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#1 Raven Squad

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Posted 21 June 2003 - 08:43 AM

and here is snakeman :) . What do u think?

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#2 Cpt. Boxershorts

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Posted 21 June 2003 - 08:51 AM

With the snakemen, would it be possible (or not too much trouble) to identify some of the ranks with different snake species?

Make the soldiers rattle snakes (complete with rattle sounds on the battlescape), maybe the leaders/commanders as king cobras (with the open hood).

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#3 Breunor

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Posted 23 June 2003 - 08:02 AM

hehe, the snakeman looks a little like the Homer Simpson of the alien world... :devillaugh: Suck in that gut, boy!

Edited by j'ordos, 22 August 2003 - 09:37 AM.


#4 Raven Squad

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Posted 23 June 2003 - 10:37 AM

Snakeman was actually fatter at the beginning, cos it was at first meant to be a joke. U should have seen what he/she (i dont have a clue which one, maybe both :wink: ) was holding before that weird gun :P .
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#5 Raven Squad

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Posted 03 August 2003 - 01:16 PM

Snakeman was actually fatter at the beginning, cos it was at first meant to be a joke. U should have seen what he/she (i dont have a clue which one, maybe both ) was holding before that weird gun :P .

And here is another quick pic i made. It is supposed to be snakeman. I made it just to ask if it is going in right direction or what needs to be chanced.

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Edited by j'ordos, 22 August 2003 - 09:39 AM.

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#6 Guest_Jim69_*

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Posted 03 August 2003 - 01:23 PM

I dunno about ne1 else, but I really like the idea of the Snakeman dragging himself along with his two arms, that'd be sweet. Was that what u were tryin to convay with the arms, or just a coincidence?

#7 Raven Squad

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Posted 03 August 2003 - 02:14 PM

I dunno about ne1 else, but I really like the idea of the Snakeman dragging himself along with his two arms, that'd be sweet. Was that what u were tryin to convay with the arms, or just a coincidence?

That was the idea. Thats why its arms are so muscular. Have to figure out how he holds the weapon tho.

Aosar dragon look was intentional also. I just love dragons :)

Edited by j'ordos, 22 August 2003 - 09:30 AM.

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#8 j'ordos

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Posted 03 August 2003 - 02:42 PM

Aren't Floaters going to be modified Snakemen??
then we could just have a dragon as Floater :D , maybe just add some cybernetic implants, they could even keep the wings... or is that just too low-tech :wink:

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Edited by j'ordos, 22 August 2003 - 09:30 AM.

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#9 Guest_Jim69_*

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Posted 03 August 2003 - 02:43 PM

hehe, snuck that 1 in nicely, I guess I leave it upto someone else 2 decide, obviously we can't :LOL:

4 Holding his weapon, maybe he just has it in his hand and drags himself by his knuckles? Then brings it to bear when he needs? Prehaps adding another set of arms 2 hold the weapon, afterall they are aliens and we don't have to or want to stay too true to the original ( Damn, FAR too many to and too's in that sentance, :explode: )

Edit: DAMN, that dragon's cool, u done an art cource or summint?

Edited by Jim69, 03 August 2003 - 02:47 PM.


#10 Raven Squad

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Posted 03 August 2003 - 03:44 PM

IMO just adding dragons would look too medieval, but if u bolt some heavy cyber stuff in them u never know :)

PS That dragon is great!
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#11 demich

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Posted 03 August 2003 - 04:11 PM

I don't know if some of you have read Dragonlance. In this book there are monsters called "dragonkin" (i don't know the original english name sorry :unsure: ) they have small wings and they can't fly, however these wings can act as parachute and give monster the ability to make long and high jumps.

And about dragons... Remeber the legend about st. George and dragon? maybe this what we call dragon was a beta-test of new alien lifeform?

--edited--
On the medieval picture this dragon is a size of a horse or even smaller.

Edited by demich, 03 August 2003 - 04:32 PM.


#12 Guest_Jim69_*

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Posted 03 August 2003 - 04:28 PM

nah, I think a dragon would be a bit much, would really detract from the overall feel of the current aliens. However, when I saw that picture all I could c was a snakeman tryin to get out...So I had to try and edit it with PS, it aint very good but demonstrates what I mean. D'ya recon u could sketch up summint like this 4 the snakeman J'ordos? U'know, just to please me :sorry:

Edit: FFS, Photoshop is gay :/

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Edited by Jim69, 03 August 2003 - 04:29 PM.


#13 j'ordos

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Posted 03 August 2003 - 05:41 PM

Well, I just gave it quick workover in photoshop just for you ^_^
(be advised, it was VERY quick, so there are some errors in it for now, and I've left a great deal of detail out as it's late :zzzzz: ...)

