Jump to content


Photo

Resignation Communication


  • Please log in to reply
26 replies to this topic

#1 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 21 April 2005 - 09:02 PM

Dear Members of the whole Xenocide Community,

I would like to make official a news that I was recently communicated. Mamutas (Vlad Judys) our former Senior Member has asked me to remove him from the development team of Xenocide.

Where is the catch you might think? Well I would like all of you join me in my congratulations to him as he has accepted a job position in EA Florida, so he will be making games for a living.

So unless our good people of Electronic Arts let him come back and help us, he will be there watching ;).

:master: All hail The Great Mamutas!!! :master:

Greetings
Red Knight

Edited by red knight, 21 April 2005 - 09:03 PM.

Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.

#2 Guest_Azrael_*

Guest_Azrael_*
  • Guests

Posted 21 April 2005 - 09:07 PM

Dammit RK, I thought YOU were resignating :P
Good luck Mamutas, we'll miss you here :), and I hope you help EA make some good games, they sure need the help ;)

Best of luck!

edit: *bows to the great Mamutas :master: *

Edited by Azrael, 21 April 2005 - 09:08 PM.


#3 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 21 April 2005 - 09:09 PM

Those that know me, say that I am very stuborn... I need more than a work, a girlfriend, a life and extra stuff to make me resign from something that I really enjoy doing ;)... BTW I will see Xenocide complete, even if that means that it will be the last thing I will do.

Xenocide 2050, COOL :D (Full Reality instead of Full 3D )

Greetings
Red Knight
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.

#4 stewart

stewart

    Programming Department

  • [Xenocide Senior Members]
  • 10,528 posts

Posted 21 April 2005 - 09:10 PM

Harumph! He uses for his own personal needs then tosses us asside like a dirty dish cloth. JK: Congrats Mammy!
Posted Image
I'm starting to like the heavy cannon more and more.

#5 Astyanax

Astyanax

    Xnet Proof Task Force

  • Xenocide Creative-Text Departmen
  • 785 posts

Posted 21 April 2005 - 09:11 PM

Wow, congrats mamutas! Tell us all about the greener grass sometime, ok? :P

Edited by Astyanax, 21 April 2005 - 09:15 PM.

EXCLUSIVE: Read the top-secret Creative Text Department Status Report by the Xenocide Internal Investigation Department!

#6 Guest_Azrael_*

Guest_Azrael_*
  • Guests

Posted 21 April 2005 - 09:15 PM

stubborn :P

#7 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 21 April 2005 - 09:17 PM

Ok... I guess that you cant proofread my posts ;). Proofreading team, dont you have anything more important to do than proofread my posts :Poke:

:JK:

Greetings
Red Knight

Edited by red knight, 21 April 2005 - 09:18 PM.

Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.

#8 Vaaish

Vaaish

    Artwork Department

  • Xenocide Inactive
  • 1,625 posts

Posted 21 April 2005 - 09:37 PM

Very cool Mamutas!

#9 dipstick

dipstick

    Colonel

  • [Global Moderators]
  • PipPipPipPipPip
  • 3,011 posts

Posted 22 April 2005 - 05:59 AM

Nice working with you mamutas - good luck :) Hope you are allowed to come back, possibly, maybe, sometime in the future.
Posted Image

#10 centurion

centurion

    Programming Department

  • Xenocide Programming Department
  • 800 posts

Posted 22 April 2005 - 10:59 AM

=b

Now go and make EA proud! :P
Endure; in enduring, grow strong.
- Dak'kon

Help us getting Civ2 code: http://forums.civfan...p...age=1&pp=20 !

#11 Guest_Azrael_*

Guest_Azrael_*
  • Guests

Posted 22 April 2005 - 07:20 PM

Ok... I guess that you cant proofread my posts ;). Proofreading team, dont you have anything more important to do than proofread my posts  :Poke: 

:JK:

Greetings
Red Knight

<{POST_SNAPBACK}>


I wasn't, I was merely calling you stubborn, as per request :P

Those that know me, say that I am very stuborn...

<{POST_SNAPBACK}>



#12 ATeX

ATeX

    Sound Department

  • Xenocide Inactive
  • 545 posts

Posted 23 April 2005 - 11:54 AM

Wow, well done! Congratulations Mamutas!


cheers!

#13 mamutas

mamutas

    Colonel

  • Forum Members
  • PipPipPipPipPip
  • 1,067 posts

Posted 24 April 2005 - 10:56 PM

Hi everyone,

Red Knight can make a catchy announcements for sure! :Speach:

Thank you everyone for all your congratulations, nice words and friendly fuzzy names you gave me! I love you all!

Well, back to the topic now.
As, you all now know I got the job in EA Tiburon Studio in Orlando, FL. I can definitely can consider myself lucky, cause I would laugh at anyone who would tell me such thing a few months ago. But, besides the luck, there were many positive factors that determined the outcome. I am very excited and nervous now, but I believe that all the things will work out.

I sure should have said something earlier, but I am now in the middle of the turmoil I had thrown myself into: all the move preparation and new housing searches sounds much easier than they really are. I will try to keep some sort of blog here, for all your info craving, but I can't promise to do that regularly.

