
The Sky Box
#1
Posted 13 January 2006 - 02:58 PM
When I ran Xenocide for the first time, the first thing everyone in my family that saw it asked was “why is there a nebula?”.
NASA has some sky maps here, they are not just black and white, and with the Milky Way snaking through it I don’t think it is to boring.
I don’t know why you want a box not a sphere, as a sphere would work better, but I am sure I can figure out how to cut it in to one.
Having it rotating would be cool, as for motion sickness, just add motion blur or make it streaks when moving fast.
This isn’t to hard and could be in version 1.
#2
Guest_Azrael_*
Posted 13 January 2006 - 03:19 PM

#3
Posted 13 January 2006 - 04:23 PM
Here I go an angry brother gonna make his move
But can I buck him in the city so I never lose?
See I'm a get him in the crowd with a couple heavies
And lay the barrel to the ground, hold the gat steady
And now I'm ready for my adversary, talk is cheap
I'm looking for a way to make a plan gonna keep it neat
So don't be telling me to get the non-violent spirit
'cause when I'm violent is the only time the devils hear it
'cause all I want to see is m****f***ing brains hanging

#4
Posted 13 January 2006 - 04:33 PM
Well actually I do care.I believe the current skybox is just great, I *really* don't care whether it's realistic or not, as long as it looks as cool as it does now. The original X-Com was not realistic in that aspect either, no one really cared


I would suggest the following: We can't afford to spare programmers for this feature right now, buuut, if you're willing to code a patch so one can choose at game startup or even in the options dialog which skybox/sphere one likes I think noone will have objections... Of course you should speak to Rincewind about this first - I'm just a lower daemon of the CTD...

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

#5
Guest_Azrael_*
Posted 13 January 2006 - 04:34 PM
*hmph* <_< should have seen that one coming!Well actually I do care.I believe the current skybox is just great, I *really* don't care whether it's realistic or not, as long as it looks as cool as it does now. The original X-Com was not realistic in that aspect either, no one really cared
I would love a more realistic "skybox" (or sphere). On the other hand - the skybox we now have remembers me more of UFO:EU since it is less realistic - and more colorful...
.
I would suggest the following: We can't afford to spare programmers for this feature right now, buuut, if you're willing to code a patch so one can choose at game startup or even in the options dialog which skybox/sphere one likes I think noone will have objections... Of course you should speak to Rincewind about this first - I'm just a lower daemon of the CTD...
I consider it looking cool far more important, and a nebula always looks cool!
#6
Posted 13 January 2006 - 04:36 PM
Indeed...*hmph* <_< should have seen that one coming!

Yea. I agree on that. I do like the look of it. That's why I suggested that it would be cool if one could choose.I consider it looking cool far more important, and a nebula always looks cool!

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

#7
Posted 17 January 2006 - 03:33 AM
#8
Posted 07 August 2006 - 01:33 AM
This animation has the fastest speed.

It could cause motion sickness (not for me), so it would be a good idea to be able to stop it, turn it off, or blur it.
with the possible exception of the second fastest the other speeds are slow enough that they would not affect you much and it would make a really long animation.
Edited by Level, 07 August 2006 - 02:10 AM.
#9
Posted 07 August 2006 - 03:39 AM
This cube skybox (or was it dodecahedron?) has 2 major advantages to other models. Firstl, it is sufficient, you don't really notice any flaws, and secondly it doesn't use as computing power as another model would. Imagine a nearly perfect sphere...
In addition, you don't play the game to stare at the realistic skybox and Xenocide isn't Celestia. You want to see what happens on the globe, you won't stare at the milkyway while the battleship moves towards your base

But, just like a few other things, people are welcome to prepare code and multimedia for alternative versions of the game's features. The skybox selection could be an option in the Gameplay Options dialog!

Anyway, the programmers still have a lot of work to do until we reach v1, it's a pity to make them use/waste it on lower priorities, don't you think?

Edited by kafros, 07 August 2006 - 03:41 AM.
#10
Posted 08 August 2006 - 06:07 PM

Perhaps now and then, there can be a little glint of a ship as it comes to conquer you.

My first order of business: Homeless people make cheap rookies, and are great at opening UFO doors. Heck, they're so cheap, I'm going to replace all personel with them!
Secondly: This organisation takes too much money to run. Weapon shipments will come from Siberia from now on. Costly maintenance is to be cut on all facilities. That includes venting.
Thirdly: We have a new colonel. His name is Facehugger, he loves aliens, and I want you all to treat him with respect.
Lastly: I'll be in my condo on an undisclosed island, if you need me. Good day.
FMIX-The General Stores