[stewart] Posted December 9, 2003 Report Share Posted December 9, 2003 Load up the Shanty town landscape. Do a mission. Post the turn-by-turn. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 9, 2003 Report Share Posted December 9, 2003 arrg, how do you load specific landscapes through XcomUtil? Link to comment Share on other sites More sharing options...
[stewart] Posted December 9, 2003 Author Report Share Posted December 9, 2003 Shanty town is a version of cultivated landscape. You need to get "Chanjmap" check out the fan created stuff forum. Link to comment Share on other sites More sharing options...
Puasonen Posted December 9, 2003 Report Share Posted December 9, 2003 (edited) a) didn't find that forum if you "install" it or whatever, will it be used in every battle after that?! c) can it be removed after I have played it and posted here..? this forum changes "B)" to that stupid smilie with sunglasses!! BUHAahhaha.. eh.. I'm tired.. Edited December 9, 2003 by Nyyperoid Link to comment Share on other sites More sharing options...
[stewart] Posted December 9, 2003 Author Report Share Posted December 9, 2003 This forum this topic. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 10, 2003 Report Share Posted December 10, 2003 installed (thank you btw) and am currently waiting for a cultivated UFO landing. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 10, 2003 Report Share Posted December 10, 2003 Ok, got one... landed small UFO, sectoids apparently Just started a super human game, Laser rifles are almost done when this beautiful landed UFO said "Trev... come to me... take me and meh free stuff!" So i geared up with a bunch of rifles, lots of ACs with HE rounds, one rocket launcher with a bunch of grenades. I land, chuck a Smoke nade outside the UFO... end turn Suddenly a little Sectoid seems strolling in front of the skyranger, so i let him have a large rocket for breakfast... Him and the 2 shacks disapear into a cloud of smoke... right in front of the skyranger, very convinient for me. Sent a few Rookie riflemen (pretty decent starting troops actually, one bad person... named him Newbie ) I set up a basic landing defense and prepare for the rush out of the landing area. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 10, 2003 Report Share Posted December 10, 2003 (edited) I send a few troops northward, they find one Gray inside a shack, gun him down, spotted one further north of the UFo, tossed a nade at his feet while thanking him for the first elerium and plasmas i'm gonna get in this game. Set up a defense around the entrance of UFO, nothing spotted west. End Turn Open UFO door with Rookie, 3 Grays spotted Edited December 10, 2003 by Trevelyan Link to comment Share on other sites More sharing options...
Trevelyan Posted December 10, 2003 Report Share Posted December 10, 2003 Pop in with one rifle man, took down 2 with a few autofires... got one other rifleman from the field to the south west of the UFO to move into position to snipe the last one... GG Link to comment Share on other sites More sharing options...
[stewart] Posted December 10, 2003 Author Report Share Posted December 10, 2003 Hmfp! That was over quick. No view of the shanty town. No sneaking down thin streets and alleys. No aliens jumping out shouting "Booga booga". Hey at the end show the map as well as mission results. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 10, 2003 Report Share Posted December 10, 2003 Oh, you mean shanty town changes every battlescape? Link to comment Share on other sites More sharing options...
[stewart] Posted December 10, 2003 Author Report Share Posted December 10, 2003 Yep, the "Editor" just moves map files around the game still randomly makes battlescape maps from them. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 11, 2003 Report Share Posted December 11, 2003 Aye, played the Mall level... Lost 5 men to one Stun bomb within the first few turns, so i picked them up after deploying more smoke and high tailed it outta there (had 2 guys awake) :-\ Link to comment Share on other sites More sharing options...
[stewart] Posted December 11, 2003 Author Report Share Posted December 11, 2003 Oooo show map show map show map!!!!!! Link to comment Share on other sites More sharing options...
Trevelyan Posted December 11, 2003 Report Share Posted December 11, 2003 I didnt take any pictures because i gunned down the grays around my ship and then had 5 guys taken out by one well placed stun bomb... it was over pretty quick :-\ Dont worry, i'm still playing Link to comment Share on other sites More sharing options...
Trevelyan Posted December 12, 2003 Report Share Posted December 12, 2003 (edited) arrg... ran into my first psy opponents today... Supply ship with Sectoids :-\ The psy is what got me, it disabled about 1/3 of my team as i made my way to the UFO. I gunned down lots of my own troops, and out of 14 people, i managed to salvage 4 that didnt get MCed... what doesn't fail the mission makes your guys stronger right? I was SOOOOOO Close to getting a Sectoid leader stunned... But nooooo, he has to reaction shoot the rookie, and the 2 primed high explosives i put into his backpack made the mission end with a BOOOOM!!!! Edited December 12, 2003 by Trevelyan Link to comment Share on other sites More sharing options...
