BensonNosneb Posted September 21, 2004 Report Share Posted September 21, 2004 I was reading some fanfiction and I was thinking that it isn't very realistic to have a troop transport without anysort of armorments at all. Being able to defend itself in air combat isn't needed, but troops are always supposed to have some type of back up when they enter the hot zone. So heres my idea. On each landing craft, there would be 1 mounted gun on either side of the aircraft. Mounted to the wings. Not only would they automatically (or manually) fire on aliens when they get near, but you' be able to see the immediate area. I mean, it seems very unrealistic that those plains wouldn't even have windows on the sides to see out of. What do you guys think? Link to comment Share on other sites More sharing options...
Guest alex the greater Posted September 21, 2004 Report Share Posted September 21, 2004 we have already descused door gunners and in the origanla xcom you could give the skyranger a weppn (for interseption only) Link to comment Share on other sites More sharing options...
BensonNosneb Posted September 21, 2004 Author Report Share Posted September 21, 2004 In that topic the idea of 'door gunners' was with the topic of the craft being in the air (on the map) and firing down at ground targets as it patrolled the map.. similar to Vietnam Hueys. My idea is while the aircraft is on the ground and the troops are leaving the craft, the stationary guns would protect them. At least... thats what I understand from the 'door gunners' idea Link to comment Share on other sites More sharing options...
Paladin Posted September 21, 2004 Report Share Posted September 21, 2004 Both ideas are fine, and pretty realistic too, especially the WINDOWS on the damn plane...The tow frontmost soldiers can turn around and see the terrain in the skyranger, but unfortunatley they can't see any aliens that way... They should. Link to comment Share on other sites More sharing options...
sir_schwick Posted November 30, 2004 Report Share Posted November 30, 2004 I think you should see teh landscape with FOW as well. Also, you could choose to hit the battlefield with Plasma turret fire before landing. Link to comment Share on other sites More sharing options...
MorningLord Posted April 5, 2005 Report Share Posted April 5, 2005 So I'm not the only one that has started a map with three aliens in LOS. I take one shot and get a bomb launched into the BACK of the skyranger past ALL my troops to explode and take out most of my squad. Ahem. So yeah, the path the Dropship took should be visible to the troops, and there should be some sort of belly-mounted, side-mounted or door mounted turrents to take out bad-guys in the area before you send Rookie Bob out. Link to comment Share on other sites More sharing options...
sir_schwick Posted April 5, 2005 Report Share Posted April 5, 2005 (edited) HLZ "Anti-(4M|>3r " System: Fire a pattern of AP and fragmentation explosives(alien or terran design) around the LZ so they explode ten seconds before the troop lander dusts down. Guaranteed to at least get those aliens to back up, although it is not very discrete they are under attack. Edited April 5, 2005 by sir_schwick Link to comment Share on other sites More sharing options...
Snakeman Posted April 6, 2005 Report Share Posted April 6, 2005 Well if you figure in the size of the maps from before, and if they're approxmiate to how things will be for Xenocide as well, the aliens will know your coming whether they hear you or detect your approach through psi ability. Seems to me that whether you decide to rain fire down before you land or not wouldn't matter to the aliens. Well, the ones who aren't dying anyway Link to comment Share on other sites More sharing options...
GARAK Posted June 1, 2005 Report Share Posted June 1, 2005 I'd at least like the option to attack before the door opens. Bombing the map might not work to well at a terror site however... though I'd still like the option. (laughs maniacly) Link to comment Share on other sites More sharing options...
[Blehm 98] Posted June 3, 2005 Report Share Posted June 3, 2005 Well, if you need stealth it wouldn't help much... trying to bomb an alien base would just get a brigade of troops with an armada of Battleships to retaliate... As for terror sites, it would work too, but i prefer either the strafing battlefield or hitting the area around the lz with AP bullets Link to comment Share on other sites More sharing options...
mikker Posted June 3, 2005 Report Share Posted June 3, 2005 ever wondered why crashsites and terror sites go away when you don't go to them? Because they are bombed to stop the alien progress. For terror sites, this is done out of sheer neccesity, and YOU will pay for not going to the site by a huge mistrust for your activities. Also, you can't bomb alien bases, they are underground. Link to comment Share on other sites More sharing options...
GARAK Posted June 3, 2005 Report Share Posted June 3, 2005 You know, it never occured to me why the sites dissappear when you fail a mission. I like the idea of the area getting bombed. Sometimes you see the ufo fly away when you fail a clean up mission though. I've intercepted and shot the same ufo down twice I believe, but I could be confused with one that landed on it's own. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now