Active Sound Ideas
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Idea For Music ImplementationStarted by Garo , 13 Aug 2006 |
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Battlescape Sfx RequirementsStarted by LfO , 17 Jul 2006 |
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Feature ListStarted by dteviot , 10 Mar 2006 |
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Soundtracks For GroundbattlesStarted by guileol , 24 Dec 2005 |
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Snd Ideas - New Way Of CompositionStarted by ATeX , 08 Jan 2006 |
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Laser WeaponsStarted by Astyanax , 16 May 2005 |
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SND - IDEAS - Xenocide ThemeStarted by tamat , 22 Apr 2003 |
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SND - IDEAS - Sound Asset Check ListStarted by kelargo , 26 Mar 2005 |
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SND - IDEAS - management QuestionStarted by blane.. , 16 Dec 2004 |
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SND - IDEAS - Music-Project Standard PerspectivesStarted by ATeX , 09 Nov 2004 |
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SND - IDEAS & RESOURCES - Interactive MusicStarted by ATeX , 08 Feb 2004 |
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SND - IDEAS - Crt Voiceovers Don't just dismissStarted by MagicAndy , 12 Feb 2004 |
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SND - IDEAS - Coding In Ogre For Interactive MusicStarted by ATeX , 11 Feb 2004 |
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SND - IDEAS - Music With HQ Orchestral SamplesStarted by ATeX , 28 Dec 2003 |
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SND - IDEAS - How Freaky Should Sound A Song?Started by ATeX , 03 Jan 2004 |
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SND - IDEAS - Battlescape TunesStarted by hippyjon , 27 Jun 2003 |
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SND - IDEAS - Remixes Of Original ThemesStarted by TiLT , 26 Jan 2003 |
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