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Poll: What's your favourite landscape? (180 member(s) have cast votes)

What's your favourite landscape?

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#1 Extralucas

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Posted 23 September 2003 - 12:51 PM

My vote goes for desert missions. They're quite simple (mostly plain areas) without those stupid farmhouses to search in, or forest/jungle with tons of stuff to hide behind. I don't have to worry about civies like in terror sites. Alien Base missions are dark and have tight corridors. X-Com bases are my second fav missions. Mars would be 3rd cos it's like desert but at night.
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#2 j'ordos

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Posted 23 September 2003 - 12:55 PM

My favorites are forest missions, decent cover, no barns to search, and I just liked the trees back when it came out :)
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#3 Cpl. Facehugger

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Posted 23 September 2003 - 02:23 PM

I perfer Desert or snow missions. Desert because I like looking at the rattle snakes :) and snow because there is no where to hide.
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#4 Guest_Jim69_*

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Posted 23 September 2003 - 05:38 PM

I like City missions, obviously terror, because of the larger space to play with. I love sending my troops exploring the shops, there is always a Cyberdisk waiting somewhere, usually camped right outside the Skyranger, and I do love it when they are in full view of the Skyranger in the first move. Ahh, listen to those bugs die as it explodes right next to them :devillaugh:

#5 stewart

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Posted 23 September 2003 - 09:38 PM

How about what's your favorite map using my map "editor", mine is shanty town.
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#6 AlienKiller

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Posted 25 September 2003 - 08:52 AM

X-Com base attacks are by far my favorite. Just knowing that hardly anything ever gets past the access-lift. :naughty:

#7 Bill Rizer

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Posted 26 September 2003 - 09:10 PM

Shanty town, is that a new mapset you created? If it's compatabile with the CE and won't mess up my game, I'm willing to give it a whirl.

#8 stewart

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Posted 26 September 2003 - 10:35 PM

Yep, shantytown is a modified farm landscape. In urban checkout the mall map.

Anouther favorite of mine, also under farm is "Big field of wheat"
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#9 SupSuper

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Posted 27 September 2003 - 05:56 AM

X-Com base is my favourite. It's the simplest and coolest map, IMO. there isn't nothing better than seeing your base from inside ;)

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#10 j'ordos

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Posted 27 September 2003 - 05:59 AM

Anouther favorite of mine, also under farm is "Big field of wheat"

try to play that one at night a few times :blink:
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#11 Mustang

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Posted 27 September 2003 - 06:53 AM

I like snow because:

there is no where to hide.




#12 Extralucas

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Posted 27 September 2003 - 07:56 AM

About Stew's editor:

Mall map

Looked most interesting. I don't like shanty town cos it has tons of those barns. :puke: (Or am I messing something and was it else map?)
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#13 stewart

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Posted 27 September 2003 - 09:23 PM

The original shanty town had nothing but those double sheds then I added a couple other things. The point of shanty town is not the look but the play. It's like doing a bug hunt in a medaeval villige or something. LOTS of places for the bugs to hide.

Field of wheat I like for the look.

The mall map because of the look of the parking lot.
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#14 mamutas

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Posted 28 September 2003 - 12:05 PM

I hate farm maps. They come up like 75 percent in my games! That would be the highest priority to fix in Xenocide!
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#15 Extralucas

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Posted 28 September 2003 - 12:13 PM

Actually most of modern world are farms I guess. You can't do anything about crashing there UFOs...

I don't like shanty town cos there are too many places for bugs to hide... I prefer snow & desert maps. :P
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#16 Guest_Jim69_*

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Posted 28 September 2003 - 12:21 PM

Farm maps were some of my favourite maps :huh?:

I like alien bases as well, really satisfying to see those little blobby things die :alienlol:

#17 mamutas

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Posted 29 September 2003 - 09:08 PM

I am not against farm in general, but they all look the same... boring...
At least there could be a variety in plants and buildings...
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#18 c4t

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Posted 03 October 2003 - 06:55 PM

I am not against farm in general, but they all look the same... boring...
At least there could be a variety in plants and buildings...