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Edited by j'ordos, 03 August 2003 - 05:56 PM.

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#14 red knight

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Posted 03 August 2003 - 10:41 PM

Unless we are going to add a new alien terrorist, something pretty unlikely for now. IMO that snake looks way too primitive to be a problem for US humans...

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#15 miceless

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Posted 03 August 2003 - 11:51 PM

Its an angry pet! :D Needs beefing up a bit.
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#16 Guest_Jim69_*

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Posted 04 August 2003 - 12:51 AM

Maybe if the head was more like a cobra, and the arms were really muscular. I still like the head tho, maybe it's just me

#17 mikker

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Posted 04 August 2003 - 01:12 AM

some kind of armor, and a more cool, not agressive look could help.

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#18 miceless

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Posted 04 August 2003 - 02:19 AM

Yeah, beef up the body and arms a bit. Maybe add some scaley armor or something. Change the expression on the face, but dont change the face itself for now, i quite like it too.
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#19 Guest_Jim69_*

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Posted 04 August 2003 - 05:27 AM

And add the arms that dragged it across the floor, I thought those were a really good idea. Maybe if it has 2 sets of arms, one set to pull it along and one set 2 hold the gun? Could explain it as Genetic Modification.

#20 j'ordos

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Posted 04 August 2003 - 05:45 AM

Hey, I didn't intend to start working on the Snakeman here :cussing:
Ah well, I've scavenged some parts from the Sectopod to make a new one quickly (too bad, hadn't read Jim69' post yet...)

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Edited by j'ordos, 04 August 2003 - 05:46 AM.

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#21 demich

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Posted 04 August 2003 - 06:44 AM

another set of arms it's a bad idea... snakeman will look like dinosaur :)

#22 Guest_Jim69_*

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Posted 04 August 2003 - 07:19 AM

another set of arms it's a bad idea... snakeman will look like dinosaur :)

??? Which dinosauar had two sets of arms then?????

#23 miceless

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Posted 04 August 2003 - 07:20 AM

Yeah, i think its better if they slither along like a snake, rather than drag themselves around with their arms.
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#24 Guest_Jim69_*

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Posted 04 August 2003 - 07:20 AM

I like the look of the one J'Ordos just did tho, but what is the metal bit 4?

#25 j'ordos

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Posted 04 August 2003 - 07:26 AM

What do you mean? The armor scales on his back and belly? Or his cybernetic right arm?? (I just did that to try it out, but it's not quite visible as it's behind it's body and the other arm...)

Edited by j'ordos, 04 August 2003 - 07:28 AM.

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#26 miceless

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Posted 04 August 2003 - 07:31 AM

I thought it was a gun, but i agree that j'ordos' is getting more believable.
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#27 j'ordos

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Posted 04 August 2003 - 07:39 AM

Well, actually, that's sort of what I meant: one arm is surgically removed and replaced by a cybernetic one, but one that incorporates a weapon in itself. There would have to be different 'models' of snakemen then though, one for each weapon (plasma pistol -> heavy plasma, blaster launcher, stun launcher,...), and the original arm could be used for throwing a grenade, using a mind reader,...

Picking up a gun from a snakeman corpse would be a little harder then ^_^
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#28 miceless

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Posted 04 August 2003 - 08:05 AM

Nah, just chop it off. :D

Dunno if the arm idea is applicable, but the snakeman look is coming along nicely.
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#29 hippyjon

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Posted 04 August 2003 - 08:47 AM

ive always had a problem with how snakemen hold themselves upright like that, it doesnt really make sence...

of course for style and gameplay reasons it may be better upright... maybe it could just hug the floor more when its moving then rear-up when it stops or shoots
...or something

#30 demich

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Posted 04 August 2003 - 08:52 AM

jim: i was thinking that this aditional arms can act as legs... ;) That is the reason why i've said that it will be looking as a dinosaur :D

The cybernetic arm is a great idea! And there is no need of making diffrent snakemen models. We can make a snakeman model with only one hand and 3-4 arm types that will be acting as a weapon.

hippyjon: they do it the same way as cobra does :)

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#31 mikker

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Posted 04 August 2003 - 08:57 AM

are we gonna make a "xenocide: 3d worms" mod? :devillaugh:

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#32 j'ordos

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Posted 04 August 2003 - 08:58 AM

I didn't mean different 3d-models, but actually different ingame 'sorts' of snakemen. And there was an idea about different ranks having slightly different looks, so in the end there'd be like 5 weapons * 5 ranks = 25 different snakeman possibilities: soldier/plasma pistol->soldier/blaster launcher through engineer/heavy plasma all the way to leader/blaster launcher

Edited by j'ordos, 04 August 2003 - 08:58 AM.

