How to play XCOM with 2k and XP
Posted 06 October 2002 - 05:31 AM
Search your DirectX setting program (usually C:\WINDOWS\system32\dxdiag.exe )
Wait for DX to finish initialisation.
Go to the 3rd screen (containing the DirectDraw setting) and disable DirectDraw acceleration (Direct3D acceleration change nothing to the problem).
This will solve your UFO and TFTD blur screen problem.
Don't forget to put it enable again for any newer game (but less fun game)
If someone have any tip on how to accelerate the mouse pointer in Apocalypse, I would be really pleased to know!
Posted 06 October 2002 - 01:44 PM
Posted 03 November 2002 - 12:04 AM
then just add a line to the autoexec that either vdmsound loads or the default autoexec.nt, that looks something like this :
and that should do it....
my current problem with getting apocalypse to work in win 2k is that my mouse gets stuck in a small area in the top left corner of the screen and I cant move it down to the menu items
Posted 20 November 2002 - 04:41 AM
The posts concerning the Win2k/Xcom Apoc and the mouse getting stuck in the top left hand corner where made a few weeks back.
Just checking to see if any one had wandered across any solution in thier travels yet.
Beware the penguins.
Posted 24 November 2002 - 03:34 PM
Posted 07 December 2002 - 08:55 PM
I've been meaning to set up an old DOS box to play this, Ultima Underworld I & II, Full Throttle, Maniac Mansion, Celtic Tales, and all sorts of other DOS goodness...looks like I'll have to accelerate my timetable for that. Stinks it won't work in Windows XP, though.
I have XP running all the latest updates (including SP1)...man who owns the rights to this game now? They should fix it...