Cpl. Facehugger Posted February 1, 2004 Report Share Posted February 1, 2004 Or use Zipperhead's helmet/facemask. That would look good. But I must say, it looks great!Uh, it's Zipperhead who posted that concept you're commenting on as well :: Beep: Wrong! I was commenting on Vaaish's sketch. I guess Zipperhead's well, head kind of slipped in there when I was posting. But yeah, make the mouth vertical instead of horizontal, that would make it look less like a doom ripoff and more like an evil alien. Link to comment Share on other sites More sharing options...
Zipperhead Posted February 1, 2004 Report Share Posted February 1, 2004 (edited) just more doodles.. playing with the armor and the horns Edited February 1, 2004 by Zipperhead Link to comment Share on other sites More sharing options...
Aosar Posted February 1, 2004 Report Share Posted February 1, 2004 Nice... But what's the square at the bottom that looks hairy? Link to comment Share on other sites More sharing options...
Zipperhead Posted February 1, 2004 Report Share Posted February 1, 2004 donno some thing to cover his belly I guess I was think about samurai armor at the time Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 1, 2004 Report Share Posted February 1, 2004 I kind of perfer Vaaish's concept. Yours seems too...Demonic...Zipperhead. Now if we were making doom IV, then that guy would fit in perfectly, but I think we shouldn't have any aliens that look more like little devils than aliens. Link to comment Share on other sites More sharing options...
Aosar Posted February 1, 2004 Report Share Posted February 1, 2004 Isn't that part of "his" "belly" inside the "grav-orb?" Or what ever it's called... Otherwize a great consept! Link to comment Share on other sites More sharing options...
j'ordos Posted February 1, 2004 Report Share Posted February 1, 2004 (edited) It's a loincloth for his rediculously oversizehhrr... I'll just shut up now Hmm... Barons of hèll are kewl , but not for use as aliens indeed. What if you just gave them some really high-tech looking armour though? They must retain some of those primitive, predatory features edit: damn word filter Edited February 1, 2004 by j'ordos Link to comment Share on other sites More sharing options...
kliffoth Posted February 2, 2004 Report Share Posted February 2, 2004 Just made this quick sketches, and clolored them. Nothing final, just wanted to give some other ideas, tell me what you think, like, dislike, and I'll remake them nicer. Link to comment Share on other sites More sharing options...
Deimos Posted February 2, 2004 Report Share Posted February 2, 2004 Looks like we're getting somewhere here, though where 'here' is... Seriously though I'm getting a feel for Zipperheads last one. The round ball though is gonna have to be altered to some state. How about we try tying it in more to a cyberdisc/classic ufo shape. After all they're shaped like that for a reason Maybe not even pulling the globe into a full ufo shape but just squashing it down so its a bit flatter on the bottom would work better. For the faces I really like the bestial look of the floater, which does tie in visually with the ctd somewhat about its sadistic tendencies. However I think for the battlescape they shoulf be wearing armour and for that my vote goes with Vaaish's concept (shock horror Vaaish using a pencil ) Also I get the whole why chop off a perfectly serviceable set of limbs just because we've found a better way to get around but I always felt in the original that the floaters were victims of testing/playing around from whoever was controlling them. Sort of a "These guys are quite vicious, lets see how they cope in the air" and when the floaters do well the designs get refined. The lack of internal organs for me went again along with the control aspect of 'the overmind'. Without maintainence they die and so become dependent on their tech to surivive and flourish. I always got that message from all the alien races, not just the floaters. The sectoids were easy. They just weren't strong enough psyonically to withstand their 'masters', same with the snakemen. The mutons I felt had other reasons (maybe they were bred to fight) and I always got a sense of malign intelligence in the floaters which 'the overmind' had to control in other ways, hence the reliance on technology. Hopefully that's made some sense. Link to comment Share on other sites More sharing options...
Puasonen Posted February 2, 2004 Report Share Posted February 2, 2004 I don't understand what's wrong with the "gravball" idea. I liked the first scetch of zipperhead which had the big gravball. Another thing, I agree with deimos, I like that beast-look of it too. And it definitely goes along with the CT. I also agree it should have somekind of armour but not as much as Vaaish draw to him. Link to comment Share on other sites More sharing options...
kliffoth Posted February 2, 2004 Report Share Posted February 2, 2004 Just remade floater 1, added grav device... Tomorrow I´ll color it... too tired now. Link to comment Share on other sites More sharing options...
