odenter Posted June 17, 2006 Report Share Posted June 17, 2006 Hi, first my english in writing isn't very good. I do exactly that what is written herehttp://docs.projectxenocide.com/index.php/...QuickStartGuideThen I changed to devpack.net2005\compiler\and started xenocide.sln.Then build --> rebuild all But there are a few files missing. Any advice?1>------ Neues Erstellen gestartet: Projekt: xenocommon, Konfiguration: Debug Win32 ------ 1>Die Zwischen- und Ausgabedateien für das Projekt "xenocommon" mit der Konfiguration "Debug|Win32" werden gelöscht. 2>------ Neues Erstellen gestartet: Projekt: xenolauncher, Konfiguration: Debug Win32 ------ 2>Die Zwischen- und Ausgabedateien für das Projekt "xenolauncher" mit der Konfiguration "Debug|Win32" werden gelöscht. 2>Kompilieren... 1>Kompilieren... 2>launcher.cpp 1>commonrequisites.cpp 2>..\..\..\xenocide\src\launcher\launcher.cpp(25) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "boost/program_options.hpp": No such file or directory 2>Das Buildprotokoll wurde unter "file://c:\daten\projekte\games\Xenocide\xenocide\obj80\Debug\xenolauncher\BuildLog.htm" gespeichert. 2>xenolauncher - 1 Fehler, 0 Warnung(en) 1>c:\daten\projekte\games\Xenocide\xenocide\src\common/logging.h(30) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "log4cxx/logger.h": No such file or directory 1>Das Buildprotokoll wurde unter "file://c:\daten\projekte\games\Xenocide\xenocide\obj80\Debug\xenocommon\BuildLog.htm" gespeichert. 1>xenocommon - 1 Fehler, 0 Warnung(en) 3>------ Neues Erstellen gestartet: Projekt: xenoserver, Konfiguration: Debug Win32 ------ 3>Die Zwischen- und Ausgabedateien für das Projekt "xenoserver" mit der Konfiguration "Debug|Win32" werden gelöscht. 3>xenoserver - aktuell. 4>------ Neues Erstellen gestartet: Projekt: xenocore, Konfiguration: Debug Win32 ------ 4>Die Zwischen- und Ausgabedateien für das Projekt "xenocore" mit der Konfiguration "Debug|Win32" werden gelöscht. 4>Kompilieren... 4>corerequisites.cpp 5>------ Neues Erstellen übersprungen: Projekt: xenotest, Konfiguration: Debug Win32 ------ 5>Für diese Projektmappenkonfiguration wurde kein zu erstellendes Projekt ausgewählt. 6>------ Neues Erstellen gestartet: Projekt: xenobattle, Konfiguration: Debug Win32 ------ 6>Die Zwischen- und Ausgabedateien für das Projekt "xenobattle" mit der Konfiguration "Debug|Win32" werden gelöscht. 6>xenobattle - aktuell. 4>c:\daten\projekte\games\Xenocide\xenocide\src\common/logging.h(30) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "log4cxx/logger.h": No such file or directory 4>Das Buildprotokoll wurde unter "file://c:\daten\projekte\games\Xenocide\xenocide\obj80\Debug\xenocore\BuildLog.htm" gespeichert. 4>xenocore - 1 Fehler, 0 Warnung(en) 7>------ Neues Erstellen gestartet: Projekt: xenoevents, Konfiguration: Debug Win32 ------ 7>Die Zwischen- und Ausgabedateien für das Projekt "xenoevents" mit der Konfiguration "Debug|Win32" werden gelöscht. 8>------ Neues Erstellen gestartet: Projekt: xenoui, Konfiguration: Debug Win32 ------ 8>Die Zwischen- und Ausgabedateien für das Projekt "xenoui" mit der Konfiguration "Debug|Win32" werden gelöscht. 7>Kompilieren... 7>slot.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\functors\slot.cc": No such file or directory 7>slot_base.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\functors\slot_base.cc": No such file or directory 7>lambda.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\adaptors\lambda\lambda.cc": No such file or directory 7>connection.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\connection.cc": No such file or directory 7>signal.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\signal.cc": No such file or directory 7>signal_base.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\signal_base.cc": No such file or directory 7>trackable.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\trackable.cc": No such file or directory 7>Code wird generiert... 7>Das Buildprotokoll wurde unter "file://c:\daten\projekte\games\Xenocide\devpack.net2005\compiler\xenocide\Debug\BuildLog.htm" gespeichert. 7>xenoevents - 7 Fehler, 0 Warnung(en) 8>Kompilieren... 8>uirequisites.cpp 8>c:\daten\projekte\games\Xenocide\xenocide\src\common/logging.h(30) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "log4cxx/logger.h": No such file or directory 8>Das Buildprotokoll wurde unter "file://c:\daten\projekte\games\Xenocide\xenocide\obj80\Debug\xenoui\BuildLog.htm" gespeichert. 8>xenoui - 1 Fehler, 0 Warnung(en) ========== Alles neu erstellen: 2 erfolgreich, Fehler bei 5, 1 übersprungen ========== Link to comment Share on other sites More sharing options...
