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XCOMUFO & Xenocide

ART- Power Armor Wip


Crix Dorius

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That is very nice stuff Crix. How about when you've finished the armour putting it into an interesting pose. Maybe kneeling with a rifle in hand or standing in a macho pose like with his feet spread and fists on his hips, sort of a look how mighty I am pose. :)
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[quote name='Vaaish' date='Jun 12 2003, 08:36 PM']Very nice... how many polys are you running at with it right now?[/quote]
pssst.....do not ask that question! He'll answer in the tens of thousands!
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Well the original he started with was either 1500, 1498 or ~1700. and if he is doing a high poly version I hope he didn't convert the whole thing to nurbs. From the looks of it he burned a good 300 on the face and separating the armor to individual pieces cost probably another 50 so if he is using poly I'd guess he is currently running at ~1800- 2050. that is unless he did something like tessellate the whole thing or subdivide it by 4. (not sure WHY you would want to do that on a in game mesh)
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Crix on those shoulder pieces, they aren't faceted like that. They are supposed to be rounded. THe shading groups on the original should be set up wot give a good idea of what needs to be rounded and what faceted. other than that pretty nice.
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No! Not the N word! Say it isn't so!! :whatwhat: :crying:
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[quote name='Crix Dorius' date='Jun 20 2003, 07:57 PM']It's a NURBS-Object...  :D[/quote]
Crix... you are hopeless on nurbs! :D
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