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XCOMUFO & Xenocide

Least Favorite Combat Landscape


stewart

What's your least favorite landscape  

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jungle.. i'd say that's a map which increases the "soldier loss/mission" average for me at least. They always kick my donkey there.. Edited by Nyyperoid
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[quote name='Nyyperoid' date='Dec 11 2003, 06:32 PM']jungle.. i'd say that's a map which increases the "soldier loss/mission" average for me at least. They always kick my donkey there..[/quote]
AC-I in jungle is best. For that matter it softens up most landscapes. REAL fun in town I must say.

I voted snow; it's the most boring.
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< Stewart shakes his head >
Mamutas & CoolP get my map editor, it helps with your concernes.
Raven by extra soldiers to leave behind. I defend my base with raw rookies, my base setup works that good.
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[quote name='Cpl. Facehugger' date='Dec 12 2003, 03:18 PM']Jungle because it is so cluttered. Plus, I try not to use rockets too much because it deprives my men of cover.[/quote]
So, you want it not cluttered and to provide cover for you men? How is that possible? :)
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  • 1 month later...
Snow. I tend to have agorophobia with nothing to hide behind :blink:
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[quote name='remysweet' date='Jan 16 2004, 04:50 AM']Snow. I tend to have agorophobia with nothing to hide behind :blink:[/quote]
I think the same problem is in desert. But I hate jungle too because there's too much of hiding places for aliens.
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I voted Snow.

Boooorrriiinnnggg!!!!!! :whatwhat:

You can´t really hide there and there isn´t much exciting to see.
Bah!

My favourite is Mountains and City.

I don´t get mountains often and I like those caverns!
Okay, it´s not that interesting but looks good.
City is best! With all those houses to hide (or burn down) and fuel stations to blow up! :D If there only wasn´t the civilians to protect... :devillaugh:

Urban combat rocks!

Desert is somewhat boring, too.
Farm is OK, but appears to be too often...
Jungle is better than forest.
Watch out for those Viet.., uh, I mean aliens!



EDIT: Map Editor???? I want it!!!! Where can I grab it???? Pleeeaassee!! Edited by Shadow
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  • 2 weeks later...
[quote name='mezzz' date='Jan 28 2004, 03:28 AM']I voted jungle because its....well a jungle....[/quote]
Hiding places are nice but jungle has overmuch of them!

The Finnish-English-Finnish dictionary I have, had that word "overmuch" is it really used in english or is my dictionary a piece of crap?
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  • 3 weeks later...
The Cruise ships on TFTD, they do it to me every time i play it. I have actually started to just leave the cruise ships alone. and the problem is, the aliens never go to levels 3 or 4, but i searched everywhere. Then when i am done, if find it on level 1
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mars, cuase it means i'm nearing the end of the game :crying:
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  • 3 weeks later...
  • 3 weeks later...
[quote name='mikker' date='Mar 7 2004, 02:22 PM']i hate jungle. I love wide open terrains with absolutely NO COVER!!!! :evillaugh:[/quote]
My words exactly! Jungle sucks! ........ever tried trying to launch a couple of blaster bombs through trees.......accidently clip one and BOOM next to your lil blokies! :crying:

Otherwise I love just about all the landscapes (bases are alittle nasty........)

City.....THINGS TO GO BOOM!!! :D
Snow.....Sniping
Desert......Sniping
Farm ........things go boom......(nice big squares to target with ordance)
....yeah and that other one..... ooooo mountains......aint tried them yet!
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  • 4 weeks later...
  • 2 months later...
I freaking hate fighting in the Xcom base. Millions of things go wrong, ie. half your troops are loaded in a room COMPLETELY DISCONNECTED FROM THE REST OF THE BASE, with like maybe one or two guys actually able to fight. I do, all in all, like the snow missions best--they just fit in with X-Com's creepy "feel." And overused they may be, but the "farm" missions make a good deal of sense given the aliens' tendency to operate in rural areas, and they also work well given the more strategic outset of the older buildings. I'm swinging for the fences here, suggesting that maybe, for a future X-Com iteration, we go with...snow-covered farms...?
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[quote name='j'ordos' date='Jul 14 2004, 07:12 AM']use xcomutil, it fixes the disconnected base bug.
[right][post="83591"]<{POST_SNAPBACK}>[/post][/right][/quote]

That's some kind of patch, right (forgive me, I'm the most tech-dumb newbie out there, I assure you)? I'm getting the impression that it's for the Dos version, right? I've got the Windows CE, but I'll look into it. Thanks.
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[quote name='j'ordos' date='Jul 14 2004, 03:43 PM']No, xcomutil is for both DOS and CE, it fixes other things as well, and adds in new features. The bases look a little weird after applying the fix, but hey :)
[right][post="83627"]<{POST_SNAPBACK}>[/post][/right][/quote]

Weird? It actually applies graphical changes? :huh?:

But I liked the original graphics, too...

