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Svn - Revision 219

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#1 red knight

red knight

    Xenocide Project Leader

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Posted 14 August 2006 - 08:14 AM

Author: Lfo
Date: 8/12/2006 9:23:52 PM


FMOD fixes:
Interceptor Chatter - Intercepted event was looping (changed to oneshot)
Split main wave bank to Music and SFX wave banks
New build with the above changes

Changed Paths:

Add: \Sound Department\FMOD\Build\Xenocide_Music.fsb
Add: \Sound Department\FMOD\Build\Xenocide_SFX.fsb.seq
Add: \Sound Department\FMOD\Build\Xenocide_Music.fsb.seq
Modify: \Sound Department\FMOD\Build\Xenocide.fev
Modify: \Sound Department\FMOD\Build\Xenocide.txt
Modify: \Sound Department\FMOD\Project\Xenocide.fdp
Modify: \Sound Department\FMOD\Build\Xenocide.fev.seq
Add: \Sound Department\FMOD\Build\Xenocide_SFX.fsb
Modify: \Sound Department\FMOD\Project\Xenocide.fdp.bak
Modify: \Sound Department\FMOD\Build\Xenocide.h
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

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