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Xenocide Project Still Going?


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#1 Doctoxic

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Posted 28 August 2004 - 06:05 AM

Hi guys
am new to the forum - love the xcom games and this xenocide looks really cool

anyway, i wondered how active this project still is as the download seems to be dated November 2003

please please tell me that this game is still being worked on :happybanana:


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#2 Cpl. Facehugger

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Posted 28 August 2004 - 07:56 AM

It's still being worked on. We're trying to port it over to a new and better engine.
I'm only partially inactive. :P I can still be reached at cpl.facehugger@gmail.com, and via PM. Preferably the former.

*Coming back? Avast! Facehugger, finish your assignments!*

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#3 dipstick

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Posted 28 August 2004 - 09:47 AM

In a word, yes! :D

We are still going - you can't get rid of us that easily. A lot of work is going on behind the scenes, although no downloadable material has been made available recently. Correct me if I am wrong RK, but are we working on Alpha 5?
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#4 Doctoxic

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Posted 28 August 2004 - 10:00 AM

it never ceases to amaze me that :

1) there still appears to be so much interest in this type of game
yet
2) good strategy games just don't seem to be made anymore

the fact that we are all still excited about a 10 year old game must say something about the strength of gameplay over graphics

good luck you guys

Doc

#5 Micah

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Posted 28 August 2004 - 08:11 PM

Actually, we are working on Alpha 0.0.6.

Alpha 0.0.5 was released back in April, but it only stayed on the download page for about 24 hours :P

#6 Moonsword

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Posted 04 September 2004 - 06:58 AM

Question: why?

#7 red knight

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Posted 04 September 2004 - 12:46 PM

Aprils fools joke, with an added news flash that told that I was being contracted by a company and I couldnt work anymore for Xenocide + that Xenocide was going to be only available on Mac... :D

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#8 The Master Maniac

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Posted 04 September 2004 - 01:39 PM

Man, that was just wrong. How could you do such a devious thing?

#9 red knight

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Posted 04 September 2004 - 02:02 PM

Ask Micah :D

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#10 Micah

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Posted 04 September 2004 - 04:46 PM

:happybanana:

#11 mezzz

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Posted 21 September 2004 - 04:55 AM

Ok I only wanted to say its good that this is still on hvent been to the forums for a looooooooooong time so i better get going to catch up.....

#12 DarkAnt

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Posted 07 October 2004 - 05:39 PM

well I'm new here and x-com ufo defence and apoc have been two of my favorite games. when i was looking around for something like it I stumbled onto this project.

this is an open source project and all, but...where's the source code?

I ask this because I've been making my own game (primitive graphics, unrelated to x-com other than its turnbased) and I just wanted to see how your code looked and how the game was being put together. Since I'm a senior in high school I'll have a lot of time after first quarter ends and I'd be more than happy to do some really basic coding (doing the stuff you could get a monkey to do, typing in unit stats, anything I can do to help).

cheers :beer:

#13 Guest_Azrael_*

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Posted 07 October 2004 - 06:55 PM

You should check the recruitment center and post in the programming department.

#14 mamutas

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Posted 07 October 2004 - 07:34 PM

Here is some info on how to get and compile our code: http://www.xcomufo.c...pe=post&id=5093.

If you want to be a part of the project, then I suggest to go here: http://www.xcomufo.c...p?showforum=103. Do some reading and make some posting, so you could be promoted to the recruit status. This status will give you an access to lots more information.

After that, just do your work! :D
mamutas@sourceforge.net

#15 DarkAnt

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Posted 08 October 2004 - 04:52 AM

sounds good, thanks. I hope I'm able to help.

#16 shunx

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Posted 19 January 2005 - 02:26 AM

I see that thousands of users have joined since I first saw this site. Being greedy, I'm hoping for a playable beta before 2010. Otherwise 2020 would be fine too, haha...

Edited by shunx, 19 January 2005 - 02:28 AM.


#17 mikker

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Posted 19 January 2005 - 08:17 AM

GOSH, member number 8.

Veteran!

Some people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.

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#18 RustedSoul

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Posted 19 January 2005 - 08:29 AM

I see that thousands of users have joined since I first saw this site. Being greedy, I'm hoping for a playable beta before 2010. Otherwise 2020 would be fine too, haha...

<{POST_SNAPBACK}>


dunno m8, that's a pretty strict deadline :wink1:

#19 Blehm 98

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Posted 21 January 2005 - 04:10 PM

hmmm, hopefully sometime next year, maybe early 2006. even though, it may be sooner than that...
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#20 Guest_Azrael_*

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Posted 21 January 2005 - 06:03 PM

That might be a little soon, blehm, but let's hope.

