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#1 red knight

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Posted 11 September 2005 - 06:24 PM

Well, for those that havent been able to connect this days, all this has happen because some ill behaved person killed the server using an exploit... as a side effect, the attacker has negated the remote access so Mindstormmaster had to go to the dataserver and bring it home for a full reinstall. Measures had been taken for this exploit to do not happen again.

Even though we didnt find any data corruption we cannot discard that posibility. So if you find something just report it to him with CC to me. Some services like the Wiki and SVN may not work as are being installed as I write this, but everything should be working normally by Monday afternoon.

Many thanks to Mindstormmaster for his quick response to the server issues. Lets hope people with nothing else to do than cause harm, start using his free time to do constructive things instead of destroy other peoples work.

Greetings
Red Knight
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

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Pookie cover me, I am going in.

#2 Guest_Azrael_*

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Posted 11 September 2005 - 08:37 PM

Yeah! we are back! good work Mindstorm :)

#3 Kratos

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Posted 11 September 2005 - 08:46 PM

Thank you mindstorm!!! :)

#4 Blehm 98

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Posted 11 September 2005 - 08:56 PM

YES! Many thanks
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
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I hate spider solitaire...

#5 Shinzon

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Posted 11 September 2005 - 09:24 PM

Thankyou, I was wondering why it was down... lightning quick

#6 mindstormmaster

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Posted 11 September 2005 - 09:49 PM

In addition to repairing the damage done, the server received several upgrades and preventative maintence. One of the hard drives was upgraded, installing a 250GB drive to replace an 80GB one. Additionally, the server's memory was upgraded, adding 1GB of RAM, bringing the total to 2GB. The hardware was given a full system test, and passed without any errors or warnings.

Sorry for the downtime, but this did give us an opportunity to make several upgrades that should help in the future.
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#7 Beetle

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Posted 12 September 2005 - 04:46 AM

Big thanks mindstorm.

:beer: :beer: :beer:
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#8 Mad

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Posted 12 September 2005 - 06:48 AM

Yea! Thanks a lot! :Hug: :)
Phew! That was a shock when I couldn't reach xcomufo anymore.

Edited by Mad, 12 September 2005 - 06:49 AM.

Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#9 Blood Angel

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Posted 12 September 2005 - 09:10 AM

Clear! *Touches shock pads to forum* It lives!

#10 Slaughter

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Posted 12 September 2005 - 09:25 AM

Glad to have you back! :)
Greetings from Olav (Staff at StrategyCore, Slaughter)

#11 mindstormmaster

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Posted 12 September 2005 - 12:48 PM

Please report any abnormalities in site performance as you see them. Most things should be back to normal, but there may be a few that slip through the cracks.
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#12 kafros

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Posted 12 September 2005 - 02:00 PM

A hug for MSM! ^^

Thank you :)

#13 UnFleshed One

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Posted 12 September 2005 - 03:18 PM

SVN updates notifications don't work.
Darkness is under the candle.

#14 Zombie

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Posted 12 September 2005 - 11:16 PM

Great job, mindstormmaster! :)

So far, I haven't seen any abnormalities. :fingerscrossed:

- Zombie
The Mr. Grognard of X-COM

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!


#15 mindstormmaster

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Posted 12 September 2005 - 11:29 PM

SVN updates notifications don't work.

<{POST_SNAPBACK}>


Yup they didn't. Fixed.
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#16 Beetle

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Posted 15 September 2005 - 08:08 AM

UnFleshed One and me can't download attachment to bug #85

You don't have permission to access /files/90349614.zip on this server.


edit: of course on bugs.projectxenocide.com

Edited by Beetle, 15 September 2005 - 08:09 AM.

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#17 mindstormmaster

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Posted 15 September 2005 - 11:28 AM

UnFleshed One and me can't download attachment to bug #85

You don't have permission to access /files/90349614.zip on this server.


edit: of course on bugs.projectxenocide.com

<{POST_SNAPBACK}>



Fixed. Permissions problem.
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#18 x0563511

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Posted 16 September 2005 - 08:28 PM

Did you get to analize the attack? (IE was it a script kiddie break in to be a jerk, or something more malicous)

BTW, an exploit...

Did you just get unlucky or has the server been unpatched for a while?

#19 mindstormmaster

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Posted 16 September 2005 - 10:50 PM

It was a script kiddie armed with a demonstration script for a vulnerability in cacti and awstats and a rootkit.
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#20 kafros

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Posted 17 September 2005 - 04:37 PM

Those script kiddies should get a job... :NyaNyaNya:

Or better, learn what Hex means :P

#21 dipstick

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Posted 17 September 2005 - 05:11 PM

I have but two things to say:

1) Good work MSM!!

2) Did you backtrace the bugger? KILL HIM WITH THE MIGHT OF XCOM...

*ahem*
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