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V1.0 Feature List


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#1 dteviot

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Posted 04 March 2006 - 04:36 AM

Hi Guys,

Please have a look at the thread:
http://www.xcomufo.c...topic=242024914

Essentially, we’re trying to flesh out the feature list for v1.0, as given by:
http://docs.projectx...tscape_Features. (If you follow the links, RK has added a brief description for each of the topics.)

It would save me some work if you’d have a go at writing up some of the summaries that haven’t been done yet. And it gives you the opportunity to get the features you really want into v1.0. :)
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#2 Mad

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Posted 04 March 2006 - 07:21 AM

Ok, so which ones are done 'till now? If I'm not mistaken these are done or under construction right now (Thread order):

Research System
Soldier equipment System
UFO Movement
Manufacturing System
UFOs
UFO Interception
UFO Missions
Craft inventory
Items/Stores Sytem
Hiring System
Inventory/Items System
Craft management
Craft movement
Player
Countries / Score / Funding
Personel
Land type detection
Globe rendering
Base Management
X-Net viewer
Purchasing / Selling / Transferring
Sound Support
Alien /XCORP Detection (former UFO detection)
Training system
UFO Combat
Statistics Counters
Base information
Intro/End Game Cinematics
Terrain base modifiers

So, missing is:
Manufacturing System
Research System
Dynamic zones


Ok Guys, who is taking a shot?

Edited by Mad, 23 March 2006 - 07:14 AM.

Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#3 dteviot

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Posted 04 March 2006 - 06:48 PM

Ok, so which ones are done 'till now? If I'm not mistaken these are done or under construction right now (Thread order):

<{POST_SNAPBACK}>

Nice work, looks mostly correct. Here's my take on the status of the various summaries.
'''Core Features'''

Player
Status: Initial draft posted to Planetscape Planning thread.

Personnel
Status: VERY sketchy draft posted to Planetscape Planning thread.

Land Type Detection
Status: VERY sketchy draft posted to Planetscape Planning thread.

Countries
Status: Initial draft posted to Planetscape Planning thread.

Funding
Status: Initial draft posted to Planetscape Planning thread.

Globe Rendering
Status: Initial draft posted to Planetscape Planning thread.

Base Management
Status: Initial draft posted to Planetscape Planning thread.

Craft Management
Status: Initial draft posted to Planetscape Planning thread.

Craft Movement
Status: Initial draft posted to Planetscape Planning thread.

Sound Support
Status: Initial draft posted to Planetscape Planning thread.

Items/Stores System
Status: Initial draft posted to Planetscape Planning thread.

Hiring System
Status: Initial draft posted to Planetscape Planning thread.

Purchasing System
Status: Redundant. Is covered by Transferring/Purchasing/Selling

Manufacturing System
Status: Initial draft accepted.

Transferring/Purchasing/Selling
Status: Initial draft posted to Planetscape Planning thread.

Research System
Status: Initial draft accepted.

Soldier Equipment System
Status: Initial draft accepted.

UFOs
Status: Initial draft accepted.

UFO Movement
Status: Initial draft accepted.

UFO Detection
Status: Initial draft posted to Planetscape Planning thread.

UFO Interception
Status: Initial draft accepted.

UFO Attacks
Status: VERY sketchy draft posted to Planetscape Planning thread.

'''Required Features'''

Score System
Status: Initial draft posted to Planetscape Planning thread.

Training System
Status: Initial draft posted to Planetscape Planning thread.

Statistics Counters
Status: VERY sketchy draft posted to Planetscape Planning thread.

UFO Missions
Status: Initial draft accepted.

Base Information
Status: VERY sketchy draft posted to Planetscape Planning thread.

X-Net Viewer
Status: Initial draft posted to Planetscape Planning thread.

Intro/End Game Cinematics
Status: VERY sketchy draft posted to Planetscape Planning thread.


'''Desired Features'''

Terrain base modifiers
Status: VERY sketchy draft posted to Planetscape Planning thread.

Dynamic Zones
Status: ToDo


EDIT 2006-03-10 Updated status of Personnel and Land Type Detection
EDIT 2006-03-11 Updated status of Globe Rendering
EDIT 2006-03-20 updated status of Sound Support, X-Net Viewer, Training System, UFO Detection
EDIT 2006-03-21 Added UFO Attack

EDIT 2006-03-22 Added sketchy drafts for:
Statistics Counters
Base Information
Intro/End Game Cinematics

EDIT 2006-03-23 Terrain base modifiers

Edited by dteviot, 22 March 2006 - 02:21 PM.

Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#4 dteviot

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Posted 10 March 2006 - 03:39 PM

Drafts of Personnel, Land Type Detection & Globe Rendering are now available
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#5 Mad

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Posted 10 March 2006 - 04:21 PM

Drafts of Personnel, Land Type Detection & Globe Rendering are now available

<{POST_SNAPBACK}>

It's already in the list.. :)
Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#6 dteviot

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Posted 10 March 2006 - 07:13 PM

Drafts of Personnel, Land Type Detection & Globe Rendering are now available

<{POST_SNAPBACK}>

It's already in the list.. :)

<{POST_SNAPBACK}>

I know, I updated the list, then posted a seperate entry.
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#7 Mad

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Posted 11 March 2006 - 05:50 AM

I can't believe it! Someone, write a summary! :whip:
Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#8 dteviot

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Posted 11 March 2006 - 04:46 PM

I can't believe it! Someone, write a summary! :whip:

<{POST_SNAPBACK}>

Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#9 Mad

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Posted 11 March 2006 - 05:11 PM

I can't believe it! Someone, write a summary! :whip:

<{POST_SNAPBACK}>

Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.

<{POST_SNAPBACK}>

Wohaa! Slow cowboy! I din't mean you! I know you're working your rear part off! I was speaking to the maggots people at CTD.
( :P )

Edited by Mad, 11 March 2006 - 05:12 PM.

Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

Posted Image

#10 Guest_Azrael_*

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Posted 12 March 2006 - 09:29 AM

I can't believe it! Someone, write a summary! :whip:

<{POST_SNAPBACK}>

Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.

<{POST_SNAPBACK}>

That's what you get for infecting your pc with StarForce :D

#11 red knight

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Posted 12 March 2006 - 11:26 AM

If you didnt noticed it ;) I have added the summaries already :)

Greetings
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#12 dteviot

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Posted 12 March 2006 - 12:50 PM

I can't believe it! Someone, write a summary! :whip:

<{POST_SNAPBACK}>

Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.

<{POST_SNAPBACK}>

That's what you get for infecting your pc with StarForce :D

<{POST_SNAPBACK}>

Acutally, at it appears to be a hardware problem (I can't reload XP onto PC) it MAY not be Star Force. The fact that it started immediately after loading a UFO: Aftershock may be pure co-incidence. Anyway, Home PC is now deader than a starfleet security officer after an away mission. I'm ordering a new PC (there goes 2 months wages) an will hopefully be back in business within a week.
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#13 dteviot

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Posted 19 March 2006 - 02:09 PM

I can't believe it! Someone, write a summary! :whip:

<{POST_SNAPBACK}>

Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.

<{POST_SNAPBACK}>

That's what you get for infecting your pc with StarForce :D

<{POST_SNAPBACK}>

Acutally, at it appears to be a hardware problem (I can't reload XP onto PC) it MAY not be Star Force. The fact that it started immediately after loading a UFO: Aftershock may be pure co-incidence. Anyway, Home PC is now deader than a starfleet security officer after an away mission. I'm ordering a new PC (there goes 2 months wages) an will hopefully be back in business within a week.

<{POST_SNAPBACK}>


EDIT 2006-03-20 updated status of Sound Support, X-Net Viewer, Training System, UFO Detection

Incidentally, It's going to be another 2 weeks before new PC is up and going. One of the problems in living on an island more than 1000 km from civilization. No parts, and takes3 weeks for the supply ships to get here. :(
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#14 dteviot

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Posted 20 March 2006 - 01:37 PM

EDIT 2006-03-21 Added UFO Attack

Also colour coded the "ToDo" items
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#15 dteviot

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Posted 21 March 2006 - 01:37 PM

EDIT 2006-03-22 Added sketchy drafts for:
Statistics Counters
Base Information
Intro/End Game Cinematics
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#16 dteviot

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Posted 22 March 2006 - 02:21 PM

EDIT 2006-03-23 Terrain base modifiers
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#17 red knight

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Posted 22 March 2006 - 03:10 PM

Has started with the planning file, so we will have a Microsoft Project Draft commited at the Xenocide SVN soon.

Greetings
Red Knight
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

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Pookie cover me, I am going in.