vozice_09 Posted June 22, 2006 Report Share Posted June 22, 2006 Search and destroy is great mode game... but who starts have advantage... for better gaming will be great place soldiers to second or third level of buildings... and maybe helps for other game mods... Link to comment Share on other sites More sharing options...
Serge Posted June 22, 2006 Report Share Posted June 22, 2006 http://ufo2000.xcomufo.com/mantis/view.php?id=479 Link to comment Share on other sites More sharing options...
Hobbes Posted June 22, 2006 Report Share Posted June 22, 2006 (edited) Search and destroy is great mode game... but who starts have advantage... Play 15k on 6x6. Player 2 has also an advantage which is that his units stun 1st players' units if both place on the same location, not to mention the fact that player 2's units start fully loaded with tus for reaction fire. Edited June 22, 2006 by Hobbes Link to comment Share on other sites More sharing options...
the_unfrgiven Posted June 23, 2006 Report Share Posted June 23, 2006 what about haveing a game type that only allows you to place 1 soldier per turn?? I know it would be a slow start, but it would be really hard for the first player to level all cover with 1 soldier. Another idea that might be fun is to have a low starting point level, say 5000 pts, but be able to call in reinforcements when a soldier goes down?? (might be cool to implement with a co-op mode) eg....2, 2player teams, few soldiers, but able to replace dead soldiers. Link to comment Share on other sites More sharing options...
Kratos Posted June 28, 2006 Report Share Posted June 28, 2006 Speaking of who starts first, it should be completely randomized whoever gets this at the start of the mission planner. Nobody should have to wait for the challengee. Link to comment Share on other sites More sharing options...
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