework 1.0 Refresh: Server did not specify content length.

Execute: 1

Beginning download of DirectX 9.0c (March 2008).

Downloading from mirror 3: http://www.filehippo.com/download/file/c0c...de44a4a526ea3b/

Download completed.

Completed DirectX download.

Installing DirectX...

Execute: "C:\DOCUME~1\User\LOCALS~1\Temp\directx_mar2008_redist.exe" /Q /T:"C:\DOCUME~1\User\LOCALS~1\Temp" /C

Execute: C:\DOCUME~1\User\LOCALS~1\Temp\dxsetup.exe

Output folder: C:\Program Files\Xenocide

Extract: CeGui.dll

Extract: CeGui.pdb

Extract: CeGui.Renderers.Xna.dll

Extract: CeGui.Renderers.Xna.pdb

Extract: CeGui.WidgetSets.Taharez.dll

Extract: CeGui.WidgetSets.Taharez.pdb

Extract: CeGui.WidgetSets.Taharez.xml

Extract: CeGui.xml

Output folder: C:\Program Files\Xenocide\Content\DataFiles

Extract: credits.txt

Output folder: C:\Program Files\Xenocide\Content\DataFiles\Geoscape

Extract: countries.png

Extract: regions.png

Extract: terrain.png

Output folder: C:\Program Files\Xenocide\Content\Layouts

Extract: AircraftOrdersDialog.layout

Extract: BuildFacilityDialog.layout

Extract: LaunchInterceptDialog.layout

Extract: NameNewBaseDialog.layout

Extract: OptionsDialog.layout

Extract: PickActionDialog.layout

Extract: SoundOptionsDialog.layout

Extract: StartBattlescapeDialog.layout

Extract: TrackingLostDialog.layout

Extract: UfoInfoDialog.layout

Output folder: C:\Program Files\Xenocide\Content\Models\Characters\Alien

Extract: alien-morlock-01~0.xnb

Extract: f_silab~0.xnb

Extract: Morlock.xnb

Extract: Silibrate.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Characters\Alien\Viper.fbm

Extract: snake1~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Characters\Alien

Extract: Viper.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Characters\XCorp\FemaleShirt.fbm

Extract: FShirt(Diffuse)~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Characters\XCorp

Extract: FemaleShirt.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Craft\Weapons

Extract: Avalanche.xnb

Extract: Avalanche~0.xnb

Extract: Stingray.xnb

Extract: STINGRAY~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Craft\Xcorps

Extract: AvengExterior~0.xnb

Extract: AvengInterior~0.xnb

Extract: XC1-hull-col~0.xnb

Extract: xc1.xnb

Extract: xc33.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility

Extract: alien_containment.xnb

Extract: barracks.xnb

Extract: base_access.xnb

Extract: FacilityNames~0.xnb

Extract: gaia_defense.xnb

Extract: generalstorage.xnb

Extract: grav_shield.xnb

Extract: laser_defense.xnb

Extract: launch_pad.xnb

Extract: long_range_neudar.xnb

Extract: missile_defense.xnb

Extract: neural_shield.xnb

Extract: plasma_defense.xnb

Extract: psi_training.xnb

Extract: research_facility.xnb

Extract: short_range_neudar.xnb

Extract: tachyon_detector.xnb

Extract: workshop.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility\Xnet\alien_containment.fbm

Extract: alien1~0.xnb

Extract: post-36-1077887638[1]~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility\Xnet

Extract: alien_containment.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility\Xnet\Barracks.fbm

Extract: BARRACKS~0.xnb

Extract: TABLE~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility\Xnet

Extract: Barracks.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility\Xnet\Research_Facility.fbm

Extract: Lab(Diffuse)~0.xnb

Extract: Microscope(Diffuse)~0.xnb

Extract: Server(Diffuse)~0.xnb

Extract: Tube(Diffuse)~0.xnb

Extract: TV(Diffuse)~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Facility\Xnet

Extract: Research_Facility.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Weapons\Alien

Extract: stun launcher.xnb

Extract: stun-launcher-col~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Weapons\Xcorps

Extract: assault rifle.xnb

Extract: assault-rifle-col~0.xnb

Extract: barreta~0.xnb

Extract: grenade-col~0.xnb

Extract: grenade.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Weapons\Xcorps\Laser Rifle.fbm

Extract: h_l_rifle(diffuse)~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Weapons\Xcorps

Extract: Laser Rifle.xnb

Extract: pistol.xnb

Extract: smoke-grenade-col~0.xnb

Extract: smoke-grenade.xnb

Output folder: C:\Program Files\Xenocide\Content\Models\Xcaps

Extract: xcap-cannon-col~0.xnb

Extract: xcap-cannon.xnb

Extract: xcap-laser-col~0.xnb

Extract: xcap-laser.xnb

Extract: xcap-missile-col~0.xnb

Extract: xcap-missile.xnb

Extract: Xcaps-GAIA-col~0.xnb

Extract: Xcaps-hover-col~0.xnb

Extract: Xcaps-hover-GAIA.xnb

Extract: Xcaps-hover-plasma.xnb

Extract: Xcaps-plasma-col~0.xnb

Extract: xcap_body_col~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Models