odenter Posted June 18, 2006 Author Report Share Posted June 18, 2006 (edited) No tip how to get the missing files?I want to compile the project and play around with the code, so that I can see if I can do something.I'm a full time developer so it's possible that I could help, but without the full code it's not easy. Edited June 18, 2006 by odenter Link to comment Share on other sites More sharing options...
[Mad] Posted June 18, 2006 Report Share Posted June 18, 2006 (edited) No tip how to get the missing files?I want to compile the project and play around with the code, so that I can see if I can do something.I'm a full time devolper so it's possible that I could help, but without the full code it's not easy. I'm sorry, the thing is, you posted a german language log, and there are not too many developers speaking german here. I do speak, but I have no clue what could be missing. My guess would be that it's a problem with the dependencies, which are compiled for VS2003 and not for VS2005. But I can't figure out what it could be - (Have you checked the paths to the dependencies?) but there is a quick start guide for VS2005EE in the wiki. Maybe check it out. http://docs.projectxenocide.com/index.php/...kStartGuideVS80 Edited June 18, 2006 by Mad Link to comment Share on other sites More sharing options...
odenter Posted June 18, 2006 Author Report Share Posted June 18, 2006 (edited) Erm For example. A few lines a german that's right, but there are also english messages. There are missing files.When I open the project, the files are shown but they're not on my drive.7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\functors\slot.cc": No such file or directory 7>slot_base.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\functors\slot_base.cc": No such file or directory 7>lambda.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\adaptors\lambda\lambda.cc": No such file or directory 7>connection.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\connection.cc": No such file or directory 7>signal.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\signal.cc": No such file or directory 7>signal_base.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\signal_base.cc": No such file or directory 7>trackable.cc 7>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\..\..\xenocide\src\events\trackable.cc": No such file or directory or 8>c:\daten\projekte\games\Xenocide\xenocide\src\common/logging.h(30) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "log4cxx/logger.h": No such file or directory Edited June 18, 2006 by odenter Link to comment Share on other sites More sharing options...
[Mad] Posted June 18, 2006 Report Share Posted June 18, 2006 Well, the thing is, these files are not in the svn (read: I don't have the "events" directory either). But it compiles without any problems on my VS2003. Link to comment Share on other sites More sharing options...
odenter Posted June 18, 2006 Author Report Share Posted June 18, 2006 (edited) Ok I'll try again.Where can I find the binaries xenocide\bin80\debug? EDIT:Looks that they're created there. Edited June 18, 2006 by odenter Link to comment Share on other sites More sharing options...
odenter Posted June 18, 2006 Author Report Share Posted June 18, 2006 Mh, Xenoui breaks. Following files are missingxenocide\src\client\commonui\messagebox_py.cppxenocide\src\client\commonui\actionmapdialog.cppxenocide\src\client\misc\regionrenderable.cpp is missing Link to comment Share on other sites More sharing options...
