red knight Posted March 19, 2007 Report Share Posted March 19, 2007 Author: dteviot Date: 11/02/2007 05:07:25 a.m. Message: 1. Now have Alien AI launching one Research Mission after another.2. Aspect ratio now allowed for when convert position on Geoscape viewport to geoposition3. ScreenManager is no longer a static class4. Added Copyright notice to all Screen files5. Removed references to "Dialog" from LoadSaveGameScreen Changed Paths: Modify: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoPosition.csModify: \xna\trunk\Xenocide\Source\UI\Screens\StartScreen.csModify: \xna\trunk\Xenocide\Source\UI\Screens\StatisticsScreen.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Craft.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\WaitState.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Mission.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\InvasionTask.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\AIAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\Overmind.csModify: \xna\trunk\Xenocide\Source\Model\GameState.csModify: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Ufo.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\CraftAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Aircraft.csModify: \xna\trunk\Xenocide\Xenocide.csprojAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MoveToPositionState.csModify: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionEvent.csModify: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\ResearchTask.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\CraftState.csModify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoMarker.csModify: \xna\trunk\Xenocide\Source\Xenocide.csModify: \xna\trunk\Xenocide\Source\UI\Screens\Screen.csModify: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.csModify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.csModify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.csAdd: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\ResearchMission.csAdd: \xna\trunk\docs\UfoBehaviour.html Link to comment Share on other sites More sharing options...
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