i agree... my vote goes for desert. its so fun to take on battleships there, its like watching a movie ( once you position your squad at the entrances :devillaugh:
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#19 stewart

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Posted 04 October 2003 - 03:32 PM

There's some interesting landscape mods near the end of this thread @ XTC.
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#20 Cmdr. Luke

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Posted 07 October 2003 - 10:50 PM

There is no way you can honestly tell me that the X-COM base is by far the best map in the game. Let alone the feeling you get that if you loose, you loose the base. Come now!
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#21 Cpl. Facehugger

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Posted 08 October 2003 - 03:22 PM

Well, I love xcom bases, but in my most recent game, 2 turns into a base defense, the game crashes :(

But I just love making my base easy to defend. Missile defenses make great chokepoints. :)
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#22 Cmdr. Luke

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Posted 08 October 2003 - 03:41 PM

Yeah it definately does, but I love peaking around the corner of my living courters and seeing 7 aliens in the hanger! Blaster Bomb anyone? :devillaugh:

#23 Jenny

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Posted 31 October 2003 - 04:16 PM

I prefer the urban environments since they offer a tactical challenge: take out the alien invaders while minimizing civilian and X-com casualties.

Plus the added factor of terrorists makes it all the more interesting.
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#24 Cpl. Facehugger

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Posted 31 October 2003 - 05:21 PM

What is this "minimizing civilian casualties" you speak of? Is it even possible to not kill civilians? :)
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#25 Jenny

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Posted 31 October 2003 - 05:41 PM

What I meant was, you have to be careful in urban areas, especially with destructive weaponry like grenades. If it's just an UFO, you can tear the place up, it's not like you'll kill any civilians inthe process.

You know? ;)
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#26 Trevelyan

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Posted 20 November 2003 - 02:23 PM

I like the desert, no where to hide you alien scum! :D

Also, i would like to see better urban environments... the cities sucked on the terror missions, hardly any time spend inside... mostly running from building to building. I would like to see a sky scraper mission for sure, multilevel building with cramped quarters.

On farm levels, i would just turn the buildings into more crop space. i hated searching buildings, and found it much easier to pummel it to the ground from the outside in.
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#27 stewart

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Posted 20 November 2003 - 03:26 PM

Anouther favorite of mine, also under farm is "Big field of wheat"

try to play that one at night a few times :blink:

Bring incediary for that you light the place up PDQ not to mension flush a few bug at the same time.
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#28 stewart

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Posted 20 November 2003 - 03:28 PM

I am not against farm in general, but they all look the same... boring...
At least there could be a variety in plants and buildings...

mam use my editor, it helps.
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#29 stewart

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Posted 20 November 2003 - 03:29 PM

Well, I love xcom bases, but in my most recent game, 2 turns into a base defense, the game crashes :(

But I just love making my base easy to defend. Missile defenses make great chokepoints. :)

I have anything to do with that!
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#30 stewart

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Posted 20 November 2003 - 03:30 PM

I prefer the urban environments since they offer a tactical challenge: take out the alien invaders while minimizing civilian and X-com casualties.

Plus the added factor of terrorists makes it all the more interesting.

I prefer to fight my urban battles in the sky.
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#31 stewart

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Posted 20 November 2003 - 03:32 PM

I like the desert, no where to hide you alien scum! :D

Also, i would like to see better urban environments... the cities sucked on the terror missions, hardly any time spend inside... mostly running from building to building. I would like to see a sky scraper mission for sure, multilevel building with cramped quarters.

On farm levels, i would just turn the buildings into more crop space. i hated searching buildings, and found it much easier to pummel it to the ground from the outside in.

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Truck stops, suburbia, shopping malls, warehouse districts, etc. are but a download away.
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#32 j'ordos

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Posted 20 November 2003 - 03:51 PM

Setting a spam example here? :)

1-2-3-4-5 posts at once :hammer:

Edited by j'ordos, 20 November 2003 - 03:52 PM.

