Posted 15 April 2004 - 05:20 PM
*Coming back? Avast! Facehugger, finish your assignments!*
Posted 15 April 2004 - 07:05 PM
Yes, ogre supports milkshape and its animations. I'm not sure about fancy things like bump mapping because I don't use it much myself. Animating in Max is a whole lot easier than in milkshape IMO, because you can use things like IK (really handy when animating creatures).
but can the ogre engine support milkshape files and their boning/animations/anything else required for the graphics?
Edited by fidel_, 15 April 2004 - 07:08 PM.