Hi there, Daiky here, bringing good news is always fun :-)
After 8 months of hard work beta-release 0.3 is finally here! Be sure to uninstall any old versions first and read the Documentation carefully for any new features.
Item equipping, firing, throwing.
Environment: fire, smoke, explosions, damage, kills.
AI Phase 1 (patrol, aggro).
New languages: Czech, English (UK), Polish, Romanian, Russian.
Support for custom font characters and full Unicode.
Externalized soldier names.
Nag screen only shows once.
Swapped F5 and F12 keys.
Movable caret in text input.
Bug in Geoscape pathfinding.
Incorrect language names.
Cross-platform bug when loading PCK files.
Invisible loading errors.
Incorrect mouse events.
Various UI issues.
Various translation issues.
Bug in craft rearming.
FPS Counter didn't always show up properly.
Crash sites didn't vanish properly.
Failing to load a game could crash the Geoscape.
Games weren't always saved properly.
Monthly report didn't show correct date.
Crafts in base view weren't positioned correctly.
Music loading issues.
Various battlescape fixes.
Various performance improvements.
And as usual, the known issues:
Battlescape is still in a "sandbox" mode, so missions never end and anything you do in it won't carry over to the Geoscape. Take advantage of it!
Geoscape sidebar isn't translated in all languages.
You can't minimize dogfights.
UFOs are nerfed to make them easier to intercept.
Screenshots are saved in BMP since it doesn't require libraries. DO NOT share them in this format, convert them to something sane like PNG/JPG first.
Game can be downloaded from official site: www.openxcom.org (new domain name yay!)
Edited by TomVD, 02 September 2011 - 02:39 AM.
- OpenXcom Developer.