[dteviot] Posted June 18, 2006 Report Share Posted June 18, 2006 Mh, Xenoui breaks. Following files are missingxenocide\src\client\commonui\messagebox_py.cppxenocide\src\client\commonui\actionmapdialog.cppxenocide\src\client\misc\regionrenderable.cpp is missingI assume you're trying to build using the .sln files under the devpack.net2005 directory?From memory, they don't work. I believe Guyver6 was working on a vc2005 build, but he moved onto the stackless branch (which does build under VC2005) before he finished it. The trunk does build using the devpack.net2003 files. Link to comment Share on other sites More sharing options...
red knight Posted June 18, 2006 Report Share Posted June 18, 2006 Yes if you want to work with Xenocide source, move to the stackless branch... it will takeover the trunk very soon... GreetingsRed Knight Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 Ok, an how I get these sources? Link to comment Share on other sites More sharing options...
[Mad] Posted June 19, 2006 Report Share Posted June 19, 2006 (edited) Ok, an how I get these sources?http://svn.projectxenocide.com/xenocide/branches/stackless But mind you, this is very interesting if you want to work with the code - if you only want to compile xenocide to see more/newer features than in the latest progress release you better stick to the old "non stackless" source, since "stackless" was rewritten from scratch and doesn't have all the features at the moment. Edited June 19, 2006 by Mad Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 Thank's after work at home I'll try. Link to comment Share on other sites More sharing options...
[Mad] Posted June 19, 2006 Report Share Posted June 19, 2006 Thank's after work at home I'll try. You're welcome Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 Ok new question. Which *s.ln have I to start? ..\Xenocide\oldcode\devpack.net2005\compiler??Sounds like the oldcode. Link to comment Share on other sites More sharing options...
red knight Posted June 19, 2006 Report Share Posted June 19, 2006 odenter in the stackless branch you will find a dependencies.sln and a xenocide.sln file in the projects directory. GreetingsRed Knight Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 (edited) I think I have to download a new boost version my is an older one, and it looks like there are files missing. *gnarf* EDIT:Boost download is complete now I'll try a new build. There're many error messages. The file..\xenocide\include\xenocide/base/logservice.h(is missing. Is this a problem? Project signals were build, all other projects quit with error. Looks like the missing file is the problem. Edited June 19, 2006 by odenter Link to comment Share on other sites More sharing options...
[dteviot] Posted June 19, 2006 Report Share Posted June 19, 2006 I think I have to download a new boost version my is an older one, and it looks like there are files missing. *gnarf* EDIT:Boost download is complete now I'll try a new build. base --> couldn't buildbase_test --> couldn't buildYou probably need the pre-built dependancies as well. (Not all dependancies were included in the dependancies directory) Try http://projectxenocide.com/public/programming/stackless/ If you have issues, contact Guyver6, on #xenocide on irc.freenode.net for directions And someone (probably me) needs to update the instructions to include building the Stackless branch. Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 (edited) Ok thank's.Files downloaded and now the copiler is working. EDIT:Now lib's are missing. For example boost_filesystem-vc80-mt-gd-1_33_1.lib I found under xenocide\devpack.net2005\dependencies\debug xenocide\devpack.net2005\dependencies\releasethe following files libboost_filesystem-vc71-mt-gd-1_33_1.lib Edited June 19, 2006 by odenter Link to comment Share on other sites More sharing options...
red knight Posted June 19, 2006 Report Share Posted June 19, 2006 Yes, but wait until we promote the stackless branch to trunk to do the update For now I am going to pin up this thread. GreetingsRed Knight Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 Ok.I'll wait a few days. Link to comment Share on other sites More sharing options...
red knight Posted June 19, 2006 Report Share Posted June 19, 2006 I meant to update the instructions in the docs site GreetingsRed Knight Link to comment Share on other sites More sharing options...
odenter Posted June 19, 2006 Author Report Share Posted June 19, 2006 (edited) Ok problem is I haven't build boost. Build boost runs now.http://www.boost.org/more/getting_started.html#Build_Install Edited June 19, 2006 by odenter Link to comment Share on other sites More sharing options...
odenter Posted June 20, 2006 Author Report Share Posted June 20, 2006 Ok boost were build, then I copied the *.lib's to ..\Xenocide\dependencies\lib Then rebuild all but a few libs are still missing stackless_pyd.lib ..\boost_python\output\debug\boost_stackless_d.lib unittest-vc8_d.lib OIS_d.lib OgreMain_d.lib That's it. Where to get these lib's? I'll compile this project. Link to comment Share on other sites More sharing options...
