Alexander Seil Posted February 2, 2004 Report Share Posted February 2, 2004 http://www.gonegold.com/gguide/ufo.shtml Read some of the reviews. The ignorance of these reviewers concerning X-COM is rather appalling...It seems that none of them even touched the original games. The ActionTrip guy doesn't even know about XCOM3! I figure the game's authors knew as much as he did, though Link to comment Share on other sites More sharing options...
BogogF Posted February 2, 2004 Report Share Posted February 2, 2004 Is Aftermath actually any good, I've heard they've dumbed down the Research and a few other things and in the combat you can't actually go into buildings, or up stairs, is this true ? Link to comment Share on other sites More sharing options...
KGB Posted February 2, 2004 Report Share Posted February 2, 2004 BogogF : I'll check it tomorrow (got the cd next to me)but from what I heard that game isn't that good :crying: Butchers :crying: Link to comment Share on other sites More sharing options...
Aosar Posted February 2, 2004 Report Share Posted February 2, 2004 I'd say Aftermath is good, but it isn't no X-Com. Haven't played it much, but the little contact I had was fun... Link to comment Share on other sites More sharing options...
Breunor Posted February 2, 2004 Report Share Posted February 2, 2004 You can download a demo which gives you an idea of gameplay. It uses an interesting real time system that pauses whenever a change in action occurs, which is a nice mix of turn base and real time IMO. The focus is on battle though, very minimal system for base management and research, it really isn't xcom any more. Take the difference between xcom1 and 3, make that many changes again between xcom3 and this, and you get an idea of how different it is. I liked the research and base management of xcom1, so I really didn't care for what I saw in the demo of this game. Link to comment Share on other sites More sharing options...
Alexander Seil Posted February 3, 2004 Author Report Share Posted February 3, 2004 There weren't that many functional changes between XCOM1 and 3... Link to comment Share on other sites More sharing options...
Puasonen Posted February 3, 2004 Report Share Posted February 3, 2004 uses an interesting real time system that pauses whenever a change in action occurs, which is a nice mix of turn base and real time IMO.It's exactly the same system that is used in X-com 3 And X-com 3 was quite similar to previous x-coms. Even more resource handling and researhing and manufacturing and base management. That game is great in a way. Aftermath on the other hand has dropped base management almost completely! :o What a stupid idea Link to comment Share on other sites More sharing options...
Alexander Seil Posted February 3, 2004 Author Report Share Posted February 3, 2004 Besides, the story is quite idiotic. Yes, you started in X-COM with a bunch of guys in light armor vests and a few automatic rifles, but at least you had sponsors...I've no clue where those rebels take their equipment and especially fighters after an Apocalyptic cataclysm. I presume they didn't have time to hide it into underground vaults like they did in Fallout...given the speed of the Alien onslaught. BTW, I find it ironic that some of those reviewers also say that this game may only appeal to hardcore XCOM vets. Hehe Link to comment Share on other sites More sharing options...
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