Jump to content


Photo

Svn - Revision 27


  • Please log in to reply
No replies to this topic

#1 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 15 July 2006 - 05:27 PM

Author: rincewind
Date: 1/18/2005 5:52:26 PM

Message:

initial checkin for dotXSI to Ogre converter, currently does position, normals, uv-coordinates and sets material name in format "MaterialLib.MaterialName", you have to create the ogre material manually then

Changed Paths:

Add: \dotXSI2Ogre\converter\test.xsi
Add: \dotXSI2Ogre\readme.txt
Add: \dotXSI2Ogre\converter\converter.h
Add: \dotXSI2Ogre\converter\converter.cpp
Add: \dotXSI2Ogre\dotXSI2Ogre.sln
Add: \dotXSI2Ogre\dotXSI2Ogre.suo
Add: \dotXSI2Ogre\converter\converter.vcproj
Add: \dotXSI2Ogre
Add: \dotXSI2Ogre\converter
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.