Beetle Posted November 22, 2005 Report Share Posted November 22, 2005 (edited) Hi There is no button for buyig/selling hiring/sucking !Should this all go into transfer? Are there any GUI designs for this? I want to make temporary dialog for thats, but want to make as much close to final as possible Beetle edit: i checked on www.projectxenocide.com and discoverd that there in baseview screens there is Logistics button in place of Statistics. Can somebody clarify it for me? Edited November 23, 2005 by Beetle Link to comment Share on other sites More sharing options...
Vaaish Posted November 23, 2005 Report Share Posted November 23, 2005 (edited) Quite some time ago we reorderd the meu options to flow better with the purposes of the screens. http://bugs.projectxenocide.com/view_bug.php?bug_id=98 has the revised planetview... haven't found the revised baseview Edited November 23, 2005 by Vaaish Link to comment Share on other sites More sharing options...
Beetle Posted November 25, 2005 Author Report Share Posted November 25, 2005 I'm confused another problem...We have RnD button in baseview,research and manufacture buttons in geoscope. Why something that have one button in baseview have two in geoscope?? Link to comment Share on other sites More sharing options...
mikker Posted November 25, 2005 Report Share Posted November 25, 2005 I'm confused another problem...We have RnD button in baseview,research and manufacture buttons in geoscope. Why something that have one button in baseview have two in geoscope?? eh? RnD means the laboratories only. Not the actual manufacture Link to comment Share on other sites More sharing options...
[Mad] Posted November 25, 2005 Report Share Posted November 25, 2005 I'm confused another problem...We have RnD button in baseview,research and manufacture buttons in geoscope. Why something that have one button in baseview have two in geoscope?? eh? RnD means the laboratories only. Not the actual manufacture So the question remains, although a little bit changed: Why don't we have a "manufacture" button in Baseview? Link to comment Share on other sites More sharing options...
Beetle Posted November 25, 2005 Author Report Share Posted November 25, 2005 i thought that RnD stands for research and development ?? Link to comment Share on other sites More sharing options...
Guest Azrael Posted November 25, 2005 Report Share Posted November 25, 2005 i thought that RnD stands for research and development ??<{POST_SNAPBACK}>It does, and in UFO: Aftermath, at least, in the "Research and Development" screen you got to research and build stuff, not just research Link to comment Share on other sites More sharing options...
[Mad] Posted November 25, 2005 Report Share Posted November 25, 2005 i thought that RnD stands for research and development ??It does, and in UFO: Aftermath, at least, in the "Research and Development" screen you got to research and build stuff, not just research I thought the "developent" refers to applied research whereas "research" refers to basic research... Link to comment Share on other sites More sharing options...
Guest Azrael Posted November 25, 2005 Report Share Posted November 25, 2005 i thought that RnD stands for research and development ??<{POST_SNAPBACK}>It does, and in UFO: Aftermath, at least, in the "Research and Development" screen you got to research and build stuff, not just research <{POST_SNAPBACK}>I thought the "developent" refers to applied research whereas "research" refers to basic research...<{POST_SNAPBACK}>Well, isn't building something you researched, applied research? Link to comment Share on other sites More sharing options...
[Mad] Posted November 26, 2005 Report Share Posted November 26, 2005 (edited) Well, isn't building something you researched, applied research?No, developing a prototype of the "Laser Pistol" out of the "Laser Priciples" research is applied research. Edited November 26, 2005 by Mad Link to comment Share on other sites More sharing options...
Beetle Posted November 27, 2005 Author Report Share Posted November 27, 2005 Ok, so currently we have in baseview following buttons: - Build new base- Base information- New facility- Equip craft- R & D- Transfer- Statisctics- Back to planetview- small buttons at bottom of view for changing bases- destroy button when one of facilities is selected Now we have to think (or maybe already was this discussed) what tasks can player do from baseview GUI: I think (i have placed ? sign on options wich propably should be done from geoscope):- add new base ?- show base info- equip craft- equip soldiers- allocate research ?- allocate production ?- hire / sack emplyees- buy / sell stuff- build new facility- destroy/scrapp facility- go back to planetview - transfer stuff between bases Did i missed something? Link to comment Share on other sites More sharing options...
