
Come On
#1
Posted 17 July 2003 - 01:01 PM

#2
Posted 17 July 2003 - 01:18 PM
#3
Posted 17 July 2003 - 01:29 PM
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#4
Posted 17 July 2003 - 01:31 PM
The only possible fault I have with it is that the AI is a little bit suspect!

#5
Posted 17 July 2003 - 01:52 PM
#6
Posted 17 July 2003 - 03:12 PM
It ain't bad, but I liked the other ones better. It does have multiplayer skirmish battles tho.
Edited by j'ordos, 17 July 2003 - 05:29 PM.
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#7
Posted 18 July 2003 - 06:17 AM


#8
Posted 18 July 2003 - 06:43 AM
tho.
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#9
Posted 18 July 2003 - 06:50 AM
#10
Posted 18 July 2003 - 06:55 AM
Yeah x-wing was cool, but I was more suited for tie fighter


Edited by j'ordos, 24 July 2003 - 06:19 AM.
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#11
Posted 18 July 2003 - 08:03 AM
#13
Posted 18 July 2003 - 09:39 AM

#14
Posted 19 July 2003 - 08:12 AM
#15
Posted 19 July 2003 - 08:28 AM
as for me, i played the game but the aliens destroyed me with their nova cannon

and that was a german version, edited with english text and sound. so now i only got german videos

i bought it a few years ago, the box was in english so it had to contain a english game. sadly not, and i dont get any help from infogrames holland.
#16
Posted 19 July 2003 - 09:06 AM
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#17
Posted 19 July 2003 - 10:11 AM

#18
Posted 19 July 2003 - 10:22 AM

Just avoiding some could think xcom interceptor was released before xcom apoc

Edited by j'ordos, 19 July 2003 - 10:22 AM.
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#19
Posted 19 July 2003 - 12:31 PM
#20
Posted 19 July 2003 - 12:51 PM

Edited by dipstick, 19 July 2003 - 12:52 PM.

#21
Posted 19 July 2003 - 02:37 PM
Edited by j'ordos, 19 July 2003 - 03:07 PM.
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#22
Posted 19 July 2003 - 02:42 PM

#23
Posted 19 July 2003 - 03:09 PM

Then there's this one xracer posted a LONG time ago on k*z**, never found it And then there's *Mule/*Donk*y2000/ov*rn*t/... But I found only a file 500 Mb+, with too few sources to my liking... Although I might try it someday

"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#24
Posted 19 July 2003 - 03:11 PM
#25
Posted 19 July 2003 - 03:14 PM

"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#26
Posted 19 July 2003 - 03:30 PM

#27
Posted 19 July 2003 - 04:32 PM
Digital Equinox
#28
Posted 19 July 2003 - 11:40 PM
Shhhh! :whatwhat:That is, if the curse doesn't strike first
Try running it with Moslo or Turbo. Might help. What were the original system specs? I assume they were quite low as it was in the XCOM1,2 and Apoc era.I tried the demo and thought the game had potential but found the controls in the fighter way to sensitive even on the lowest setting. if I could figgure out how to calm them down so I can actually line up with something and shoot it looks good
#29
Posted 20 July 2003 - 01:31 AM
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#30
Posted 20 July 2003 - 01:42 AM
"Damn, theres a [insert name of enemy craft] on my tail" :o
<tries to use the mouse to turn around completely by frantically moving the mouse around> :whatwhat:
*crack* "Oops, there goes another mouse"

<sounds of the now stationary ship being blown up by previously mentioned enemy craft>

#31
Posted 20 July 2003 - 03:19 AM

#32
Posted 20 July 2003 - 06:40 AM

Actually, make sure to use PM to 'discuss theories of file transfer' rather than this forum. No links to files please.
Thanks!
#33
Posted 20 July 2003 - 07:52 AM
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#34
Posted 21 July 2003 - 05:46 AM


Thx karafeka.

btw. I also have xwing vs tie fighter, although I don't have a joystick anymore...
"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#35
Posted 21 July 2003 - 06:01 AM

#36
Posted 21 July 2003 - 10:01 AM

#37
Posted 21 July 2003 - 10:07 AM

"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#38
Posted 21 July 2003 - 12:55 PM


#39
Posted 21 July 2003 - 01:07 PM


"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#40
Posted 21 July 2003 - 04:55 PM
The game itself ran fine and was not too fast, just the sensitivity of the controls.Shhhh! :whatwhat:That is, if the curse doesn't strike first
Try running it with Moslo or Turbo. Might help. What were the original system specs? I assume they were quite low as it was in the XCOM1,2 and Apoc era.I tried the demo and thought the game had potential but found the controls in the fighter way to sensitive even on the lowest setting. if I could figgure out how to calm them down so I can actually line up with something and shoot it looks good
Digital Equinox
#41
Posted 21 July 2003 - 11:59 PM
#42
Posted 30 October 2003 - 09:21 PM
Drop me a line.
Thanks
SAM

#43
Posted 10 December 2003 - 12:49 PM
#44
Posted 10 December 2003 - 02:07 PM

#45
Posted 10 December 2003 - 02:47 PM
I mean why are there only x com 1 fans at this site? its annoying.
I mean why do a lot of people prefer TFTD it is a load of you know wot.
The graphics are inferior, the gameplay is inferior, its nothing new but with a worse story line, and it is always glitching.







#46
Posted 11 December 2003 - 01:55 PM


Ufo was one of the bests, as was TFTD, which was like a harder UFO (which I enjoy), Apoc was good as well. It would have been even better if the aliens weren't so veiny and the vehicles didn't look like they belonged in the fifties.

*Coming back? Avast! Facehugger, finish your assignments!*

#47
Posted 11 December 2003 - 02:29 PM

"The mind is like an umbrella, it functions best when open" - Walter Gropius

SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG
Now presented in DoubleVision (where drunk)
#48
Posted 12 December 2003 - 11:21 AM
#49
Posted 03 June 2007 - 06:44 PM