#21 Blehm 98

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Posted 21 January 2005 - 06:13 PM

LOL, i remember that when i first joined their were prospective people guessing towards fall this year. Then christmas. Now we don't know when again...
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#22 RustedSoul

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Posted 22 January 2005 - 02:01 AM

Speed rests on the winds of RL commitment. If I could tell you what's going to happen tomorrow I would quit my job and live off the lotto.

#23 red knight

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Posted 22 January 2005 - 03:12 PM

Me too, believe me :D

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#24 Guest_Maluvin_*

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Posted 23 March 2005 - 04:07 AM

Just want to say both me and my friends anxiously await every bit of progress you guys make.

Just wish I knew how to code so I could help LOL.

#25 Guest_Guest_*

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Posted 23 March 2005 - 05:19 AM

Any place where I can view some screenies? :)

#26 dipstick

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Posted 23 March 2005 - 06:55 AM

I would direct you to a really good website :D

THE HOLY GRAIL!

it has all the screenshots you could possibly want
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#27 red knight

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Posted 23 March 2005 - 11:35 PM

Yeahh if you ask for more, it is an spoiler... you can dig them from here of course, but well.

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#28 mikker

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Posted 24 March 2005 - 04:15 AM

actually, the pictures on that site are primarely abandoned, sucky, and outdated. :)

Edited by mikker, 24 March 2005 - 04:16 AM.

Some people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.

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#29 pepys

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Posted 24 March 2005 - 08:36 AM

Man, this is so cool! I just found you guys this am, best of luck hope it works out ok!

I still play XCOM on an old 486 :KooKoo:

#30 stewart

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Posted 24 March 2005 - 09:50 AM

whcih means it probably runs a lot smoother than on a new computer running XP. :laugh:
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#31 Exo2000

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Posted 24 March 2005 - 10:19 AM

Nope... if you're running CE, 'tis fine. :P

CE + XcomUtil = X-COM Heaven (well, apart from the fact CE has worse noises)
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#32 shevegen

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Posted 20 August 2005 - 05:27 PM

"1) there still appears to be so much interest in this type of game
yet
2) good strategy games just don't seem to be made anymore"

- The original games were big fun. It was a very good game.
I enjoyed buying new soldiers, train them to decent stats, and sometimes mourn their loss
(i admit it, i cheated sometimes to not lose a main guy i liked hehe, i reloaded an older save file
and started from there), while going on with the main game. It was fun to research... it combined many
different game genres together. (On an off topic, there was some adventure... space quest or so. dont recall the name, quest for glory in space, space ques.t.. erhm.... where you could play some arcade game in it, in a game hall. I found this funny... i think it was space invaders or so, where you fly a plane in space and shoot at something... i cant recall)
The overall game feel really was the most important difference compared to other games (and I actually
loved the last release the most... apocalypse or so. The graphics were very decent compared to the
2nd sequel, where you fought under sea...which was great too btw.)


Nowadays, Ego Shooters or Pseudo MMORPG with endless hack n slay seem to lead
the pack. These kind of games are very boring for me. I am especially mad at the Ego Shooters.
I am not really that amazed at the rendering. Many parts seem to be very poorly rendered, just look at some World of Warcraft scenes. Or Doom, which seems to lose it all by having a dark atmosphere - lazy details? ;)

Half Life 2 is a bit different probably, but personally, I become more and more tired of that kind of rendering. Why does it always have to follow the same trend ?

There is actually only one game the last 4 years or so that i liked to play, which was Blizzard's
Warcraft in Multiplayer. Sure, the graphics are comic-like with too much colours, and the game will be the same after you played it 100 times, and outcomes become very predictable.... but its still fun.
( Blizzard's WoW to me was one of the biggest disappointments I have ever seen in the last time.
They advertized it a lot, and then, IMHO, it sucked incredibly much. )

Edited by shevegen, 20 August 2005 - 05:38 PM.


#33 Guest_Kiddo_*

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Posted 13 September 2005 - 10:58 PM

I cannot believe that people are actually taking time out to bring out a new form of Xcom. And i have to say that's fantastic, i've enjoyed playing this game for years since it came out back in the day.

Wish you guys all the luck and support to continue with it!



