Tentaculars Posted July 2, 2012 Report Share Posted July 2, 2012 (edited) Hi I am new to editing Xcom files. I played Xcom Terror from the Deep DOS @ PC and Playstation back in the 90's.Daishiva's Mapeditor is simple to get used to and i created some new maptiles.However there are questions remaining and i am not sure which editor is required to do remaining work. I understand there are multiple "Mappacks" for each combatarea. (Island terror, Harbour/Port Terror, Cargo ship etc.) Each of them contain multiple mapsections that will be puzzled together to create the final random map. For example -> "Island terror site" has mapsections numbered Island00-Island14.1.How can i add additional mapsections f.e. "island15". 2. How can i make the game using that new Island15 mapsection ? 3.PCKview can be used to add graphics/tiles to the Island Tilepalette, but how can i setup their attributes (walkable flat, walkable stair,door,blocking view etc).I am not sure which editors i need and what files to edit, so hopefully you can help me out Have a nice day Tentaculars Edited July 2, 2012 by Tentaculars Link to comment Share on other sites More sharing options...
luke83 Posted July 14, 2012 Report Share Posted July 14, 2012 Hi Tenraculars , check out my site for modding help, http://openxcommods.weebly.com/how-to.htmlif you have any follow up questions come onto the OpenXcom forum and PM me. http://openxcom.org/forum/index.php Link to comment Share on other sites More sharing options...
Tentaculars Posted July 17, 2012 Author Report Share Posted July 17, 2012 Hi Tenraculars , check out my site for modding help, http://openxcommods....com/how-to.htmlif you have any follow up questions come onto the OpenXcom forum and PM me. http://openxcom.org/forum/index.php Thank you very much for your advice and the links you have posted. There seem to be the tools i was looking for. May be i will contact you later via PM. Tentaculars Link to comment Share on other sites More sharing options...
uncy Posted August 22, 2012 Report Share Posted August 22, 2012 I remember that you must put addional mapsections in the executable file. I did this when I made new Cydonia maps. I do not remember the offset, but you can search for the file inside the exe. Cheers Link to comment Share on other sites More sharing options...
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