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XCOMUFO & Xenocide

Svn - Revision 29


red knight

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Author: guyver6

Date: 7/22/2005 4:06:09 PM

 

Message:

 

- Added Xeno.Devil - .NET wrapper for DevIL lib

- Added TexGenNET - generates procedural textures

- Added add_spec_to_color - adds spec.png to alpha channel of color.png

 

Changed Paths:

 

Add: \TexGenNET\TexGenNET.csproj

Add: \Xeno.Devil\Xeno.Devil.csproj

Add: \Xeno.Devil\Xeno.Devil.csproj.user

Add: \add_spec_to_color\stdafx.h

Add: \add_spec_to_color\ReadMe.txt

Add: \Xeno.Devil\AssemblyInfo.cs

Add: \TexGenNET\TexGenNET.csproj.user

Modify: \dotXSI2Ogre\dotXSI2Ogre.suo

Add: \add_spec_to_color\add_spec_to_color.cpp

Add: \add_spec_to_color

Add: \TexGenNET\Main.resx

Modify: \sticher\sticher.sln

Add: \add_spec_to_color\add_spec_to_color.vcproj

Add: \TexGenNET\AssemblyInfo.cs

Add: \TexGenNET\Main.cs

Add: \Xeno.Devil

Add: \TexGenNET

Add: \Xeno.Devil\Devil.cs

Add: \add_spec_to_color\stdafx.cpp

Modify: \icosahedron\open_solution.bat

Add: \TexGenNET\App.ico

Modify: \icosahedron\icosahedron.cpp

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