i have question about soldier stats training an experience counters
after combat you get random number of skill points assigned to your soldier stat
according to PRIMARY actions taken ( 3 => 1-3 random roll, 11+ => 2-6 random roll )
question is, are those random rolls done for each experience counter separately?
what i mean is =>
reaction by reaction experience counter ( one roll )
firing accuracy ( FAcc ) by FAcc experience counter ( another roll )
and so on, with other rolls and its respective experience counters
it looks like when i finish mission summary of skill points assigned ( to PRIMARY actions of course )
is the same, only difference is where and how many of that sum goes to specific stat
for little bit of testing this, i have prepared special save,
it was just ordinary save ( 1-st misssion ), just killed all aliens ( yes, i've enjoyed it with pistols and rifles )
than hex-edited ( zeroed all other experience couters )
than set reaction and FAcc experience couters to max possible roll each ( 0xB => 11 dec )
and observed that soldier gained only sum of 2-6 roll
so the more he gained to reaction ( say 4 of 6 ) the less he gained to FAcc ( the rest ), and vice versa
but since there is randomness involved, and probably a lot of it, it is difficult to confirm this to be true or false
hehe => probably a lot of randomness
did anybody tested it more deeply?
why only PRIMARY actions taken into consideration?
only they have separate experience counters
Edited by yarrow, 15 November 2010 - 04:41 PM.