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Snd - Active Music - Entering Mission V0.1


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#1 ATeX

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Posted 06 May 2005 - 02:58 AM

As I was working on the main theme, I stumbled on a few chords that fit in very well for creating suspense. And suspense is the keyword for entering a mission. Everyone feels nervous and tense because unknown danger lays just a couple of minutes away from us. Work In Progress ;)

Entering Mission v0.1 - OGG VBR 320

cheers!

Edited by ATeX, 06 May 2005 - 02:59 AM.


#2 red knight

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Posted 06 May 2005 - 05:41 AM

I really like how it starts.

BTW, Did you add the entering mission into the issue tracker? ;)

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#3 Guest_Azrael_*

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Posted 06 May 2005 - 08:26 AM

I love it, it's awesome work ATeX! *once again fails to make constructive comments about the music*

#4 Exo2000

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Posted 06 May 2005 - 11:23 AM

Nice. Really spooky and atmospheric.
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#5 ATeX

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Posted 07 May 2005 - 06:09 AM

BTW, Did you add the entering mission into the issue tracker?


No, I didn't enter it yet. I'll do it now ;)

Btw, thanks for the comments!


cheers!

Edited by ATeX, 07 May 2005 - 06:10 AM.


#6 Exo2000

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Posted 07 May 2005 - 07:17 AM

I just realised... the music starts off like that of Mercenaries. It changes completely a few seconds in, as Mercs goes all action-movie-y, but they start almost exactly the same. :D
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#7 Astyanax

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Posted 07 May 2005 - 08:53 AM

Whoa, it's perfect! Ambient, creepy, low-key... Very nice! =b
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#8 mikker

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Posted 07 May 2005 - 09:43 AM

nice. My only suggestion would be to make the 'ding dang ding dung dong' thing sound less pionoish and more like church organs, if you know what i mean. It sounds a little too boogymanish to me...

Edited by mikker, 07 May 2005 - 09:43 AM.

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#9 ATeX

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Posted 08 May 2005 - 11:53 AM

to mikker everything sounds a bit too boogymanish in my opinion... hehehe :)

changing a piano into a church organ would make it hilarious.


cheers!

Edited by ATeX, 08 May 2005 - 11:58 AM.


#10 Exo2000

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Posted 13 May 2005 - 04:12 AM

to mikker everything sounds a bit too boogymanish in my opinion... hehehe :)

changing a piano into a church organ would make it hilarious.


cheers!

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I think he means in the sense of the much lower tones, very deep and quite loud. The sort that send shivers down you spine when someone just randomly plays one.
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#11 ATeX

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Posted 13 May 2005 - 10:16 AM

might be...

still, letting these notes play by a church organ in a scifi game would change Robocop into Frankenstein. Bad bad idea!! don't make me put it into audio... it's horrible

btw, mikker always wants to change something, even if it would be finished and polished . Why would that be?


cheers!

Edited by ATeX, 13 May 2005 - 10:18 AM.


#12 mikker

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Posted 14 May 2005 - 03:50 PM

sorry, just an idea I got. :)

The reason I want to 'change everything', sorry to be sounding like that BTW, is that nothing is perfect, and considering some changes might be in order. It might sound good, but it might be better.

I'm just giving suggestions, I'm not the one making the music ;)

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#13 ATeX

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Posted 15 May 2005 - 03:26 AM

no problem :)

talking about perfection, take a look at my signature ;) either way, it's a fact that everyone on this project is trying to do better every time, luckily. Hopefully it will result in a great game for every X-COM fan out there!



cheers!


sorry, just an idea I got. :)

The reason I want to 'change everything', sorry to be sounding like that BTW, is that nothing is perfect, and considering some changes might be in order. It might sound good, but it might be better.

I'm just giving suggestions, I'm not the one making the music ;)

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#14 mikker

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Posted 16 May 2005 - 03:37 AM

ok, sorry about the perfection-thing.

The church organ thing i ment, was that I though that the piano sound needed to be stretched more, instead of comming in without any 'warning'. If the tones take longer to fade out, it might help with making it lesser horror movie style, and more creepy, but still futuristic.

Sorry to call that 'as a church organ', :/ :P

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#15 ATeX

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Posted 16 May 2005 - 03:44 AM

no need for apologies ;)

you think that it should be a pad, a low sounding pad. I'll try it out. If it fits, it'll be added in the next update.


cheers!