Vaaish Posted February 2, 2004 Report Share Posted February 2, 2004 Just remade floater 1, added grav device... Tomorrow I´ll color it... too tired now.I'm liking this last version of your floater. My only qulam would be some portions of the armor look almost carapace instead of high tech alien alloy, and the antigrav sphere looks almost fantasy in appearance instead of tech. Link to comment Share on other sites More sharing options...
Whitewashed Posted February 2, 2004 Report Share Posted February 2, 2004 I think we somehow should display the hollowness of the floaters torso as the majority of the organs have been removed. Link to comment Share on other sites More sharing options...
Breunor Posted February 2, 2004 Report Share Posted February 2, 2004 (edited) Regarding the horned/demonic aspect of Zipperhead's design. I wouldn't drop an idea just because of the horns in the head look, if we do that then we can't make anything because it will look like something done before, either via game or movie. I think an interesting connection to "real life" can be made with the horned look, if anyone has read Childhood's End by Arthur C Clark. The aliens, who were quite peaceful, looked like the classic form of the devil that people are used to. I agree we shouldn't have something that's 90% devil in here, but considering other parts of the design as well as coloring that will likely be something other than red, I think the facial horns are a nice distinction. Edited February 2, 2004 by Breunor Link to comment Share on other sites More sharing options...
Zipperhead Posted February 2, 2004 Report Share Posted February 2, 2004 its like a boney beard Link to comment Share on other sites More sharing options...
Anthraxus Posted February 2, 2004 Report Share Posted February 2, 2004 1. Mouth/Mandibular Region and Lower Face2. Nose and Midface3. Eyes/Brow/Forehead and Upper Face4. Body/Torso5. Legs/Motive Assembly6. Arms/Manipulators Breunor suggested a similar format for posting your opinions on what a concept should look up over in the Reaper thread. Thought we could use it here as well. 1. Needle like teeth running on both sides of a vertically oriented mouth that centers between eyes and runs from the peak of the forehead to the chin. Two protuding horns from either side of the mouth on the chin line.2. There is no nose or other obvious olfactory senses.3. Clustered eyes, like a bee, centered in the face vertically and on either side of the mouth at the median line.4. Short torso, but well musceled and lean. Seams of muscle and flesh extend down around the Motive Assembly.5. Shallow rounded disk with small lights and odd patterns of color. Wrapped around loosely with seams of flesh and muscle from the torso.6. Long arms, lithely muscled. terminating in 6 fingered hands with claws. Link to comment Share on other sites More sharing options...
mikker Posted February 2, 2004 Report Share Posted February 2, 2004 (edited) heres my two dollors (or cents or euros, whatever); I think the current version of Vaaish looks like final. i think it would work PERFECT for a floater leader/commander. the CTD can figure something out why those leaders look diffrent. I like the demonicness of zipperheads floaters. It would be much more demonic (not wanted) if it was red. green gives the impresssion of an demonic orc. together with the ball, that would be an exterrial demonic orc. love it, though i still have doubts about the ball (is helping though). i also like kliffs type. I think this looks like a "mad doctor", and this could be used for the medics ingame? 3 diffrent models....i don't think this would work Edited February 2, 2004 by mikker Link to comment Share on other sites More sharing options...
demich Posted February 2, 2004 Report Share Posted February 2, 2004 (edited) I like kliffoth's concepts, floater looks insane enough to be a mad scientist/doctor .Especially on the first pic - blue one is my favourite. I want to see second floater in the same color! Edited February 2, 2004 by demich Link to comment Share on other sites More sharing options...
kliffoth Posted February 2, 2004 Report Share Posted February 2, 2004 (edited) , here's the floater colored and with changed antigrav ball, for the armor, i´ve got to think a little more...hehe yeah, i like that insane look too... Edited February 2, 2004 by kliffoth Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 2, 2004 Report Share Posted February 2, 2004 You'll understand, Kliffoth, if I notice that your float generator looks like a P.enis? Was this intentional? Link to comment Share on other sites More sharing options...
Whitewashed Posted February 2, 2004 Report Share Posted February 2, 2004 you have a strange imagination :o Link to comment Share on other sites More sharing options...
kliffoth Posted February 2, 2004 Report Share Posted February 2, 2004 (edited) haha :: , not at all (intentional)... just noticed it now that you told me... Edited February 2, 2004 by kliffoth Link to comment Share on other sites More sharing options...