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#33 Jenny

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Posted 20 November 2003 - 04:40 PM

Maybe he's trying to set a record!
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#34 j'ordos

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Posted 20 November 2003 - 05:14 PM

He thinks 6,550 posts is not nearly enough :P

about city maps: who here has ever had a park as terror site? I once was called to Rome, and apparently my Skyranger set down in the middle of a deserted park, not a building in sight, only some grass, flowers, a bench and a road :)

@ Stewart: Shantytown is a nice map to play, if only there were some more barn types. All those uniform buildings... maybe you should call it Bungalow Park, or Social Bloc ;)
"You can't trust your eyes if your imagination's out of focus" - Mark Twain
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#35 Cpl. Facehugger

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Posted 20 November 2003 - 06:25 PM

OMG! Dipstick figured out stewart's password! Ahh! Save us!

I perfer to maximize civilian casualties in terrorsites.
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#36 stewart

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Posted 21 November 2003 - 12:11 AM

Setting a spam example here? :)

1-2-3-4-5 posts at once :hammer:

Nah I just miss Gangsta! :rolleyes:
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#37 stewart

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Posted 21 November 2003 - 12:19 AM

He thinks 6,550 posts is not nearly enough :P


Gotta stay in shape, there's this one belgian guy . . .

about city maps: who here has ever had a park as terror site? I once was called to Rome, and apparently my Skyranger set down in the middle of a deserted park, not a building in sight, only some grass, flowers, a bench and a road :)


That may actually be one of my special maps there kiddo. Did you ever use my editor and look at urban map "Central Park". If this is what happened ALL your urban maps will be this until you change it.

@ Stewart: Shantytown is a nice map to play, if only there were some more barn types. All those uniform buildings... maybe you should


Originally it was all the double sheds but I did throw in a few other things to break up the monotony. I didn't want to put any bigger buildings in as it was supposed to be a shanty town. Within the editor you can fix that, though. Select the shanty town map then go to the individual map element section and throw in a barn or two.

Hey post a screen shot.
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#38 j'ordos

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Posted 21 November 2003 - 12:13 PM

[

about city maps: who here has ever had a park as terror site? I once was called to Rome, and apparently my Skyranger set down in the middle of a deserted park, not a building in sight, only some grass, flowers, a bench and a road :)


That may actually be one of my special maps there kiddo. Did you ever use my editor and look at urban map "Central Park". If this is what happened ALL your urban maps will be this until you change it.

No, I meant in the vanilla game. No editor, no tweaks, fixes, nada.
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#39 stewart

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Posted 21 November 2003 - 12:45 PM

were there any aliens in Rome?
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#40 j'ordos

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Posted 21 November 2003 - 12:59 PM

Yeah, I still had to blow up some aliens, including terrorists. It was in the very first dos version, without any updates or fixes, so it could have been a bug, or maybe there's only one chance out of a million to get that kind of map :)

Edited by j'ordos, 21 November 2003 - 01:51 PM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
"The mind is like an umbrella, it functions best when open" - Walter Gropius
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#41 j'ordos

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Posted 21 November 2003 - 01:51 PM

He thinks 6,550 posts is not nearly enough :P


Gotta stay in shape, there's this one belgian guy . . .

Oh, even with my current 'today's top 10 posters' rating of 28 and yours of 14 it'll still take me 294 days :blink: .

Hey post a screen shot.

of what?

Edited by j'ordos, 21 November 2003 - 01:51 PM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
"The mind is like an umbrella, it functions best when open" - Walter Gropius
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#42 Trevelyan

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Posted 21 November 2003 - 01:57 PM

stewie, what should i download?


<Incert stewie spam here :P>

Edit: Mind if i call you stewie?

Edited by Trevelyan, 21 November 2003 - 01:58 PM.

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#43 stewart

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Posted 21 November 2003 - 02:40 PM

Yeah, I still had to blow up some aliens, including terrorists. It was in the very first dos version, without any updates or fixes, so it could have been a bug, or maybe there's only one chance out of a million to get that kind of map :)

Interesting, I seem to recall that the "Central Park" maps had no aliens I could be mistaken though.

He thinks 6,550 posts is not nearly enough :P


Gotta stay in shape, there's this one belgian guy . . .

Oh, even with my current 'today's top 10 posters' rating of 28 and yours of 14 it'll still take me 294 days :blink: .


DAMN yer gaining!!!!!! :o

Hey post a screen shot.

of what?