[dteviot] Posted June 20, 2006 Report Share Posted June 20, 2006 Ok boost were build, then I copied the *.lib's to ..\Xenocide\dependencies\lib Then rebuild all but a few libs are still missing stackless_pyd.lib ..\boost_python\output\debug\boost_stackless_d.lib unittest-vc8_d.lib OIS_d.lib OgreMain_d.lib That's it. Where to get these lib's? I'll compile this project. You need to build ..\xenocide\projects\vc80\dependencies.sln before you build..\xenocide\projects\vc80\xenocide.sln Link to comment Share on other sites More sharing options...
odenter Posted June 29, 2006 Author Report Share Posted June 29, 2006 (edited) Ok I've build all successfull.No errors. I'll run the game in debug mode, but which project have I to start? I tried a few, but there are some erros, because files are missing (not in my path varaible). Any advice? Edited June 29, 2006 by odenter Link to comment Share on other sites More sharing options...
Garo Posted June 29, 2006 Report Share Posted June 29, 2006 Ok I've build all successfull. No errors.I'll run the game in debug mode, but which project have I to start? I tried a few, but there are some erros, because files are missing (not in my path varaible). You must run the launcher.exe.With me, it's in the path C:\projects\xenobranches\stackless\xenocidegame\bin_d.vs80which also must be the working directory. - Garo Link to comment Share on other sites More sharing options...
odenter Posted June 29, 2006 Author Report Share Posted June 29, 2006 Thank's.Now a few other *dll's are missing. *gnarf* I'll do a new try during the next days. Looks like I have to put a few directories in my path variable. Link to comment Share on other sites More sharing options...
guyver6 Posted June 29, 2006 Report Share Posted June 29, 2006 Check this. You should find there some precompiled dependencies, but it's unofficial yet (thou we're using them). Link to comment Share on other sites More sharing options...
loxotron Posted August 13, 2006 Report Share Posted August 13, 2006 (edited) how to fix this compiling errors in RenderSystem_GL 1>OgreGLRenderSystem.obj : error LNK2001: unresolved external symbol "public: __thiscall Ogre::GLHardwareOcclusionQuery::GLHardwareOcclusionQuery(void)" (??0GLHardwareOcclusionQuery@Ogre@@QAE@XZ)1>OgreWin32GLSupport.obj : error LNK2001: unresolved external symbol "public: __thiscall Ogre::Win32PBuffer::Win32PBuffer(enum Ogre::PixelComponentType,unsigned int,unsigned int)" (??0Win32PBuffer@Ogre@@QAE@W4PixelComponentType@1@II@Z) ok, somehow i compiled all dependencies, now i tried to compile xenocide.sln and it needs folder sigc++ with binaries, where to find it?(for example sigc-2.0.lib) Edited August 13, 2006 by loxotron Link to comment Share on other sites More sharing options...
reist Posted August 13, 2006 Report Share Posted August 13, 2006 I think what you need is this:http://projectxenocide.com/public/programm...ide3rdParty.msi Link to comment Share on other sites More sharing options...
loxotron Posted August 13, 2006 Report Share Posted August 13, 2006 ok thanks! it helped now he last error when i tried to run game: Link to comment Share on other sites More sharing options...
[dteviot] Posted August 14, 2006 Report Share Posted August 14, 2006 ok thanks! it helped now the last error when i tried to run game:That may be a bug in the Windows code. I've updated the code xenocide\src\base\pathhelper.cpp. Try getting an _UPDATE_ of the latest code from trunk and build base. Link to comment Share on other sites More sharing options...
loxotron Posted August 14, 2006 Report Share Posted August 14, 2006 (edited) yeah i think now the bug is fixed..thanks.. but when i tried to start a game... nothing happened.. at all :\the prosess runs, but game doesnt start http://img236.imageshack.us/img236/7439/111oq2.th.jpgok.. i tried to run tests:base_test - this error:http://img211.imageshack.us/img211/6794/112op8.th.jpgmodel_test:http://img211.imageshack.us/img211/8353/113ie2.th.jpgother said nothing(as i think they are ok)i really dont know whats a problem..i have xp sp2, nvidia 6800gt, 91.33 drivers, all works ok and no problems, demo build works ok toomaybe i can help somehow to locate this bug? update: maybe its memory leak?i have 2gb ddr II ram Edited August 14, 2006 by loxotron Link to comment Share on other sites More sharing options...