Anthraxus Posted February 2, 2004 Report Share Posted February 2, 2004 kliffoth - Can you compound the eyes and make them darker? That float gen would be cool if you truncate the pole. Then the outer casing could spin slowly clockwise in the animation and the ball would rotate counterclockwise. That would rock. Link to comment Share on other sites More sharing options...
Zipperhead Posted February 2, 2004 Report Share Posted February 2, 2004 I like kliffoth's first concept Link to comment Share on other sites More sharing options...
Breunor Posted February 2, 2004 Report Share Posted February 2, 2004 Cpl. Facehugger... tsk tsk! From your first picture Kliffoth, I agree with Demich about liking the blue one the most, it has a gritty, I made myself in a rat infested shed feel to it, mad scientist in a way I guess. I also really like the latest pic, however the helmet seems too "seperated" from the head IMO. What do others think of integrating some of the feel of the muton head from the first picture, meaning to have the helmet fused/tied into the head more, making it obvious this guy doesn't take his hat off at the dinner table? I think that would being back more of that gritty look, making him seem more sinister. Part of the floater design's feel to me is having it say, "give me 5 minutes in the basement with you and a blender, we'll have so much fun..."- Just a pure sadistic feel to it. And don't worry, I'm taking my medicine, the views expressed here do not necessarily represent those of the station or its affiliates, etc etc. Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 I´m gong to implement some suggestions...hope tomorrow are ready some other sketches. Link to comment Share on other sites More sharing options...
Vaaish Posted February 3, 2004 Report Share Posted February 3, 2004 looking good. I'll wait till you make the new changes before posting much. do look at the threads for alien alloy since it has an irridium sheen to it. Main reason for saying this is so your color scheme doesn't end up matching too much with the color of the armor. Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 (edited) Well, I actually got time today and draw a quick third version... added crack in helmet (like melted), and deleted the pole in the antigrav device...what y'think? (color later... ) Edited February 3, 2004 by kliffoth Link to comment Share on other sites More sharing options...
Zipperhead Posted February 3, 2004 Report Share Posted February 3, 2004 well if we're back to roboticness Link to comment Share on other sites More sharing options...
Puasonen Posted February 3, 2004 Report Share Posted February 3, 2004 (edited) I think kliffoths last pic looks excellent, can't wait to see it in color. I don't know who's modeling it but I would like to see some glowing on those eyes. Pleeeease Edited February 3, 2004 by Nyyperoid Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 For all the people that wanted it in color.... , well just nyyp. I am going to do one more from the back... Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 3, 2004 Report Share Posted February 3, 2004 I don't particularly like the arms. They seem to short on your latest concept, kliffoth. And the hands seem to thin and easily breakable for my tastes (but that is imo.) Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 (edited) Cpl. - The arms are in a kind of perspective (not well drawn) but they are sure larger...about the hands, they sure look fragile, but he is alien, and maybe his hands are made of reinforced carbonated titanium alloy or something. Edited February 3, 2004 by kliffoth Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 3, 2004 Report Share Posted February 3, 2004 Ok. I was just voicing my concerns with the concept. Hmm...Maby instead of fingers, we could have tentacles? (Off on a random tangent) Link to comment Share on other sites More sharing options...
j'ordos Posted February 3, 2004 Report Share Posted February 3, 2004 (edited) I wouldn't do that. what if we give the floater a cybernetic arm, with built-in weapon (like I suggested once for the snakemen, but it might work better with the floater ) edit: though I like the scalpel-fingers here too Edited February 3, 2004 by j'ordos Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 :o , Maybe one arm and one arm... , and what kind of weapon attached, plasma, launcher...? :whatwhat: Link to comment Share on other sites More sharing options...
j'ordos Posted February 3, 2004 Report Share Posted February 3, 2004 Yeah, one arm, and there are several arm 'types', so some get a plasma pistol, others a blaster launcher, much like normally weapons are distributed Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 That meaning I (or someone) will have to make new concepts (models) of this weapons, or we will use the ones already are done..? Link to comment Share on other sites More sharing options...
j'ordos Posted February 3, 2004 Report Share Posted February 3, 2004 Well, the same but 'grown' or implanted on the body would be easiest. Granted, it would require more work and raises some issues (can xcom agents use those weapons) but it adds to the 'cybernetic-mutilation-loving sadistic warrior' Link to comment Share on other sites More sharing options...
