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XCOMUFO & Xenocide

Svn - Revision 27


red knight

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Author: rincewind

Date: 1/18/2005 5:52:26 PM

 

Message:

 

initial checkin for dotXSI to Ogre converter, currently does position, normals, uv-coordinates and sets material name in format "MaterialLib.MaterialName", you have to create the ogre material manually then

 

Changed Paths:

 

Add: \dotXSI2Ogre\converter\test.xsi

Add: \dotXSI2Ogre\readme.txt

Add: \dotXSI2Ogre\converter\converter.h

Add: \dotXSI2Ogre\converter\converter.cpp

Add: \dotXSI2Ogre\dotXSI2Ogre.sln

Add: \dotXSI2Ogre\dotXSI2Ogre.suo

Add: \dotXSI2Ogre\converter\converter.vcproj

Add: \dotXSI2Ogre

Add: \dotXSI2Ogre\converter

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