One thing, I want to mention for all envious here. As nice as all that sounds, it cost me quite a lot to make a decision to accept this position. With all positives and negatives together, I myself think, that the man who made the decision got to be either really crazy or really crazy. <_<

As far as my relation with the project goes, I am currently withdrawing myself from it and removing all the references to it from my accounts (btw, RK, Micah or Stewart, could you remove me from SourceForge Xenocide project roster?). I am doing that due to agreement I will be signing, that basically says that 'all your bases now belongs to EA'. There are a few loopholes, that would allow me to work on outside project, but I would rather exploit them later, then now.

I guess that is what I wanted to post at first. If you have some questions or something - please, go ask!

Regards,
mamutas

P.S. EA studio in Florida hires masses and masses of new employees. Anyone wants to try his or her luck?
mamutas@sourceforge.net

#14 j'ordos

j'ordos

    Alien Concept Task Force

  • Xenocide Artwork Department
  • 5,059 posts

Posted 25 April 2005 - 01:00 AM

Congrats, although it's sad to see you go :)
Hope you enjoy your work there :banana:

And uhm, Florida is a little far from here ;)

Edited by j'ordos, 25 April 2005 - 01:00 AM.

"You can't trust your eyes if your imagination's out of focus" - Mark Twain
"The mind is like an umbrella, it functions best when open" - Walter Gropius
Posted Image
SNEKK BLOG U-LAR MEKHH! GAHGHH! RK!
GRRGH RGGHH SNORRTT GHACKHGG

Now presented in DoubleVision™ (where drunk)

#15 kafros

kafros

    Creative Text Department

  • Xenocide Creative-Text Departmen
  • 1,800 posts

Posted 25 April 2005 - 03:13 AM

Hehehe... Mamu, show them what you've got! :D
Congrats once again! =b

And no, I prefer to work from a distance :P ^_^

#16 Breunor

Breunor

    Creative Text Department

  • Xenocide Inactive
  • 3,234 posts

Posted 25 April 2005 - 06:56 AM

Great job Mam, let us know when you start work on Battlefield:Xenocide!

#17 Slaughter

Slaughter

    Sergeant

  • Forum Members
  • PipPipPip
  • 56 posts

Posted 25 April 2005 - 08:47 AM

Congratulations mamutas! :) Would be nice to hear what exactly it is you'll do there and what projects you'll be working on (if/when you can tell).
Greetings from Olav (Staff at StrategyCore, Slaughter)

#18 mamutas

mamutas

    Colonel

  • Forum Members
  • PipPipPipPipPip
  • 1,067 posts

Posted 25 April 2005 - 10:53 AM

I will keep you informed as much as I could.

BTW, anyone is familiar with north Orlando, FL area? Got to find a good place to live now...
mamutas@sourceforge.net

#19 dipstick

dipstick

    Colonel

  • [Global Moderators]
  • PipPipPipPipPip
  • 3,011 posts

Posted 25 April 2005 - 02:04 PM

well, I may consider it - if they hire anyone apart from programmers/ artists ... any CTD there? LOL
Posted Image

#20 mamutas

mamutas

    Colonel

  • Forum Members
  • PipPipPipPipPip
  • 1,067 posts

Posted 25 April 2005 - 04:07 PM

CTD?
hmm... not sure.
game designers - yes. how is that different from CTD?

Edited by mamutas, 25 April 2005 - 04:09 PM.

mamutas@sourceforge.net

#21 dipstick

dipstick

    Colonel

  • [Global Moderators]
  • PipPipPipPipPip
  • 3,011 posts

Posted 26 April 2005 - 05:58 AM

Not a lot I suppose - but game designers come up with an entire game!! Or so I understand it to be the case - meh, florida's a tad far :D
Posted Image

#22 Blankstar

Blankstar

    Sergeant

  • Forum Members
  • PipPipPip
  • 50 posts

Posted 01 June 2005 - 09:26 AM

Good luck Mamutas. make sure EA puts out some kick donkey games

#23 kelfka

kelfka

    Captain

  • Forum Members
  • PipPipPipPip
  • 105 posts

Posted 01 June 2005 - 07:56 PM

Congrats!! Mamutas =b
And good luck in your new job

#24 mamutas

mamutas

    Colonel

  • Forum Members
  • PipPipPipPipPip
  • 1,067 posts

Posted 01 June 2005 - 08:15 PM

Thanks guys. Yeah, I am teaching'em here how to make a good games and how to run a good project on example of Xenocide. :D
But seriously, there is a lot to learn for now, although there a few things I could teach them myself.
Today, for example, I was invited to test Madden 2006 UI. The thing looks awesome overall, but there were a few things I pointed up as a possible improvements - let see if they make it into the final cut.
mamutas@sourceforge.net

#25 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 02 June 2005 - 04:58 PM

So how it is going then??? Some programming already?

Greetings
Red Knight
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.

#26 mamutas

mamutas

    Colonel

  • Forum Members
  • PipPipPipPipPip
  • 1,067 posts

Posted 02 June 2005 - 07:41 PM

not really, still lots of training.
mamutas@sourceforge.net

#27 Puasonen

Puasonen

    Creative Text Department

  • Xenocide Inactive
  • 2,911 posts

Posted 14 June 2005 - 09:58 AM

Oh crap and on the other hand, congrats! A backstep for the xenocide project but a massive leap forward for your career. It would be so cool to be a game programmer or designer. I know I don't have the brains to do that but you do! Don't you be nervous, you have talent. Just use it ;)
There's no need for a sig..