[dteviot] Posted November 27, 2005 Report Share Posted November 27, 2005 Now we have to think (or maybe already was this discussed) what tasks can player do from baseview GUI: I think (i have placed ? sign on options wich propably should be done from geoscope):- add new base ?- show base info- equip craft- equip soldiers- allocate research ?- allocate production ?- hire / sack emplyees- buy / sell stuff- build new facility- destroy/scrapp facility- go back to planetview - transfer stuff between bases Did i missed something?I'd say that build/destroy facility options go on base view, not geoscape Link to comment Share on other sites More sharing options...
Beetle Posted November 27, 2005 Author Report Share Posted November 27, 2005 Now we have to think (or maybe already was this discussed) what tasks can player do from baseview GUI: I think (i have placed ? sign on options wich propably should be done from geoscope):- add new base ?- show base info- equip craft- equip soldiers- allocate research ?- allocate production ?- hire / sack emplyees- buy / sell stuff- build new facility- destroy/scrapp facility- go back to planetview - transfer stuff between bases Did i missed something?I'd say that build/destroy facility options go on base view, not geoscape That's exactly what i said Maybe i didn't made myself clear. I listed functions wich i'm thinking should be avaible from baseview GUI, and add a '?' sign at this functions wich propably could be also/only called from geoscope. Link to comment Share on other sites More sharing options...
rincewind Posted November 28, 2005 Report Share Posted November 28, 2005 What about allocate Research/production? Are those globally? E.g. do we produce in all bases at the same time? If so, where do the finished products end up? For research it might make sense, but for production? Maybe I missed the meaning of allocate here, though? Rincewind Link to comment Share on other sites More sharing options...
Beetle Posted November 29, 2005 Author Report Share Posted November 29, 2005 (edited) I think that making more plans about GUI is critical for xenocide! I don't mean prepared end version of graphics for GUI (which also would be very nice ) but a simple flow, which button opens wich screens, etc. Can we assign someone for leading this?? edit: any volunteers? Edited November 29, 2005 by Beetle Link to comment Share on other sites More sharing options...
red knight Posted November 29, 2005 Report Share Posted November 29, 2005 We have done that with Mamutas and Vaaish a long time ago, may someone search the archives to get that important piece of information? GreetingsRed Knight Link to comment Share on other sites More sharing options...
Guest Azrael Posted November 29, 2005 Report Share Posted November 29, 2005 We have done that with Mamutas and Vaaish a long time ago, may someone search the archives to get that important piece of information? GreetingsRed Knight<{POST_SNAPBACK}>Is it this one?Couldn't find anything on the Archives, this one is in Unsorted. Link to comment Share on other sites More sharing options...
Beetle Posted November 29, 2005 Author Report Share Posted November 29, 2005 No, here is only options panel flow, and i'm searching for planetview/baseview panel flow. I founf one zip at unsrted/pined, but i can't open .zip file (This zip files are like a nightmare lately:P ) Link to comment Share on other sites More sharing options...
UnFleshed One Posted November 30, 2005 Report Share Posted November 30, 2005 It's not zips, it's server dropping connections, just keep downloading until successful one Link to comment Share on other sites More sharing options...
Beetle Posted November 30, 2005 Author Report Share Posted November 30, 2005 Thanks very much UnFleshed after 10'th download it opened :) to dteviot: now we know wy i couldn't opened your zip files , thanks for patience I founded something very interesting, but of corse not excatly i was looking for, so the problem is still open.... Link to comment Share on other sites More sharing options...
Beetle Posted November 30, 2005 Author Report Share Posted November 30, 2005 (edited) OK here are already implemented dialogs:(not including start screen and options dialogs)Maybe I will add it to wikipedia? Edited November 30, 2005 by Beetle Link to comment Share on other sites More sharing options...
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