[dteviot] Posted August 14, 2006 Report Share Posted August 14, 2006 yeah i think now the bug is fixed..thanks.. but when i tried to start a game... nothing happened.. at all :\the prosess runs, but game doesnt start http://img236.imageshack.us/img236/7439/111oq2.th.jpgok.. i tried to run tests:base_test - this error:http://img211.imageshack.us/img211/6794/112op8.th.jpgmodel_test:http://img211.imageshack.us/img211/8353/113ie2.th.jpgother said nothing(as i think they are ok)i really dont know whats a problem..i have xp sp2, nvidia 6800gt, 91.33 drivers, all works ok and no problems, demo build works ok toomaybe i can help somehow to locate this bug? update: maybe its memory leak?i have 2gb ddr II ramOK, not sure just how much help this will be but.1. You've built the release build. I normally build debug. And I haven't tested the release build recently.2. If base_test fails, then graphics_test will almost certainly fail, as graphics depends on base.3. I'll try and look into your problem tonight, see if I can figure anything out. However, at this point in time, best I can suggest is try a clean, then rebuild all. Link to comment Share on other sites More sharing options...
loxotron Posted August 14, 2006 Report Share Posted August 14, 2006 (edited) yeah, graphic test fails too, i forgot to test ithere are my compilated win2 files, if you can test it, maybe its a problem with compilation? but i have no errors, only some warningshttp://www.yousendit.com/transfer.php?acti...9914FE17FD4FE8F ill try to make debug releaseand thanks for help Edited August 14, 2006 by loxotron Link to comment Share on other sites More sharing options...
loxotron Posted August 15, 2006 Report Share Posted August 15, 2006 yeah! debug version works! thanks really but is this version playble? when i tried to push any of buttons game wrote me this:"sorry,prg hasnt implanted that yet"looking like nothing works in the last build.... only button exit Link to comment Share on other sites More sharing options...
reist Posted August 15, 2006 Report Share Posted August 15, 2006 (edited) Well, it's not a version even.That code is the moved in stackless branch, starting development pretty much from scratch. It's in internal iteration phase, unreleased and undemoish Currently, it is gaining in features and playability, slowly. About playability - if you search around the globe, you'll find a base icon and once in a while there'll appear a ufo and fly around for a bit.You can press "INTERCEPT" when the ufo is flying. Twice, even Edited August 15, 2006 by reist Link to comment Share on other sites More sharing options...
loxotron Posted March 8, 2007 Report Share Posted March 8, 2007 error in last svn-rev: when you press a button which is "not implanted" this alpha internal 0.00001 version shut down, 'MessageDialog' is not defined log:8062 [iNFO ] snake.PythonOutput - File "..\data\scripts\ui\earthui.py", line 17, in notImplementedYetMsg8062 [iNFO ] snake.PythonOutput - MessageBox('Sorry: Not Yet Implemented').show()8062 [iNFO ] snake.PythonOutput - File "..\data\scripts\ui\messagebox.py", line 49, in __init__8078 [iNFO ] snake.PythonOutput - MessageDialog.__init__(self, 'MessageBox', 'messagebox_simple')8078 [iNFO ] snake.PythonOutput - NameError: global name 'MessageDialog' is not defined8078 [iNFO ] game.GameModule - Shutting down... Link to comment Share on other sites More sharing options...
