Jump to content
XCOMUFO & Xenocide

Mix and matching mods?


rumbit

Recommended Posts

  • 4 weeks later...

before my next playthrough (currently in an endgame), I'm going to try using Kyrub's AI as a base, then laying XcomUtil onto it, then doing final tweaks w/ XcomEd & UFO Mod (top link)

 

 

running: UFOv1.4 in DOSBox 0.74 under winXP

 

- will feel lucky if it works but won't know for quite some time .....

 

 

 

My understanding of seb76's mod is for windows version; but i seen one dude say he has it working with XcomUtil both under windows. Could get hairy tho

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...