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XCOMUFO & Xenocide

Snd - Sfx Asset List With Guide Lines


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NOTE: further guide lines need to be added. If you have any ideas, just PM me ;)

 

MAIN SFX GUIDELINES

- LENGTH: maximal 3 seconds. (Keep sfx short in order to maintain the interest. They will be heard a lot!)

- FORMAT: MONO 16bit 44kHz OGG 192kbit/s (Sfx for battlescape will use a positioning system, therefor they need to be mono)

- QUANTITY: It is better to have several versions per asset in order to maintain interest and increase gameplay.

 

 

 

SFX ASSET LIST

Menu - Planetscape

Menu beeps : Button over, button click #1 (Ok), button click #2 (Change setting), exit game "DONE"

Planet view : Zoom-in/Zoom-out, Clock (slow, fast, faster etc), Click object on planet "DONE"

 

Base sounds

Setting up of new buildings, Dismantling

Buying/selling menu (adding (+) & removing (-)), "bill", transfer "DONE"

Start of new research project, Research complete "DONE"

 

Battleview Sounds

General sounds

Building collapsing

Fire

Weapon fire hits : Different materials, mechanical parts, flesh (human/alien)

Regular doors

Sliding Doors

Ufo doors

Ufo navigation, Xenium Reactor, maybe alien machinery from [alien food], [alien examination] etc

Explosions

Human Lift when used

Grav Lift when used

Items

Stunrod : *ZZZAP!*

Grenades : Priming sound (bling sound),*boom*

High explosive : Button push, Big *BOOM*

Flare : Maybe electric humming

Pistols

Regular : single shot, reload sound

Laser : single shot

Plasma : single shot, reload sound

Rifles

Regular : Autofire, single shot, reload sound

Laser : Autofire, single shot

Plasma : Autofire, single shot, reload sound

Heavy stuff

Blaster Launcher : Single shot, reload sound

Rocket Lancher: Single shot, reload sound

Heavy Cannon : Autofire, single shot, reload sound

Autocannon : Autofire, single shot, reload sound

Laser : Autofire, single shot

Plasma : Autofire, single shot, reload sound

Vehicles

Tank (rocket): Motor sound, rocket launch

Tank (cannon) : Motor sound, cannon shot

Hovertank (plasma) : Hover sound, heavy plasma shot

Hovertank (blaster) : Hover sound, Blaster launcher shot

Terror Disk : Hover sound, heavy plasma shot

Artopod : Walking sound, heavy plasma shot

Aliens/humans

Xcorps : walking, getting wounded, overall voices, death, breathing when stamina low

Humans : Pretty much same as above

Grey : alienwalking, getting wounded, death

Morlock : alienwalking, getting wounded, death

Satyrian : Hovering, getting wounded, death

Cloak : Hovering, getting wounded, death

Raptor : alienwalking, getting wounded, death, biting

Spawn : alienwalking mk2, getting wounded, death, stinging

Edited by ATeX
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