If someone will supply me with ufo2p.exe weapon|vehicle|armour offsets & format structures (I have already tried to hexedit ufo2p for marsec armour values to 100 - but they displays ingame as damaged to their normal values, ie 32/100, etc, so now I know that my changes were incomplete), i'll try to make in an editor for your Windows fans.But a slightly more powerful editor might be useful (a Windows compatible one, preferably with at least a basic GUI) - not just damage, fire rate, accuracy, clip count and damage type, but maybe what ammo a weapon uses, or whether it auto-recharges, etc. etc.
