Thanks for all the kind comments so far
This particular scene with the ISS as is, I don't plan on being in the game, unless everyone shouts at me and then I'll change my mind
The plan was originally to include it but then Drewids fine storyboard hit a key in me and all my circuits are tuned into it for the Earth Mars cutscene. Its short, poingant, emotional and hits hard enough to make the player want to kick some alien behind. Oh and its gonna be a big challenge to get right so there's my motivation right there
The comments and discussion I'd like are for Drewid's storyboard. Rather now while I'm still learning character animation rather than later when I've committed myself to making it.
Breu, the little ship that does the handoff shot (not happy with the timing on that but its a bit late to change it now) is indeed a starfire.
Yup the Earth is a model as is the moon. In fact the only non model is the starfield.
For anyone that's interested the texture sizes are as follows:
ISS multiple 128x128 and 256x256's
Earth textures 8192x4096 on the texture, bump, specularity and cloud layer. Note: Not the highest detail maps I have for the Earth. My max size maps for it are in the 1km range at 21600x10800 (weighs in at 173mb for the main texture)
Total texture file size 71.6mb
Total model file size 14.1mb
So there you go fact fans
As a side point the second pan shot of the ISS is nearly ready and I should be able to upload it tomorrow. Then the practice for the work on Drew's storyboard can begin.