But thanks, I'll look into this. Maybe I won't crash every two minutes! :D
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I agree cruise ships were the utmost anoying of all (they were FAR TOO BIG) with hundreds of spots to check... Ugh, a LobsterMan Infected-CruseShip...
Then again, this Thread is fo the original XCOM, not TFD :huh:

In XCOM1, I must say the cities were far too cramped and full of hiding holes to be much fun, the worst part was that we could'nt blow up many walls, because of those Friggin' civilians (who waited to be shot for a day or more before my guys arrived)... I usually am carefull about civilians, but unfortunately they are usually used to point where the aliens are...
:hammer:

Farmalnds come a close second though, because there are far too much of those... At least there are only a couple buildings, but c'mon, there is'nt that much farmland on earth... I'd understand it perfectly if the UFO landed, it won't go in plain wilderness unaided, but when a UFO crashes... Technically, one should crash in a city once in a while, that'd be fun :rolleyes:

Those who don't like jungle obviously have never heard of AC-HE or AC-IC, it rocks... :happybanana:

Those who don't like Arctic, I don't get it IT'S SO COOL!!!! (pun definitely intended). then again, since I'm in Canada, I understand some people just don't get it what snow is all about :LOL:

Mountains are great, simply because we don't get enough of these, as are XCOM-Bases... I usually shoot down the battleships way before they find me :devillaugh:

Alien bases can become dull though, especially if you've done a few of them. Far too long to take on... (Motion scanner anyone?) <_<



[quote name='blehm' date='Feb 16 2004, 01:12 PM']The Cruise ships on TFTD, they do it to me every time i play it.  I have actually started to just leave the cruise ships alone.  and the problem is, the aliens never go to levels 3 or 4, but i searched everywhere.  Then when i am done, if find it on level 1
[right][post="65068"]<{POST_SNAPBACK}>[/post][/right][/quote]
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Definately farmland. I get these >75% of the time, and they're too big! :spank: orchards, esp. @ night. Snow rocks, tho. I just hide my best sharpshooters by the landing gear and :hammer: all the aliens who are stupid enuf to peek out. NE1 who's already outside gets to shake hands with my HWPs ( :devillaugh: :devillaugh: :devillaugh: !), and once the outside is secure, the real fun begins. . .
1) Find a snowdrift for use as cover
2) Find a no-name rookie and a squaddie/sergeant
3) Prime a couple of smoke grenades
4) Completely ignore smoke grenades and snowdrift, get rookie as close to the door as you can, have officer crouch behind rookie
5) Have officer stand 2 squares behind UFO door, rookie right next to it
6) Make rookie enter UFO. . .
7) Hear a big boom, watch body of rookie come flying out of UFO, officer opens fire, watch body of alien come flying out of UFO
8) Stand by for debriefing :naughty: Edited by Tsereve
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Farmlands are simply boring because there's far too much of it... I mean, deserts, forest and endless grassland are far more common on earth...
Then again, since I hate those clusters of barns, there's not much of them left standing after I'm gone... HWP Rockets Rules!! :happybanana:
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[quote name='x0563511' date='Jul 30 2004, 02:52 AM']alien base. i hate that squishy walking noise and all the flashy wierd stuff! Makes me wonder why you cant just bunkerbuster the heck out of them... And all those trigger happy aliens with blaster bombs!
[right][post="89042"]<{POST_SNAPBACK}>[/post][/right][/quote]
Yeah, bases are not as LONG and FRIGGIN LARGE as in TFTD though, so they're okay IMO...
But I agree the blood pumpd up when you hear the screeching sound...
Only worse thing is a snakeman base (where you can't blow up the chrysalids cover) or an Ethereal base (where the MC you to death)
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[quote name='Paladin' date='Jul 30 2004, 09:04 PM']By the Way, Is it just me, or does the aliens VERY rarely spawn or venture into the caves?
I mean, they're quite cool, but it would be nice to have a bear or alien there once in a while... :D
[right][post="89093"]<{POST_SNAPBACK}>[/post][/right][/quote]
checking the map with mapview, there are waypoints in the cave, so technically the aliens should enter it once in a while, but they have no spawn point in there, only outside the cave. Edited by j'ordos
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