red knight Posted July 15, 2006 Report Share Posted July 15, 2006 Author: rincewind Date: 1/18/2005 5:52:26 PM Message: initial checkin for dotXSI to Ogre converter, currently does position, normals, uv-coordinates and sets material name in format "MaterialLib.MaterialName", you have to create the ogre material manually then Changed Paths: Add: \dotXSI2Ogre\converter\test.xsiAdd: \dotXSI2Ogre\readme.txtAdd: \dotXSI2Ogre\converter\converter.hAdd: \dotXSI2Ogre\converter\converter.cppAdd: \dotXSI2Ogre\dotXSI2Ogre.slnAdd: \dotXSI2Ogre\dotXSI2Ogre.suoAdd: \dotXSI2Ogre\converter\converter.vcprojAdd: \dotXSI2OgreAdd: \dotXSI2Ogre\converter Link to comment Share on other sites More sharing options...
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