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New Scenario: Survival


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#1 nachtwolf

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Posted 03 March 2006 - 10:46 AM

Sounds fun. I'm guessing the 'random' deployment will produce interesting results, as well as letting players spice up the gameplay.

One man vs. several in a hunter-hunted situation? Now that'd be interesting.

<{POST_SNAPBACK}>


Ooo that could be called survival, one man who must survive X turns
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#2 Kratos

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Posted 03 March 2006 - 11:11 AM

Survival

Survival Unit - Hides for 10 turns. Can see all his opponents on minimap. Is not limited to starting location.

Hunter - Hunts for the attempting to survive unit. Is limited to starting location.

Probably should make another topic for this.

edit: done

Edited by Kratos, 03 March 2006 - 03:36 PM.


#3 Exo2000

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Posted 03 March 2006 - 02:54 PM

Hides or survives for X turns, where X is set by the players, IMO.

It's up to the Survivor whether or not he just camps and hides... or goes Solid Snake on all of 'em. :wink1:
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#4 Kratos

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Posted 03 March 2006 - 03:37 PM

Well a good balance IMO would be 8 - 10 turns. But how am I to stop players enjoying the way they want it. ;)

#5 Hobbes

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Posted 03 March 2006 - 03:50 PM

Why not call this scenario 'Hunt' and the other one 'Seek and Destruction'? Hunt sounds more appropriate to what is being described here than on the other one.