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XCOMUFO & Xenocide

Svn - Revision 215


red knight

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Author: vaaish

Date: 8/11/2006 2:44:59 AM

 

Message:

 

added final laser rifle files

 

Changed Paths:

 

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\High-Res Textures\H_L_Rifle(Bump).png

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Render\H_L_Rifle.jpg

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\High-Res Textures\H_L_Rifle(Diffuse).png

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Laser Rifle(High-Res).max

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Low-Res Textures\L_L_Rifle(Glow).png

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\High-Res Textures\H_L_Rifle(Glow).png

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Laser Rifle(Low-Res).max

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Low-Res Textures\L_L_Rifle(Diffuse).png

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Render\L_L_Rifle(Dark).jpg

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Render\L_L_Rifle(Lit).jpg

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Source\L_Rifle.psd

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\High-Res Textures

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Low-Res Textures

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\High-Res Textures\H_L_Rifle(Specular).png

Delete: \Artwork Department\Weapons\Xcorps\Laser Rifle\laserrifle.max

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Low-Res Textures\L_L_Rifle(Specular).png

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Render\L_L_Rifle.jpg

Add: \Artwork Department\Weapons\Xcorps\Laser Rifle\Low-Res Textures\L_L_Rifle(Bump).png

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