Extract: XCorps.xnb

Extract: xcorps~0.xnb

Output folder: C:\Program Files\Xenocide\Content\Schema

Extract: basic.xsd

Extract: combatant.xml

Extract: combatant.xsd

Extract: facility.xml

Extract: facility.xsd

Extract: item.xml

Extract: item.xsd

Extract: peopleNames.xml

Extract: planets.xml

Extract: planets.xsd

Extract: research.xml

Extract: research.xsd

Extract: startsettings.xml

Extract: startsettings.xsd

Extract: xnet.xml

Extract: xnet.xsd

Output folder: C:\Program Files\Xenocide\Content\Shaders

Extract: GeoscapeShader.xnb

Extract: skybox.xnb

Output folder: C:\Program Files\Xenocide\Content

Extract: SpriteFont1.xnb

Output folder: C:\Program Files\Xenocide\Content\Textures\Battlescape

Extract: textureAtlas.png

Output folder: C:\Program Files\Xenocide\Content\Textures\EquipSoldier

Extract: EquipScreenBackground.png

Extract: InventorySprites.png

Output folder: C:\Program Files\Xenocide\Content\Textures\Geoscape

Extract: EarthDiffuseMap.jpg

Extract: EarthNightMap.png

Extract: EarthNormalMap.png

Extract: skybox.png

Output folder: C:\Program Files\Xenocide\Content\Textures\OutpostLayout

Extract: BuildTimes.xnb

Output folder: C:\Program Files\Xenocide\Content\Textures\UI

Extract: BasesScreenBackground.png

Extract: GeoscapeScreenBackground.png

Extract: StartScreenBackground.png

Extract: XnetScreenBackground.png

Output folder: C:\Program Files\Xenocide

Extract: Falagard.xsd

Extract: FMOD.dll

Extract: FMOD.pdb

Extract: fmodex.dll

Extract: GUILayout.xsd

Extract: Imageset.xsd

Output folder: C:\Program Files\Xenocide\Resources

Extract: TaharezLook.imageset

Extract: TaharezLook.tga

Extract: XenoNew.png

Output folder: C:\Program Files\Xenocide

Extract: Xenocide.exe

Extract: Xenocide.pdb

Create folder: C:\Program Files\Xenocide\Bonus

Create shortcut: C:\Documents and Settings\User\Desktop\Xenocide 0.4.lnk

Create folder: C:\Documents and Settings\User\Start Menu\Programs\Xenocide

Create shortcut: C:\Documents and Settings\User\Start Menu\Programs\Xenocide\Play Xenocide.lnk

Create shortcut: C:\Documents and Settings\User\Start Menu\Programs\Xenocide\Uninstall Xenocide.lnk

Create shortcut: C:\Documents and Settings\User\Start Menu\Programs\Xenocide\Xenocide Newgame Settings.lnk

Created uninstaller: C:\Program Files\Xenocide\uninst.exe

Extracting the Audio Pack

Extracting contents of C:\Program Files\Xenocide\Bonus\Xenocide_Audio_Pack.zip to C:\Program Files\Xenocide

Extracting 25 files and directories

Extract : Content\Audio\

Extract : Content\Audio\Music\

Extract : Content\Audio\Music\Baseview\

Extract : Content\Audio\Music\Baseview\7. XerO - Baseview.mp3

Extract : Content\Audio\Music\main_theme.ogg

Extract : Content\Audio\Music\Planetview\

Extract : Content\Audio\Music\Planetview\10. Thomas Torfs - Planetview.ogg

Extract : Content\Audio\Music\Planetview\planetview.ogg

Extract : Content\Audio\Music\Planetview\Tiskaite_-_Xenocide_Geoscape.mp3

Extract : Content\Audio\Music\XNet\

Extract : Content\Audio\Music\XNet\xnet.ogg

Extract : Content\Audio\Sounds\

Extract : Content\Audio\Sounds\Menu\

Extract : Content\Audio\Sounds\Menu\buttonclick1_ok.ogg

Extract : Content\Audio\Sounds\Menu\buttonclick2_changesetting.ogg

Extract : Content\Audio\Sounds\Menu\buttonover.ogg

Extract : Content\Audio\Sounds\Menu\exitgame.ogg

Extract : Content\Audio\Sounds\PlanetView\

Extract : Content\Audio\Sounds\PlanetView\clickobjectonplanet.ogg

Extract : Content\Audio\Sounds\PlanetView\speedfast.ogg

Extract : Content\Audio\Sounds\PlanetView\speedslow.ogg

Extract : Content\Audio\Sounds\PlanetView\speedveryfast.ogg

Extract : Content\Audio\Sounds\PlanetView\zoomin.ogg

Extract : Content\Audio\Sounds\PlanetView\zoomout.ogg

Extract : Content\

Audio Pack extracted successfully!

Extracting the Improved Globe Texture

Extracting contents of C:\Program Files\Xenocide\Bonus\Xenocide_HighDef_Globe.zip to C:\Program Files\Xenocide

Extracting 4 files and directories

Extract : Content\

Extract : Content\Textures\

Extract : Content\Textures\Geoscape\

Extract : Content\Textures\Geoscape\EarthDiffuseMap.jpg

Globe Texture extracted successfully!

Globe Texture sucessfully installed!

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