Deimos Posted May 18, 2004 Report Share Posted May 18, 2004 Machinima might be fun but there is an interesting article here about making it, especially the bit about finding talent. Link to comment Share on other sites More sharing options...
MagicAndy Posted May 18, 2004 Report Share Posted May 18, 2004 Yes interesting. Luckilty for us we have most of the areas covered and we're not as short on people as we could be. I'm sure we won't have too much difficulty filling voice roles with all the raw tallent in this forum, right guys? Guys? Link to comment Share on other sites More sharing options...
Robo Dojo 58 Posted May 18, 2004 Report Share Posted May 18, 2004 Yes. The raw talent rises inside my being, waiting for release. Oh... oh crud.... Ugh... Link to comment Share on other sites More sharing options...
The Master Maniac Posted July 22, 2004 Report Share Posted July 22, 2004 Hey, I'm sure you guys would be incredible voice actors! Yeah, sure... Link to comment Share on other sites More sharing options...
Paladin Posted July 27, 2004 Report Share Posted July 27, 2004 Besides, the Original XCOM did not need to have voice-over to be cool... I'd rather have NO voices than crappy ones... Link to comment Share on other sites More sharing options...
Astral Posted September 24, 2004 Report Share Posted September 24, 2004 If u have played some other games with voice it comes verry unnoing to have a selectet unit to replay every moove Ready, sir waiting for orders, sir Let put attention on music even then voices!!! The music at battles have to be choisen very wissely it is very important to choise the right one.... Link to comment Share on other sites More sharing options...
khariq Posted November 12, 2004 Report Share Posted November 12, 2004 (edited) I agree with Astral. If you've played UFO: Aftermath, the voice acting in that game put the horror back in horrible. It got so bad I stopped playing. The music in the original X-Com got me exicited to play the upcoming ground mission. I'd love it if we could get that remixed and put in to this game. However a little bit of voice acting wouldn't be bad and would help in some areas. Things like "Terror Alert! Baltimore" etc. Or "Out of Ammo, sir!" would be extremly useful. Edited November 12, 2004 by khariq Link to comment Share on other sites More sharing options...
Tsereve Posted November 12, 2004 Report Share Posted November 12, 2004 Hang on, the word "horrible" doesn't contain "horror"! In Apoc, you know how there's that panel of check/cross switches to enable/disable a whole ton of things? Maybe Xenocide should have one of those things to turn the voices on and off. Link to comment Share on other sites More sharing options...
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