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#33 Breunor

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Posted 04 August 2003 - 09:12 AM

Just use 1 model and different skins to seperate ranks, easier IMO.

#34 demich

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Posted 04 August 2003 - 09:29 AM

Hm... The arm texture can even be the same :)You won't be able to distinguish weapon until you see it in action :). The only way is to distinguish by rank which snakeman is shooting to you. :)

#35 Guest_Jim69_*

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Posted 04 August 2003 - 10:04 AM

I recon just have the extra arm holding a gun rather than being built 2 it, removes NE complications.

Demich: The reason I said why would it look like a dinosaur would be that the arms would be at sholder level, and would look a little like how a gorrila drags its arms across the floor, only dragging itself. But since that has been ditched I guess it's a moot point.

#36 demich

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Posted 04 August 2003 - 01:36 PM

mikker: worms don't smile like this one ;)


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#37 miceless

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Posted 04 August 2003 - 11:35 PM

Hmmm, that worm seems to have either
1) Grown an arm. How did it do that?
2) Been borm with only one arm. Poor thing.

I dont think i like the idea of the snakemen having cybernetic arms. Not necessarily from a modelling point of view, but just from a concept pov.

I also think they absolutely should not have long arms that they use to drag themselves around.
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#38 Raven Squad

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Posted 05 August 2003 - 07:52 AM

Imo those teeths looks like zipper. Maybe overmind got tired of snakemens voice and installed zippers to their mouths :) . Model looks fine to me. Add few polys and it would be great.
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#39 Breunor

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Posted 05 August 2003 - 12:36 PM

Here are some other ideas based around snake-like creatures with arms, courtesy of D&D:

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#40 Breunor

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Posted 05 August 2003 - 12:37 PM

Personally I like the far right version, just put a plasma rifle there instead of a sword. The first one could be interesting too, half biped half snake, but the third looks cooler IMO.

#41 Aosar

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Posted 05 August 2003 - 12:48 PM

The first one could be interesting too, half biped half snake, but the third looks cooler IMO.


The first one looks more like a lizard then a snake, and yes, the third looks cool.
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#42 demich

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Posted 05 August 2003 - 02:21 PM

as i rember the first one is troglodyte, middle one is a marilith, and las one is yuan-ti abberation. I have a better yuan-ti pic. I will try to find it and i'll post it :)

#43 j'ordos

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Posted 05 August 2003 - 02:37 PM

Couldn't you say so a bit earlier :angry:
Now I had to make do with Breunor's tiny pic...

This is again done very quick, just pretend it's holding a plasma rifle ^_^

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"You can't trust your eyes if your imagination's out of focus" - Mark Twain
"The mind is like an umbrella, it functions best when open" - Walter Gropius
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#44 Guest_Jim69_*

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Posted 05 August 2003 - 02:39 PM

I like the look of the 1st 1, tho maybe not as a snakeman. Not sure what to, ne idea?

I like the 3rd 1 maybe with a cobra-shaped head?

#45 Guest_Jim69_*

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Posted 05 August 2003 - 02:40 PM

Couldn't you say so a bit earlier :angry:
Now I had to make do with Breunor's tiny pic...

This is again done very quick, just pretend it's holding a plasma rifle ^_^

I like it, but the neck-like part should be a lot thicker. I just think I could snap that neck :)

#46 Aosar

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Posted 05 August 2003 - 02:42 PM

Yeah, and IMO the hands look clumsy, they don't seem to have wrists...
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#47 j'ordos

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Posted 05 August 2003 - 02:50 PM

As I said: very quick ^_^ I know there's a lot left to change, like the neck, size/shape of arms, size of head... It's just to get an overall feeling, not a detailed anatomical drawing :rolleyes:

Besides: you all liked that third one, which has a small neck... -_-

Edited by j'ordos, 05 August 2003 - 03:02 PM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
"The mind is like an umbrella, it functions best when open" - Walter Gropius
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#48 Guest_Jim69_*

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Posted 05 August 2003 - 03:05 PM

Well, in that case I like it. Now get 2 damn work and make my changes :LOL:

#49 Aosar

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Posted 05 August 2003 - 03:08 PM

It's just to get an overall feeling, not a detailed anatomical drawing


Don't get me wrong, even as it is, it's good. But I wanted to point out those minor flaws in the design to be addressed...
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#50 j'ordos

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Posted 05 August 2003 - 03:52 PM

Ok, ok, I've been improving it somewhat, I hope :huh: (well, hands aren't my strongest point ^_^ )
(the right one has a plasma pistol for that reason :D )

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Edited by j'ordos, 05 August 2003 - 03:56 PM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
"The mind is like an umbrella, it functions best when open" - Walter Gropius
Posted Image
SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG

Now presented in DoubleVision™ (where drunk)