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Svn - Revision 1521


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#1 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 03 February 2007 - 05:57 PM

Author: dteviot
Date: 29/01/2007 07:18:50 p.m.

Message:

Initial check in

Changed Paths:

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\MouseCursor.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\XnaRenderer.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoTime.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\TitleBar.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\GuiBuilder.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIWindowProperties.Properties.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniVerticalScrollBar.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyDefinitionBase.PropertyDefinitionBase.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLSlider.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\obj
Add: \xna\trunk\Xenocide
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalImagerySection.ImagerySection.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\RadioButton.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\CeGui.WidgetSets.Taharez.csproj
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source
Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape
Add: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Font.cs
Add: \xna\trunk\DependancyPatches
Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\SphereMesh.cs
Add: \xna\trunk\Xenocide\obj
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\bin
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\References
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLFramewindow.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Scrollbar.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListHeader.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\FalagardComponentBase.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniVerticalScrollbarThumb.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderCache.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Documentation
Add: \xna\trunk\Xenocide\Content
Add: \xna\trunk\docs\ToDoList.html
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLButton.cs
Add: \xna\trunk\Xenocide\Source\Xenocide.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRenderer.Renderer.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderableElement.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLStaticText.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIProperty.Property.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLProgressBar.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImage.Image.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\SchemeManager.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\FontManager.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ComboDropList.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\LayerSpecification.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColour.Colour.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLGuiBuilder.cs
Add: \xna\trunk\Xenocide.sln
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Scheme.cs
Add: \xna\trunk\Xenocide\Properties
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Checkbox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\StaticText.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLComboBox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\ImageSetManager.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImage.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMultiColumnList.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Properties\AssemblyInfo.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Exceptions.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLComboDropList.cs
Add: \xna\trunk\Xenocide\Source
Add: \xna\trunk\Dependancies\CeGui\CeGui\bin
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyLinkDefinition.PropertyLinkDefinition.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\MultiColumnList.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Resources
Add: \xna\trunk\docs\Roadmap.html
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderableFrame.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniHorizontalScrollbar.cs
Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\EarthGlobe.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalWidgetLookFeel.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\BaseDimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRenderer.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\TextComponent.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\CeGui.csproj
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.UDim.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRect.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Properties
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLListHeader.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalStateImagery.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\DefaultEffect.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\TextUtil.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\PropertyDefinition.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLEditBox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Documentation
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIWindowProperties.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\WidgetDimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.URect.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLSliderThumb.cs
Add: \xna\trunk\Dependancies
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\EditBox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColour.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListHeaderSegment.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ProgressBar.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ComboBox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\StaticImage.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniHorizontalScrollbarThumb.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPoint.Point.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\ChangeLog.txt
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListboxTextItem.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Logger.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLCheckbox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\CeGui.WidgetSets.Taharez.build
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Texture.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListboxItem.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLRadioButton.cs
Add: \xna\trunk\Xenocide\Source\UI\Scenes
Add: \xna\trunk\Xenocide\Xenocide.csproj
Add: \xna\trunk\Dependancies\CeGui\CeGui\Falagard.xsx
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\PushButton.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\StartScreen.cs
Add: \xna\trunk\DependancyPatches\CeGui
Add: \xna\trunk\Dependancies\CeGui\CeGui\CeGui.build
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLCloseButton.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImageSet.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPoint.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyLinkDefinition.cs
Add: \xna\trunk\Xenocide\Content\Textures\skybox.jpg
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\GuiSheet.cs
Add: \xna\trunk\Xenocide\Source\Model\GameState.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderableImage.cs
Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\SkyBox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\Enums.cs
Add: \xna\trunk\Xenocide\Source\UI
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\GuiSystem.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\ImageDimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui
Add: \xna\trunk\Dependancies\CeGui
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\SectionSpecification.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyDefinitionBase.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Properties\AssemblyInfo.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Properties
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIVector.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\Misc.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColourRect.ColourRect.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLTitleBar.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\WindowManager.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Properties
Add: \xna\trunk\Xenocide\Content\Textures\HPC-earth-map.jpg
Add: \xna\trunk\Xenocide\Source\Program.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLListbox.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\Dimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\ImageryComponent.cs
Add: \xna\trunk\DependancyPatches\CeGui\CeGui.WidgetSets.Taharez\Resources\TaharezLook.tga
Add: \xna\trunk\Xenocide\Source\UI\Screens\StatisticsScreen.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\FrameComponent.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Slider.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Enums.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\PropertyInitializer.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\FontDimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\WidgetComponent.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalStateImagery.StateImagery.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\bin
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Resources\TaharezLook.tga
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRect.Rect.cs
Add: \xna\trunk\Xenocide\Properties\AssemblyInfo.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Port.txt
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPropertySet.PropertySet.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.cs
Add: \xna\trunk\DependancyPatches\CeGui\CeGui.WidgetSets.Taharez
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Framewindow.cs
Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Vector2.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListBox.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Falagard.xsd
Add: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.cs
Add: \xna\trunk\Xenocide\Source\Game.ico
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Vector3.cs
Add: \xna\trunk\Xenocide\Source\Model
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\CeGui.Renderers.Xna.csproj
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\BaseButton.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPropertySet.cs
Add: \xna\trunk\Xenocide\Content\Textures
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLListHeaderSegment.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Collections.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColourRect.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\GuiManager.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIProperty.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\XnaTexture.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\AbsoluteDimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Static.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\EventArgs.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\obj
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Thumb.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalWidgetLookFeel.WidgetLookFeel.cs
Add: \xna\trunk\docs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Properties\AssemblyInfo.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\InputInjector.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Imageset.xsd
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImageSet.ImageSet.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\window.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\ComponentArea.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\WidgetProperties.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\PropertyDimension.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\obj
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.UVector2.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\NamedArea.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalImagerySection.cs
Add: \xna\trunk\Xenocide\Source\UI\Screens\Screen.cs
Add: \xna\trunk\Xenocide\bin
Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoMarker.cs
Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Resources\TaharezLook.imageset
Add: \xna\trunk\DependancyPatches\CeGui\CeGui.WidgetSets.Taharez\Resources
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