Posted 28 November 2006 - 10:52 PM
Can anyone give me a hand ? No banner, and logos and stuff, please. I am developing the graphics and the storyline, gameplay etc soo this way i can recrute more people into the free game project. All i will say for now, to cut a long story short, think Xcom but on the moon
Thanks in advance
Posted 29 November 2006 - 06:03 AM
Posted 03 December 2006 - 11:27 AM
Posted 03 December 2006 - 02:02 PM
Posted 04 December 2006 - 03:21 PM
Posted 05 December 2006 - 07:58 AM
Any more information on the project? Concepts?
P.S. Where's the quit button? :'(
Posted 05 December 2006 - 12:59 PM
Posted 07 December 2006 - 10:22 PM
Posted 08 December 2006 - 06:21 AM
Posted 08 December 2006 - 10:01 AM
Posted 17 December 2006 - 11:04 AM
Posted 17 December 2006 - 02:38 PM
Posted 17 December 2006 - 03:01 PM
Posted 17 December 2006 - 03:44 PM
Edited by samsam, 17 December 2006 - 11:08 PM.
Posted 18 December 2006 - 09:13 AM
In principle, yes.
I don't know the first thing about Flash, but does it allow the appropiate level of complexity that an X-Com based game would have? I have mostly seen very simple games...
Syntactically, Flash is no worse than C as an implementation language. [More convenient regarding pre-rendered images, less so for dynamically rendered images.] The only reason I didn't choose it for my vaporware XCOM-like, is that I don't have adequate UML-like support for either Flash or C++ (my dominant language).