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XCOMUFO & Xenocide

Difficulty Level Bug


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In spite of setting UFO Defense to Superhuman difficulty level, the game seems to have reverted it to beginner mode. I figured this was the case when a properly landed medium scout demonstrated that it had the bare minimum crew that a medium scout is allowed to have. I don't want the game this easy. It has reached the point where I feel like I am toying with my opponent rather than being challenged.

 

Anyone know how to keep the game at the difficulty initially set at?

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Forgot to mention I am using the version of the game I got off steam. I had thought the difficulty bug would not be in this version, guess I was wrong. And on further investigation I find I cannot locate xcomutil on the site it used to be on to fix it. Anyone else got an idea on what to do? I just want to have the badass experience of surviving a serious attack, not the 'tards you fight on beginner mode.
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Forgot to mention I am using the version of the game I got off steam. I had thought the difficulty bug would not be in this version, guess I was wrong. And on further investigation I find I cannot locate xcomutil on the site it used to be on to fix it.
XCOMUtil has changed maintainers; it's at http://www.bladefirelight.com/downloads now. I'd use the 9.7 "beta".
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Be mindful that there is some randomness to the amount of crew generated even with the bug fixed.

 

Since the Steam edition has both the CE and Dos executables, if you're running the CE edition then the bug is fixed. The dos executables however are another story. XComutil or menually editing the executable are the way to go.

 

- NKF

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