
Oblivion
#1
Posted 28 November 2006 - 10:52 PM
Can anyone give me a hand ? No banner, and logos and stuff, please. I am developing the graphics and the storyline, gameplay etc soo this way i can recrute more people into the free game project. All i will say for now, to cut a long story short, think Xcom but on the moon
Thanks in advance
Paulo Samões
#2
Guest_Azrael_*
Posted 29 November 2006 - 06:03 AM
#3
Posted 29 November 2006 - 01:43 PM

#4
Posted 03 December 2006 - 11:27 AM

#5
Guest_Azrael_*
Posted 03 December 2006 - 02:02 PM
#6
Posted 03 December 2006 - 04:22 PM
#7
Posted 04 December 2006 - 03:21 PM


#8
Posted 05 December 2006 - 07:58 AM

Any more information on the project? Concepts?
P.S. Where's the quit button? :'(

#9
Posted 05 December 2006 - 12:59 PM


#10
Posted 07 December 2006 - 10:22 PM

#11
Guest_Azrael_*
Posted 08 December 2006 - 06:21 AM
#12
Posted 08 December 2006 - 10:01 AM

#13
Posted 17 December 2006 - 01:04 AM
#14
Guest_Azrael_*
Posted 17 December 2006 - 11:04 AM
#15
Posted 17 December 2006 - 02:38 PM


#16
Guest_Azrael_*
Posted 17 December 2006 - 03:01 PM
#17
Posted 17 December 2006 - 03:33 PM

#18
Posted 17 December 2006 - 03:44 PM


Edited by samsam, 17 December 2006 - 11:08 PM.
#19
Posted 18 December 2006 - 09:13 AM
In principle, yes.I don't know the first thing about Flash, but does it allow the appropiate level of complexity that an X-Com based game would have? I have mostly seen very simple games...
Syntactically, Flash is no worse than C as an implementation language. [More convenient regarding pre-rendered images, less so for dynamically rendered images.] The only reason I didn't choose it for my vaporware XCOM-like, is that I don't have adequate UML-like support for either Flash or C++ (my dominant language).
#20
Posted 19 December 2006 - 07:37 PM
#21
Posted 15 March 2007 - 04:38 PM