I've gotten back into X-Com and I'm wondering where in GEOSCAPE.EXE (or BATTLESCAPE.EXE?) I'd edit to raise the stat caps for soldiers. Since the values wrap at 255, I'd probably set the caps there (except for strength due to objects hitting the "roof").
I know NKF and others have put up reasons as to why the current caps make sense (thrown objects intersecting with the roof, soldiers running faster than a tank), but I want to do this for two reasons.
a) Except for PSI Strength, all of my soldiers become identical after a few missions with maxed out health, TUs, strength, reactions, and firing accuracy. I'd like to see that super combat capable veteran with terrible PSI strength still have some advantage after several missions. I know they will still cap out at 255, but at least this gives greater leeway.
B) I want heroic veterans, who can kill aliens by sweating.
Yes, I could modify the soldiers through an editor, but I want this growth to happen "naturally", through combat, if I can.
I'm running collector's edition with XcomUtil. I don't have the old DOS version with uncapped stats (nor do I want it, since I don't want wrapping past 255).
Thanks much for the help.
Edited by qcvar, 12 October 2008 - 12:53 PM.