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SND - COMPLETED SFX - My Buttons Sounds


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#1 Stow

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Posted 09 January 2005 - 12:33 AM

This is the end result of taking a single tone and then playing with it in audacity for about an hour.

To me they seem to fit the kind of "computery mushy" feel of the game.

Criticism is always welcome.

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#2 mikker

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Posted 09 January 2005 - 05:29 AM

I like the first and the last one, but the rest seem wrong to me. But as i've said before, it's hard to judge so short sounds.

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#3 JakeDrake

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Posted 10 January 2005 - 03:47 PM

Are these intended for the same purpose as Atex's proposed sounds?

These sounds seem more like popups or transitions to me, anyone else agree?
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#4 red knight

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Posted 10 January 2005 - 06:49 PM

Even if we have multiple of them Raven Squad will put them in the library of sounds because it may be useful. Better to have multiple of them and select the best than a suboptimal one.

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#5 Stow

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Posted 11 January 2005 - 11:03 AM

They're for whatever those in charge feel they're best suited for.

Personally, I think a few of them make good menu "bring up" and "take down" sounds.

Also, you could maybe use multiple sounds for the same action...

And I wasn't trying to upstage Atex or anything. I was just playing around with different effects on audacity and in the process created some interesting sounds.

#6 JakeDrake

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Posted 11 January 2005 - 04:25 PM

Thats fine with me man. Actually I like them a lot and think that they will fit well.

Your efforts are also highly appreciated as well because creating sound effects is not the most terribly exciting thing to do I'm sure, but its an important job (because bad SFX can ruin a good game). So keep it up :D
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