loxotron Posted December 7, 2007 Report Share Posted December 7, 2007 (edited) during linking ogremain, last svn [size="1"]1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetFormatFromFIF@4 referenced in function "void __cdecl Ogre::FreeImageErrorHandler(enum FREE_IMAGE_FORMAT,char const *)" (?FreeImageErrorHandler@Ogre@@YAXW4FREE_IMAGE_FORMAT@@PBD@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_SetOutputMessage@4 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::startup(void)" (?startup@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetFIFExtensionList@4 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::startup(void)" (?startup@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetFIFCount@0 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::startup(void)" (?startup@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetCopyrightMessage@0 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::startup(void)" (?startup@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetVersion@0 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::startup(void)" (?startup@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_Initialise@4 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::startup(void)" (?startup@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_DeInitialise@0 referenced in function "public: static void __cdecl Ogre::FreeImageCodec::shutdown(void)" (?shutdown@FreeImageCodec@Ogre@@SAXXZ) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetBits@4 referenced in function "private: struct FIBITMAP * __thiscall Ogre::FreeImageCodec::encode(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?encode@FreeImageCodec@Ogre@@ABEPAUFIBITMAP@@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetPitch@4 referenced in function "private: struct FIBITMAP * __thiscall Ogre::FreeImageCodec::encode(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?encode@FreeImageCodec@Ogre@@ABEPAUFIBITMAP@@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_Unload@4 referenced in function "private: struct FIBITMAP * __thiscall Ogre::FreeImageCodec::encode(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?encode@FreeImageCodec@Ogre@@ABEPAUFIBITMAP@@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_ConvertToGreyscale@4 referenced in function "private: struct FIBITMAP * __thiscall Ogre::FreeImageCodec::encode(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?encode@FreeImageCodec@Ogre@@ABEPAUFIBITMAP@@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_AllocateT@28 referenced in function "private: struct FIBITMAP * __thiscall Ogre::FreeImageCodec::encode(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?encode@FreeImageCodec@Ogre@@ABEPAUFIBITMAP@@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_CloseMemory@4 referenced in function "public: virtual class Ogre::SharedPtr<class Ogre::DataStream> __thiscall Ogre::FreeImageCodec::code(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?code@FreeImageCodec@Ogre@@UBE?AV?$SharedPtr@VDataStream@Ogre@@@2@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_AcquireMemory@12 referenced in function "public: virtual class Ogre::SharedPtr<class Ogre::DataStream> __thiscall Ogre::FreeImageCodec::code(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?code@FreeImageCodec@Ogre@@UBE?AV?$SharedPtr@VDataStream@Ogre@@@2@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_SaveToMemory@16 referenced in function "public: virtual class Ogre::SharedPtr<class Ogre::DataStream> __thiscall Ogre::FreeImageCodec::code(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?code@FreeImageCodec@Ogre@@UBE?AV?$SharedPtr@VDataStream@Ogre@@@2@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_OpenMemory@8 referenced in function "public: virtual class Ogre::SharedPtr<class Ogre::DataStream> __thiscall Ogre::FreeImageCodec::code(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?code@FreeImageCodec@Ogre@@UBE?AV?$SharedPtr@VDataStream@Ogre@@@2@AAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_Save@16 referenced in function "public: virtual void __thiscall Ogre::FreeImageCodec::codeToFile(class Ogre::SharedPtr<class Ogre::MemoryDataStream> &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class Ogre::SharedPtr<class Ogre::Codec::CodecData> &)const " (?codeToFile@FreeImageCodec@Ogre@@UBEXAAV?$SharedPtr@VMemoryDataStream@Ogre@@@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAV?$SharedPtr@VCodecData@Codec@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetGreenMask@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_ConvertTo24Bits@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetBPP@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetColorType@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetImageType@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetHeight@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_GetWidth@4 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z) 1>OgreFreeImageCodec.obj : error LNK2019: unresolved external symbol __imp__FreeImage_LoadFromMemory@12 referenced in function "public: virtual struct std::pair<class Ogre::SharedPtr<class Ogre::MemoryDataStream>,class Ogre::SharedPtr<class Ogre::Codec::CodecData> > __thiscall Ogre::FreeImageCodec::decode(class Ogre::SharedPtr<class Ogre::DataStream> &)const " (?decode@FreeImageCodec@Ogre@@UBE?AU?$pair@V?$SharedPtr@VMemoryDataStream@Ogre@@@Ogre@@V?$SharedPtr@VCodecData@Codec@Ogre@@@2@@std@@AAV?$SharedPtr@VDataStream@Ogre@@@2@@Z)[/size] Edited December 7, 2007 by loxotron Link to comment Share on other sites More sharing options...
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