[dteviot] Posted March 4, 2006 Report Share Posted March 4, 2006 Hi Guys, Please have a look at the thread:http://www.xcomufo.com/forums/index.php?showtopic=242024914 Essentially, we’re trying to flesh out the feature list for v1.0, as given by:http://docs.projectxenocide.com/index.php/...tscape_Features. (If you follow the links, RK has added a brief description for each of the topics.) It would save me some work if you’d have a go at writing up some of the summaries that haven’t been done yet. And it gives you the opportunity to get the features you really want into v1.0. Link to comment Share on other sites More sharing options...
[Mad] Posted March 4, 2006 Report Share Posted March 4, 2006 (edited) Ok, so which ones are done 'till now? If I'm not mistaken these are done or under construction right now (Thread order): Research SystemSoldier equipment SystemUFO MovementManufacturing SystemUFOsUFO InterceptionUFO MissionsCraft inventoryItems/Stores SytemHiring SystemInventory/Items SystemCraft managementCraft movementPlayerCountries / Score / FundingPersonelLand type detectionGlobe renderingBase ManagementX-Net viewerPurchasing / Selling / TransferringSound SupportAlien /XCORP Detection (former UFO detection)Training systemUFO CombatStatistics CountersBase informationIntro/End Game CinematicsTerrain base modifiers So, missing is:Manufacturing SystemResearch System Dynamic zones Ok Guys, who is taking a shot? Edited March 23, 2006 by Mad Link to comment Share on other sites More sharing options...
[dteviot] Posted March 5, 2006 Author Report Share Posted March 5, 2006 (edited) Ok, so which ones are done 'till now? If I'm not mistaken these are done or under construction right now (Thread order): Nice work, looks mostly correct. Here's my take on the status of the various summaries.'''Core Features''' PlayerStatus: Initial draft posted to Planetscape Planning thread. PersonnelStatus: VERY sketchy draft posted to Planetscape Planning thread. Land Type DetectionStatus: VERY sketchy draft posted to Planetscape Planning thread. CountriesStatus: Initial draft posted to Planetscape Planning thread. FundingStatus: Initial draft posted to Planetscape Planning thread. Globe RenderingStatus: Initial draft posted to Planetscape Planning thread. Base ManagementStatus: Initial draft posted to Planetscape Planning thread. Craft ManagementStatus: Initial draft posted to Planetscape Planning thread. Craft MovementStatus: Initial draft posted to Planetscape Planning thread. Sound SupportStatus: Initial draft posted to Planetscape Planning thread. Items/Stores SystemStatus: Initial draft posted to Planetscape Planning thread. Hiring SystemStatus: Initial draft posted to Planetscape Planning thread. Purchasing SystemStatus: Redundant. Is covered by Transferring/Purchasing/Selling Manufacturing SystemStatus: Initial draft accepted. Transferring/Purchasing/SellingStatus: Initial draft posted to Planetscape Planning thread. Research SystemStatus: Initial draft accepted. Soldier Equipment SystemStatus: Initial draft accepted. UFOsStatus: Initial draft accepted. UFO MovementStatus: Initial draft accepted. UFO DetectionStatus: Initial draft posted to Planetscape Planning thread. UFO InterceptionStatus: Initial draft accepted. UFO AttacksStatus: VERY sketchy draft posted to Planetscape Planning thread. '''Required Features''' Score SystemStatus: Initial draft posted to Planetscape Planning thread. Training SystemStatus: Initial draft posted to Planetscape Planning thread. Statistics CountersStatus: VERY sketchy draft posted to Planetscape Planning thread. UFO MissionsStatus: Initial draft accepted. Base InformationStatus: VERY sketchy draft posted to Planetscape Planning thread. X-Net ViewerStatus: Initial draft posted to Planetscape Planning thread. Intro/End Game CinematicsStatus: VERY sketchy draft posted to Planetscape Planning thread. '''Desired Features''' Terrain base modifiersStatus: VERY sketchy draft posted to Planetscape Planning thread. Dynamic ZonesStatus: ToDo EDIT 2006-03-10 Updated status of Personnel and Land Type DetectionEDIT 2006-03-11 Updated status of Globe RenderingEDIT 2006-03-20 updated status of Sound Support, X-Net Viewer, Training System, UFO DetectionEDIT 2006-03-21 Added UFO Attack EDIT 2006-03-22 Added sketchy drafts for:Statistics CountersBase InformationIntro/End Game Cinematics EDIT 2006-03-23 Terrain base modifiers Edited March 22, 2006 by dteviot Link to comment Share on other sites More sharing options...