[stewart] Posted December 12, 2003 Author Report Share Posted December 12, 2003 Psi just means you lose reaction fire and some TUs since you drop weapons a crouch at the end of every turn. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 12, 2003 Report Share Posted December 12, 2003 hrmm... you seem to handle psy differently then i do... Anyways, i ran into a supply ship stocked full of sectoids. Still haven't fully researched personal armor so I had a skyranger full of squaddies and a few rookies with laser rifles, 2 ACs with HE rounds, and one Rocket launcher. The beginning of the mission went exceptionally well actually... mowed through about 5-6 sectoids on the way to outside the UFO. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 12, 2003 Report Share Posted December 12, 2003 other side of the UFO... Link to comment Share on other sites More sharing options...
Trevelyan Posted December 12, 2003 Report Share Posted December 12, 2003 I send in a rookie to find 4... count em FOUR sectoids standing in a square grouping. I pulled the rookie out and poped a few autoshots into the group. Went into the other side to find a sectoid looking at the door, So i blew him away with a laser rifle and moved a few men inside to secure the door. THEN came the psy... oh god, how it rained heck down upon me in just one turn. 3 of my guys got MCed and lasered everyone inside the UFO, i opened the door the next turn and chucked a High explosive to vaporize the traitors. Went inside with my officer and a few sargents and secured the bottom level of the UFO finally. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 12, 2003 Report Share Posted December 12, 2003 (edited) With the way clear to the top, i sent my officer up to the top level with a laser rifle and a stun rod, determined to get a leader out of this mess. i walk slowly to the area where the leaders often hang out, round the corner and get shot at, i rush my officer towards the alien... Edited December 12, 2003 by Trevelyan Link to comment Share on other sites More sharing options...
Trevelyan Posted December 12, 2003 Report Share Posted December 12, 2003 Ownage... leader stunned GG Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted December 13, 2003 Report Share Posted December 13, 2003 Alien dies as there is no alien containment facility at base. Link to comment Share on other sites More sharing options...
Mustang Posted December 13, 2003 Report Share Posted December 13, 2003 Alien dies as there is no alien containment facility at base.That happend to me, I was saying"WOW!! I GOT AN ETHEREAL LEADER WOOT!!!!" then the message came up alien dies as there is no containment faculty at base :crying: Link to comment Share on other sites More sharing options...
Trevelyan Posted December 13, 2003 Report Share Posted December 13, 2003 Oh i built that, that is for sure Link to comment Share on other sites More sharing options...
[stewart] Posted December 13, 2003 Author Report Share Posted December 13, 2003 That's a weird message because it seems to say it even if you have an empty Ice-Box waiting for him. Link to comment Share on other sites More sharing options...
Trevelyan Posted December 15, 2003 Report Share Posted December 15, 2003 Well... i am building Personal armor (i have a few suits) when i notice a bazillion large UFOs all over africa... I let one land and send my force still equiped laser rifles and auto cannons. I was just ripping up real bad... and i was sending one of my kamakazi rookies to the Lift (yes it was a battle ship ) and was almost to the door when i ended the turn... and of ALL THINGS... a REAPER, yes A REAPER pops out and bites my rookie in the donkey... BOOOOOOOOOOOOOOOOOOOOOOM off goes his high explosives taking out 4 of my guys in one blast (one in personal armor ) I ran through the rest of the ship blasting down the rest of the floaters... frustraighted at that stupid loss of great soldiers... losing only a few more rookies. Yes i got tons of cool stuff, but at what cost Link to comment Share on other sites More sharing options...
Puasonen Posted December 15, 2003 Report Share Posted December 15, 2003 (edited) Never underestimate the power of those darn dogs.. I'm always careless near them "Watch out, you are going too near that reaper!""yeah sure that stupid dog kills me :: .. wait a minute.. it walks towards me *bite* AAARGH" Every time the same mistake.. Never should one underestimate the cleverness of the reaper.. Edited December 15, 2003 by Nyyperoid Link to comment Share on other sites More sharing options...
j'ordos Posted December 15, 2003 Report Share Posted December 15, 2003 Funny, I hardly ever get bitten by a reaper (it CAN happen, but it's very rare ) And if they bite sometimes it doesn't even do anything But best of all is letting a Reaper chase you but going through a single-width door, the poor critter will come after you (maybe) but can't get through the door and is an easy target for a couple of autoshots next turn Link to comment Share on other sites More sharing options...
[Blehm 98] Posted February 29, 2004 Report Share Posted February 29, 2004 The reapers get up real close, then they run away. Then they get up real close, then they run away. They suck against me...I am only playing beginner though Link to comment Share on other sites More sharing options...
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