The map of Rome.

stewie, what should i download?


:P>

Edit: Mind if i call you stewie?

In the fan created stuff forum there's a map editor made by . . . . moi . . . . . nothing too fancy have a look.

Stewie? Mind? Yer 6'8", right?

Edited by j'ordos, 21 November 2003 - 02:48 PM.

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#44 j'ordos

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Posted 21 November 2003 - 02:52 PM

Yeah, I still had to blow up some aliens, including terrorists. It was in the very first dos version, without any updates or fixes, so it could have been a bug, or maybe there's only one chance out of a million to get that kind of map :)

Interesting, I seem to recall that the "Central Park" maps had no aliens I could be mistaken though.

Yes, I noticed that too, I don't remember if it was with every modified map, or only central park, but the terror units were gone :(

The map of Rome.

That'll be hard as it was like 8-9 years ago :wacko: .

I took the freedom to 'merge' your posts into one :)
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#45 stewart

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Posted 21 November 2003 - 10:55 PM

* Not to worry about merging posts,

* As I recall now there were /some/ aliens but not many in the park.

* How 'bout a "Post your screen captures of cool battlescapes generated using Stewie's editor" :D Savanna is a pretty one, I must say.
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#46 j'ordos

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Posted 22 November 2003 - 03:22 AM

*Well, merging your posts won't reduce your post count, but it'll reduce the pages of the topic :)

*I thought all the aliens were there except for terror weapons (reapers, cyberdisks, ...). Do they require a specific map to be present or something?

*well, with the graphical version of chanjmap I made screenshots of every map type (top down view from the ingame 'map view' thingy) like this :

Attached Thumbnails

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Edited by j'ordos, 22 November 2003 - 12:37 PM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
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#47 stewart

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Posted 22 November 2003 - 07:32 AM

*Well, merging your posts won't reduce your post count, but it'll reduce the pages of the topic :)

No but I can.:devillaugh:

*I thought all the aliens were there except for terror weapons (reapers, cyberdisks, ...). Do they require a specific map to be present or something?

I think each map element may have alien/terrorist/citizen/combination starting points defined. The park map elements it would seem /happen/ to not have terrorist spots. . . . but I'm guessing.

*well, with the graphical version of chanjmap I made screenshots of every map type (top down view from the ingame 'map view' thingy) like this :

That looks like Savannah! Hey! Do Shanty Town and some of the urban & cultivated ones. Ooo ooo ooo Mars too!!!!
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#48 j'ordos

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Posted 22 November 2003 - 09:26 AM

*Better not give Stewart any ideas :whatwhat:

*Guess I'll have to take a closer look at mapview for that...

*although it'd be fun to make 45 separate posts with one pic, I'll avoid getting a negative postcount and put them all in a single archive :)
edit : also, it's not savanna, which looks quite poor in top down view, but the standard jungle map as you can read below the image :) .

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Edited by j'ordos, 22 November 2003 - 09:36 AM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
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#49 stewart

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Posted 22 November 2003 - 12:27 PM

it's not savanna, which looks quite poor in top down view, but the standard jungle map as you can read below the image :) .

I forget, /standard or default/ jungle is THAT open?!?!?!

Have you checked out the (I believe I called it) "Deep dark Jungle" now THAT has vegitation in it.

Edit: Hey I checked out images Thanks! I can see why you said what you said about savannah but it should have /some/ tress in it your example /happens/ to have none. It looks better with tree's.

If you're bored one day you should try doing some again with bigger maps and smaller UFO's but these images do give an idea about the maps (Shanty Town is good for example)
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#50 j'ordos

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Posted 22 November 2003 - 12:48 PM

I added all the jungle maps for comparison to the previous post. Thanks for telling that about Savanna, I'll retake the screenshot soon. (I obviously didn't double-check every map to make sure I wasn't dealing with an exception :rolleyes: ). Well, bigger maps will be hard. These were taking directly from the game, and I would have to do a lot by hand to give a view of the ENTIRE map. (screenshot, scroll, another screenshot, ..., and then combinig thosex54 times :whatwhat: )

Edited by j'ordos, 22 November 2003 - 12:49 PM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
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