[dteviot] Posted March 10, 2006 Author Report Share Posted March 10, 2006 Drafts of Personnel, Land Type Detection & Globe Rendering are now available Link to comment Share on other sites More sharing options...
[Mad] Posted March 10, 2006 Report Share Posted March 10, 2006 Drafts of Personnel, Land Type Detection & Globe Rendering are now availableIt's already in the list.. Link to comment Share on other sites More sharing options...
[dteviot] Posted March 11, 2006 Author Report Share Posted March 11, 2006 Drafts of Personnel, Land Type Detection & Globe Rendering are now availableIt's already in the list.. I know, I updated the list, then posted a seperate entry. Link to comment Share on other sites More sharing options...
[Mad] Posted March 11, 2006 Report Share Posted March 11, 2006 I can't believe it! Someone, write a summary! Link to comment Share on other sites More sharing options...
[dteviot] Posted March 11, 2006 Author Report Share Posted March 11, 2006 I can't believe it! Someone, write a summary! Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working. Link to comment Share on other sites More sharing options...
[Mad] Posted March 11, 2006 Report Share Posted March 11, 2006 (edited) I can't believe it! Someone, write a summary! Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.Wohaa! Slow cowboy! I din't mean you! I know you're working your rear part off! I was speaking to the maggots people at CTD. ( ) Edited March 11, 2006 by Mad Link to comment Share on other sites More sharing options...
Guest Azrael Posted March 12, 2006 Report Share Posted March 12, 2006 I can't believe it! Someone, write a summary! <{POST_SNAPBACK}>Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.<{POST_SNAPBACK}>That's what you get for infecting your pc with StarForce Link to comment Share on other sites More sharing options...
red knight Posted March 12, 2006 Report Share Posted March 12, 2006 If you didnt noticed it I have added the summaries already GreetingsRed Knight Link to comment Share on other sites More sharing options...
[dteviot] Posted March 12, 2006 Author Report Share Posted March 12, 2006 I can't believe it! Someone, write a summary! Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.That's what you get for infecting your pc with StarForce Acutally, at it appears to be a hardware problem (I can't reload XP onto PC) it MAY not be Star Force. The fact that it started immediately after loading a UFO: Aftershock may be pure co-incidence. Anyway, Home PC is now deader than a starfleet security officer after an away mission. I'm ordering a new PC (there goes 2 months wages) an will hopefully be back in business within a week. Link to comment Share on other sites More sharing options...
[dteviot] Posted March 19, 2006 Author Report Share Posted March 19, 2006 I can't believe it! Someone, write a summary! Working as quickly as I can. Didn't help that my PC shat itself, (I blame Star Force) and I took me most of today to get it working.That's what you get for infecting your pc with StarForce Acutally, at it appears to be a hardware problem (I can't reload XP onto PC) it MAY not be Star Force. The fact that it started immediately after loading a UFO: Aftershock may be pure co-incidence. Anyway, Home PC is now deader than a starfleet security officer after an away mission. I'm ordering a new PC (there goes 2 months wages) an will hopefully be back in business within a week. EDIT 2006-03-20 updated status of Sound Support, X-Net Viewer, Training System, UFO Detection Incidentally, It's going to be another 2 weeks before new PC is up and going. One of the problems in living on an island more than 1000 km from civilization. No parts, and takes3 weeks for the supply ships to get here. Link to comment Share on other sites More sharing options...
[dteviot] Posted March 20, 2006 Author Report Share Posted March 20, 2006 EDIT 2006-03-21 Added UFO Attack Also colour coded the "ToDo" items Link to comment Share on other sites More sharing options...
[dteviot] Posted March 21, 2006 Author Report Share Posted March 21, 2006 EDIT 2006-03-22 Added sketchy drafts for:Statistics CountersBase InformationIntro/End Game Cinematics Link to comment Share on other sites More sharing options...
[dteviot] Posted March 22, 2006 Author Report Share Posted March 22, 2006 EDIT 2006-03-23 Terrain base modifiers Link to comment Share on other sites More sharing options...
red knight Posted March 22, 2006 Report Share Posted March 22, 2006 Has started with the planning file, so we will have a Microsoft Project Draft commited at the Xenocide SVN soon. GreetingsRed Knight Link to comment Share on other sites More sharing options...
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