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Svn - Revision 1525


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#1 red knight

red knight

    Xenocide Project Leader

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Posted 18 March 2007 - 08:21 PM

Author: dteviot
Date: 11/02/2007 05:07:25 a.m.

Message:

1. Now have Alien AI launching one Research Mission after another.
2. Aspect ratio now allowed for when convert position on Geoscape viewport to geoposition
3. ScreenManager is no longer a static class
4. Added Copyright notice to all Screen files
5. Removed references to "Dialog" from LoadSaveGameScreen

Changed Paths:

Modify: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.cs
Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoPosition.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\StartScreen.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\StatisticsScreen.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Craft.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\WaitState.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Mission.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\InvasionTask.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\Overmind.cs
Modify: \xna\trunk\Xenocide\Source\Model\GameState.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Ufo.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Aircraft.cs
Modify: \xna\trunk\Xenocide\Xenocide.csproj
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MoveToPositionState.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionEvent.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\ResearchTask.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\CraftState.cs
Modify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoMarker.cs
Modify: \xna\trunk\Xenocide\Source\Xenocide.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\Screen.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.cs
Modify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.cs
Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.cs
Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\ResearchMission.cs
Add: \xna\trunk\docs\UfoBehaviour.html
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