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XCOMUFO & Xenocide

Svn - Revision 1530


red knight

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Author: dteviot

Date: 11/03/2007 05:53:54 a.m.

 

Message:

 

1. Added field currentSpeed to MissionState

2. Added PatrolMission (and PatrolState)

3. If you left click on the Geoscape, the aircraft does a patrol mission to the selected point

4. Added GeoEvents and processing pump for them

5. Added TrackingLost Geoevent & dialog (with multiple options)

6. After a UFO finishes a research mision, there's a 6 hour wait before the next one is launched.

7. Added "crash" conditions for UFO.

8. Stubbed in Battlescape and Aeroscape

 

Changed Paths:

 

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Craft.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Mission.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\InvasionTask.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\InterceptCraftState.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\ResearchMission.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoEvents\StartBattlescapeGeoEvent.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoEvents\StartAeroscapeGeoEvent.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoEvents

Modify: \xna\trunk\docs\GettingModalDialogsToWork.htm

Modify: \xna\trunk\Xenocide\Xenocide.csproj

Modify: \xna\trunk\docs\ToDoList.html

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\PatrolState.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MoveToPositionState.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.cs

Add: \xna\trunk\Xenocide\Source\UI\Dialogs\StartBattlescapeDialog.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoEvents\GeoEvent.cs

Modify: \xna\trunk\Xenocide\Source\UI\Dialogs\MessageBoxDialog.cs

Add: \xna\trunk\Xenocide\Source\UI\Dialogs\TrackingLostDialog.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\PatrolMission.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.cs

Add: \xna\trunk\Xenocide\Source\UI\Dialogs\StartAeroscapeDialog.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Ufo.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\CraftEvents.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoEvents\TrackingLostGeoEvent.cs

Modify: \xna\trunk\docs\Roadmap.html

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\ResearchTask.cs

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