Whitewashed Posted February 3, 2004 Report Share Posted February 3, 2004 Wouldn't it be impractical to have a built in weapon arm? Besides, the floaters aren't robots or cyborgs. They're a preadatory animal surgically modified to float instead of walk. Link to comment Share on other sites More sharing options...
fux0r666 Posted February 3, 2004 Report Share Posted February 3, 2004 the fact that they are a symbiosis of flesh and machine makes them a cyborg automatically. Link to comment Share on other sites More sharing options...
j'ordos Posted February 3, 2004 Report Share Posted February 3, 2004 (edited) Wouldn't it be impractical to have a built in weapon arm? Besides, the floaters aren't robots or cyborgs. They're a preadatory animal surgically modified to float instead of walk.Yep, modified by removing it's legs and most organs and replacing those with a mechanical device to fly and survive. If that isn't a cyborg, well edit: like fux says, thus Edited February 3, 2004 by j'ordos Link to comment Share on other sites More sharing options...
Vaaish Posted February 3, 2004 Report Share Posted February 3, 2004 I like that last version of the floater. Interesting comments about a cybernetic arm, could be pretty effective. Link to comment Share on other sites More sharing options...
Deimos Posted February 3, 2004 Report Share Posted February 3, 2004 I'm liking where Kliffoth is taking the the floater. That float generator is sweet. Though lets try and stay away from fused on weapons as the player won't be able to pick it up and use it after the floater is dead. Same goes for all the other alien races with some obvious exceptions. Try to make the arms more in proportion to if the floater had legs (IE just below hip length) maybe a more correct term would be out of proprtion to the rest of the body of the floater Link to comment Share on other sites More sharing options...
Whitewashed Posted February 3, 2004 Report Share Posted February 3, 2004 Kiffoth's floater is nice but I can't see it as the ugly, mean and brutal predator that the original one was. It's more like a nice looking intelligent type now... Link to comment Share on other sites More sharing options...
kliffoth Posted February 3, 2004 Report Share Posted February 3, 2004 (edited) Roger, deimos , or maybe the other hand will have a melee combat long knife, sword, whatever, just for close combat use...? EDIT: Or not so close, depending on range.. Edited February 3, 2004 by kliffoth Link to comment Share on other sites More sharing options...
fux0r666 Posted February 4, 2004 Report Share Posted February 4, 2004 (edited) I doodled this in school today. You can see the size of the actual doodle by the size of the lines on the ruled paper. Heh. I thought I would post it since I had it. edit: quite embarrassingly, I kind of got a little bit of inspiration from Stephen Hawking. I didn't quite know what to do with the front of the hover-thing and kind of got tired of wrestling with it. It is supposed to resemble the abdomen of a wasp. It was a little back-heavy and didn't look stable or balanced, so I experimented with several things out front and settled on the two globes there. It was kind of a wrestling match that ended in a stalemate. Edited February 4, 2004 by fux0r666 Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted February 4, 2004 Report Share Posted February 4, 2004 That blank stare is creepy. It reminds me of one of the Doom III zombies. Those looked really creepy. Link to comment Share on other sites More sharing options...
Breunor Posted February 4, 2004 Report Share Posted February 4, 2004 I'm partial to a larger grav pod section, more in size to fux's, in part to keep the floater from being real small. Unless the floater's body is as big around as a reaper, by cutting it in half you're left with a pretty small guy. Having the larger pod underneath helps keep the overall size and physical presence similar to the other aliens. Link to comment Share on other sites More sharing options...
Puasonen Posted February 4, 2004 Report Share Posted February 4, 2004 I'm partial to a larger grav pod section, more in size to fux's, in part to keep the floater from being real small. Unless the floater's body is as big around as a reaper, by cutting it in half you're left with a pretty small guy. Having the larger pod underneath helps keep the overall size and physical presence similar to the other aliens.Breunor: Argh. It's about 2 days ago when people said the grav pod was too big! I wouldn't like to be the artist here trying to manage all the requests. It's not that I wouldn't like the idea breunor, I think it should be bigger too but most of the people wanted smaller. Fux:That's unbelievebly creepy looking concept. I love it!!! Might be a good idea to take the grating off from the grav pod, it looks like human car air-intake hole. If you know what I mean? And the posture it's on now looks like its pregnant so maybe it shouldn't lean backwards so much. Otherwise, VERY cool looking fux. I can imagine that mutilating humans. Link to comment Share on other sites More sharing options...
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