red knight Posted May 3, 2006 Report Share Posted May 3, 2006 Ok, guys who are the active sound department members (either recruits or full member). Take in mind that after you post you will be assigned a task to be completed in 1 week and a half, required estimated completion time (3 to 4 hours). GreetingsRed Knight Link to comment Share on other sites More sharing options...
Mr_S Posted May 3, 2006 Report Share Posted May 3, 2006 Here I am.What's the job ? Link to comment Share on other sites More sharing options...
red knight Posted May 3, 2006 Author Report Share Posted May 3, 2006 (edited) Only because you are the first Task 32 of the Xenocide Planning... we need a list of the different sound effects for every one of the characters, and the specific states for them... for example: Humans --- Step in grass (4 different)Step in metal (4 different)....etc For each character type --- Human all the samePistol Hit (2 different On bare skin, 2 on armour)Laser Hit (2 different On bare skin, 3 on armour)Plasma Hit (2 different On bare skin, 3 on armour) Divide aliens types depending some characteristics Dead (4 different )Injured (4 different)Critically Injured (4 different) Etc I think it can be done in 3 to 4 hours with care. Whos next? GreetingsRed Knight Edited May 3, 2006 by red knight Link to comment Share on other sites More sharing options...
kelargo Posted May 3, 2006 Report Share Posted May 3, 2006 Only because you are the first Task 32 of the Xenocide Planning... we need a list of the different sound effects for every one of the characters, and the specific states for them... for example: Humans --- Step in grass (4 different)Step in metal (4 different)....etc For each character type --- Human all the samePistol Hit (2 different On bare skin, 2 on armour)Laser Hit (2 different On bare skin, 3 on armour)Plasma Hit (2 different On bare skin, 3 on armour) Divide aliens types depending some characteristics Dead (4 different )Injured (4 different)Critically Injured (4 different) Etc I think it can be done in 3 to 4 hours with care. Whos next? GreetingsRed Knight I'm around... is there a list or does the list need to be created? Link to comment Share on other sites More sharing options...
kelargo Posted May 3, 2006 Report Share Posted May 3, 2006 I'm around... is there a list or does the list need to be created? Along with the list... do the sound tags fit into a XML file somewhere? Like we have ITEM.XML... maybe something called ACTION.XML to place the various sound attributes ? or maybe stick them into ITEM.XML ? whatever... :-) Link to comment Share on other sites More sharing options...
red knight Posted May 3, 2006 Author Report Share Posted May 3, 2006 (edited) That is Mr_S list to be created... kelargo, concentrate on Architectural (Task 33) ones... that includes hits, explosions, hit metal over grass, metal over metal, buildings falloffs, etc... Blue has the list of environmentals ones, if you want to trade that one with him It is OK for me About XML, nope yet. EDIT: If you switch just let me know. GreetingsRed Knight Edited May 3, 2006 by red knight Link to comment Share on other sites More sharing options...
Recommended Posts