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XCOMUFO & Xenocide

An Exeption Has Occurred :s


rav

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hmm i have dwnloaded the patch installer and erm the game too... when i start it up i get this=

 

An exeption has occurred

FILE:\xenocide\xenocide\xenocide\scr\client\xenocidemodule.cpp

LINE:92

SOURCE: XenocideModule::main

REASON:Ogre exeption: An exeption has been thrown!

 

 

So theres an Ogre in my system throwing around exeptions??? Evil evil creatures. hehe but more tot he point.... what have i done wrong? Help!

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  • 4 weeks later...

Hello!

 

I had the same error, not when starting, but when viewing the available bases.

System specs:

 

Sony vaio VGN-FJ1S:

 

Intel Pentium M processor 1.73ghz

512 ram

Mobile Intel 915GM/GMS,910GML Express chipset family

Directx 9.0c

 

I extracted what i thought would be relevant to track the error:

  16:32:37: [iNFO] xenocore.GameMachine.Planetview - Entering

16:33:04: [iNFO] xenocore.GameMachine.Planetview - Exiting

16:33:04: [iNFO] xenoui.Planetview - Unpublished

16:33:04: [iNFO] xenocore.GameMachine.Baseview - Entering

16:33:05: [FATAL] xenocommon.Exception - FILE: \xenocide\xenocide\xenocide\src\client\xenocidemodule.cpp | LINE: 93 | SOURCE: XenocideModule::main | REASON: Ogre exception: An exception has been thrown!

 

-----------------------------------

Details:

-----------------------------------

Error #: -2005530516

Function: D3D9RenderSystem::_render

Description: Failed to DrawPrimitive : Invalid call.

File: \projects\ogre\azathoth\RenderSystems\Direct3D9\src\OgreD3D9RenderSystem.cpp

Line: 2183

Stack unwinding: D3D9RenderSystem::_render(..) <- <<beginning of stack>>

16:33:34: [iNFO] xenocore.EntityManager - Destroyed

16:33:35: [iNFO] xenocommon.XmlManager - Destroyed

16:33:41: [iNFO] xenocide - Xenocide UI Client has finished.

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