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XCOMUFO & Xenocide

Tuwalk/tuslide/tufly How Do They Work?


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Some sources say that TUslide is for snakemen,

some sources say that TUslide is for moving diagonally

 

I have found tiles in the arctic maps where water is:

 

TUWalk=255

TUSlide=4

TUFly=255

 

Maybe slide & fly are switched during a bug or so and

so we can fly over water but not walk over it i guess?!

 

If anybody has info on this, please do!!!

Edited by mrnikosia
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Ok, i have figured it out,

it is like it says in the documentation on ufopaedia.org

 

Mcd offsets:

--------------

39: Time units used to walk across the tile. (255 means unpassable)

40: Time units used to fly across the tile. (255 means unpassable)

41: Time units used to slide across the tile. (255 means unpassable) (Used for aliens like Snakemen and Silacoids. Tanks?)

 

For [39] to [41], values range from 0 to 8, or are 255. There are only a few places where they are not all the same ([39]=[40]=[41]):

 

Walk Fly Slide File Description

2 0 2 Avenger Middle ramp object (but you can't fly there because they're on the ground anyway, no? - MTR)

255 255 4 Arctic Water pools in ice (18 ground MCDs) (huh! like water snakes, eh? -MTR)

2 2 0 U_Base Death objects for large round containers in alien bases (four quadrants)... thus, their remnants don't add TUs for sliders

1 1 0 U_Base Little green plant objects found on black "base garden" flooring

2 2 0 Urbits Two death objects (splinters on ground) for city's tall green picket fence (one is a North-wall fence, the other is a West-wall fence)

 

 

For me it seems more logic that fly & slide are swapped,

coz it's logic to fly over water, and impassable to slide!!

Anyway, i tested this in the real game and it is like this,

you CANNOT fly over water!!! but snakemen can ....strange!!

Maybe this is a bug or something??

 

 

Oh yeah also for the TU calculation:

 

- TimeUnit calculation (official)

going to tile: gnd+content + eventual broken walls (mostly 2tus)

going diagonally: cost * 1.5

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