Kiddo

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Posted 13 September 2005 - 11:02 PM

I cannot believe that people are actually taking time out to bring out a new form of Xcom. And i have to say that's fantastic, i've enjoyed playing this game for years since it came out back in the day.

Wish you guys all the luck and support to continue with it!



Kiddo

<{POST_SNAPBACK}>



By the way something i forgot to ask was, is there a trial or finished work out at the moment? If so how could i go about getting my hands on it?

Thanks in advance =)

Kiddo

#35 Guest_Azrael_*

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Posted 13 September 2005 - 11:10 PM

Thanks, you can get the latest Progress Release here, it's a bittorrent so you'll need a client like Azureus or Bitlord.

#36 stewart

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Posted 14 September 2005 - 10:49 AM

You can see more if you register an account with us. :naughty: :Deal:
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#37 Nerkaarium

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Posted 24 September 2005 - 01:03 PM

Hello there, I've been observing this project for a quite some time and after seeing the videos in here (Video) I was somewhat suprised, as these were made a well over a year ago and were far more advanced than I had expected this project to be. So I'm asking, your rough guess, how large % of v 1.0 is done/satisfactory?

Edited by Nerkaarium, 24 September 2005 - 01:03 PM.


#38 Blehm 98

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Posted 24 September 2005 - 01:04 PM

hmmm, i might guess around 75%, models and CTDs still need to be finished, but programming is somewhere around near completion...
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#39 Nerkaarium

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Posted 24 September 2005 - 01:06 PM

hmmm,  i might guess around 75%, models and CTDs still need to be finished, but programming is somewhere around near completion...

<{POST_SNAPBACK}>


That is good news :) I may consider siging in CTD.

#40 red knight

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Posted 24 September 2005 - 01:11 PM

Programming of the Planetscape is going along nicely, but we are far from finishing. Our members are doing an awesome work nonetheless.

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Pookie cover me, I am going in.

#41 Nerkaarium

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Posted 24 September 2005 - 01:31 PM

And the battlescape?

(I hope I'm not too pushy or nousy here)

#42 Blehm 98

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Posted 24 September 2005 - 01:35 PM

from what little i understand about how programming is going, battlescape is right now a second priority so it isn't very far along... but it might be farther than i think
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#43 Guest_Azrael_*

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Posted 24 September 2005 - 04:55 PM

And the battlescape?

(I hope I'm not too pushy or nousy here)

<{POST_SNAPBACK}>

Battlescape is being planned and the programmers are assembling a team for it.

#44 UnFleshed One

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Posted 30 September 2005 - 08:10 PM

BTW, there still is a "We expect to have a playable game (without most of the bells and whistles) by the end of 2004." on the site :). (Under the "What is xenocide" link in the corner)
Darkness is under the candle.

#45 Blehm 98

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Posted 30 September 2005 - 08:30 PM

yes, and i remember some people were saying that that was a bit generous too, but a few of us didn't exactly believe that. But i definately remember September 2004 as a possible release date... and its almost October now
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#46 UnFleshed One

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Posted 30 September 2005 - 10:53 PM

Yeah, it is almost october 2005 :).
Darkness is under the candle.

#47 Guest_Azrael_*

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Posted 01 October 2005 - 02:14 AM

BTW, there still is a "We expect to have a playable game (without most of the bells and whistles) by the end of 2004." on the site :). (Under the "What is xenocide" link in the corner)

<{POST_SNAPBACK}>

Hmm, that link still points to the old FAQ...
Edit: Mindstormmaster has fixed it :)

Edited by Azrael, 01 October 2005 - 12:31 PM.


#48 Painkillaz

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Posted 02 December 2005 - 08:46 AM

hehehe =D

#49 red knight

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Posted 02 December 2005 - 10:18 AM

BTW just as a reminder (most of the time we get this mistake), progress releases are sort of internal development releases, even though we publish them in the site, there hasnt been any real public release (With press release and that).

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Pookie cover me, I am going in.

#50 Oldblue153

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Posted 06 January 2006 - 03:58 PM

Hey guys? just a small question for those who are associated with the programming etc.

Is Xenocide going to use any TFTD charactoristics? As in an amalgamation of the 2 very similiar games?

PS please in no way construe this as a complaint/ request/ demand etc etc just a simple question.

I suppose I could download whats available and see for myself but honestly I really want to see this completed and then i wanna savor it to the last battle.

PSS sorry if this is in the improper forum ima "newbie" round here and still wandering around trying to figure out where everything is...oh n wasnt me who peed in the plant either........ i found the can already



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